Heavy Trauma is a mod that increases the Impact damage of melee weapons.
Stats[]
Rank | Effect | Cost |
---|---|---|
0 | +15% | 2 |
1 | +30% | 3 |
2 | +45% | 4 |
3 | +60% | 5 |
4 | +75% | 6 |
5 | +90% | 7 |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Arid Hellion | 3% | 0.5% | 0.015% | 6667 | 1 | 0.00015 |
Arid Lancer | 3% | 0.5% | 0.015% | 6667 | 1 | 0.00015 |
Coildrive | 3% | 0.5% | 0.015% | 6667 | 1 | 0.00015 |
Drekar Elite Lancer | 3% | 0.67% | 0.0201% | 4975 | 1 | 0.000201 |
Drekar Lancer | 3% | 0.67% | 0.0201% | 4975 | 1 | 0.000201 |
Drekar Scorpion | 3% | 0.5% | 0.015% | 6667 | 1 | 0.00015 |
Frontier Hellion | 3% | 0.5% | 0.015% | 6667 | 1 | 0.00015 |
Frontier Lancer | 3% | 0.5% | 0.015% | 6667 | 1 | 0.00015 |
Hellion | 3% | 0.5% | 0.015% | 6667 | 1 | 0.00015 |
Kuva Hellion | 3% | 0.5% | 0.015% | 6667 | 1 | 0.00015 |
Kuva Lancer | 3% | 0.5% | 0.015% | 6667 | 1 | 0.00015 |
Lancer | 3% | 0.5% | 0.015% | 6667 | 1 | 0.00015 |
Narmer Commander | 3% | 0.5% | 0.015% | 6667 | 1 | 0.00015 |
Narmer Hellion | 3% | 0.5% | 0.015% | 6667 | 1 | 0.00015 |
Narmer Lancer | 3% | 0.5% | 0.015% | 6667 | 1 | 0.00015 |
Nightwatch Reaver | 3% | 0.5% | 0.015% | 6667 | 1 | 0.00015 |
Orb Vallis - Enrichment Labs Enemies | 5% | 0.92% | 0.046% | 2174 | 1 | 0.00046 |
Tusk Hellion | 3% | 0.5% | 0.015% | 6667 | 1 | 0.00015 |
Tusk Lancer | 3% | 0.5% | 0.015% | 6667 | 1 | 0.00015 |
Tusk Reaver | 3% | 0.5% | 0.015% | 6667 | 1 | 0.00015 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- This mod will only increase Impact, and no other damage types.
- Works well with weapons with high base Impact damage such as the Magistar and the Jat Kittag.
- Can be combined with Collision Force to provide a 210% increase to Impact damage.
Trivia[]
- "Trauma" describes tissue damage, in this case, resulting from heavy blows from an impact oriented melee weapon.
- This mod formerly had a description that said it increases Puncture Damage when it was first released. Its Slash counterpart ( Jagged Edge) also had the same error.
Gallery[]
Patch History[]
Update 11.0 (2013-11-20)
- New Mods for Slash (Health) Damage, Toxic (Poison) Damage, Impact (Shield) Damage, and Status (Proc Chance) Effects!.
Physical Damage Mods | ||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)