The Heliocor is a Cephalon-designed hammer obtainable from Cephalon Simaris. The immense power of the Heliocor not only lies in its high damage per swing, but its ability to aid the user in transferring slain enemies into their Codex (As well as being able to harvest Kavat Genetic Code from Feral Kavats). It does, however, suffer a little in the ways of status and has a reduced swing speed.
- This weapon deals primarily Impact damage.
- Stance slot has polarity, matches Crushing Ruin stance.
Advantages over other Melee weapons (excluding modular weapons):
- Tied with Synoid Heliocor for the second highest base damage of all hammers, behind Arca Titron.
- Highest Impact damage of all melee weapons.
- Second highest critical chance of all hammers, behind Fragor Prime.
- Normal Attack (wiki attack index 1)
- Very high crit chance (38.00%)
- Very high total damage (280)
- Above average disposition (●●●●● (1.35x))
Disadvantages over other Melee weapons (excluding modular weapons):
- Normal Attack (wiki attack index 1)
- Very low attack speed (0.83x animation speed)
- Very low status chance (12.00%)
See WARFRAME Wiki:Stat Comparison/Percentiles for more details.
Comparisons:
- Heliocor (Normal Attack), compared to Synoid Heliocor (Normal Attack):
- Equal base damage
- Higher base critical chance (38.00% vs. 16.00%)
- Lower base status chance (12.00% vs. 40.00%)
- Lower attack speed (0.83x animation speed vs. 1.08x animation speed)
- Lower Mastery Rank required (9 vs. 11)
Acquisition[]
The Heliocor's blueprint can be purchased from Cephalon Simaris for 75,000.
Manufacturing Requirements | |||||
---|---|---|---|---|---|
20,000 |
Gammacor 1 |
Polymer Bundle 700 |
Rubedo 1,200 |
Morphics 1 |
Time: 12 Hour(s) |
Rush: 35 | |||||
Market Price: 175 | Blueprints Price:75,000 |
Notes[]
- The Heliocor will not grant Standing for Cephalon Simaris even if players are carrying Synthesis Scanners in their Gear, though the weapon will still perform Codex scans as normal.
- If the equipped Synthesis Scanner is enhanced with the Sol-Battery Widget, scans through melee kills will not use up scanner charges.
- The Heliocor can obtain Kavat Genetic Codes if it kills Feral Kavats. This helps greatly with speeding up the genetic material needed to make a Kavat companion as long as the slow swing speed is managed accordingly.
- The Heliocor cannot scan something that has already been scanned with a normal scanner.
Tips[]
- It is recommended to take advantage of Fury or Berserker Fury to compensate for its low attack speed.
Trivia[]
- It is the first melee weapon that can be obtained from any Syndicate.
- Functionally, the Heliocor is the first Cephalon-designed weapon built primarily for combat in mind, as previous Cephalon weapons are essentially repurposed research devices. This is also the first weapon that fulfils a utility function outside of damage-dealing during gameplay.
- Unlike the Gammacor and the Simulor, the Heliocor does not deal Magnetic damage.
Media[]
Heliocor Skins
Patch History[]
Hotfix 27.3.4 (2020-03-26)
- Fixed Heliocor having the incorrect Energy color.
Update 26.0 (2019-10-31)
Actual patch notes made a mistake on old follow through.
- Damage increased from 140 to 280.
- Range increased from 2 to 2.5.
- Status Chance increased from 2.5% to 12%.
- Critical Chance increased from 25% to 38%
- Slam Attack increased from 280 to 840.
- Slide Attack increased from 280 to 560.
- Parry Angle set to 50.
- Follow Through decreased from 0.9 to 0.4.
Update: Specters of the Rail 1 (2016-07-28)
- Introduced.
Last updated: Update 26.0 (2019-10-31)
See Also[]
- Synoid Heliocor, the syndicate version from Cephalon Suda.