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Heavy Trauma is a mod that increases the DmgImpactSmall64 Impact damage of melee weapons.

Stats[]

Rank Effect Cost
0 +15% 2
1 +30% 3
2 +45% 4
3 +60% 5
4 +75% 6
5 +90% 7

Drop Locations[]

Mission Drop Tables

Mission Type Source Rotations
or
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]
Arid Hellion 3% 0.5% 0.015% 6667 1 0.00015
Arid Lancer 3% 0.5% 0.015% 6667 1 0.00015
Coildrive 3% 0.5% 0.015% 6667 1 0.00015
Drekar Elite Lancer 3% 0.67% 0.0201% 4975 1 0.000201
Drekar Lancer 3% 0.67% 0.0201% 4975 1 0.000201
Drekar Scorpion 3% 0.5% 0.015% 6667 1 0.00015
Frontier Hellion 3% 0.5% 0.015% 6667 1 0.00015
Frontier Lancer 3% 0.5% 0.015% 6667 1 0.00015
Hellion 3% 0.5% 0.015% 6667 1 0.00015
Kuva Hellion 3% 0.5% 0.015% 6667 1 0.00015
Kuva Lancer 3% 0.5% 0.015% 6667 1 0.00015
Lancer 3% 0.5% 0.015% 6667 1 0.00015
Narmer Commander 3% 0.5% 0.015% 6667 1 0.00015
Narmer Hellion 3% 0.5% 0.015% 6667 1 0.00015
Narmer Lancer 3% 0.5% 0.015% 6667 1 0.00015
Nightwatch Reaver 3% 0.5% 0.015% 6667 1 0.00015
Orb Vallis - Enrichment Labs Enemies 5% 0.92% 0.046% 2174 1 0.00046
Tusk Hellion 3% 0.5% 0.015% 6667 1 0.00015
Tusk Lancer 3% 0.5% 0.015% 6667 1 0.00015
Tusk Reaver 3% 0.5% 0.015% 6667 1 0.00015

Sourced from official drop table repository.

Notes[]

Trivia[]

  • "Trauma" describes tissue damage, in this case, resulting from heavy blows from an impact oriented melee weapon.
  • This mod formerly had a description that said it increases Puncture Damage when it was first released. Its Slash counterpart (Mod TT 20px Jagged Edge) also had the same error.

Gallery[]

Patch History[]

Update 11.0 (2013-11-20)

  • New Mods for Slash (Health) Damage, Toxic (Poison) Damage, Impact (Shield) Damage, and Status (Proc Chance) Effects!.
  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)
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