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Heavy Gunners are cybernetically-enhanced female Grineer heavy infantry armed with Gorgon Gorgon machine-guns. Identified by their taller, thinner frame and female voice, Heavy Gunners are capable of laying down suppressing fire to support their teammates. If left unchecked, they can tear through players' shields and health very quickly, especially on Warframes with lighter armor.


In addition to her Gorgon LMG, the Heavy Gunner can punch the ground and knock down Tenno that get too close. Although they can use this ability repeatedly, there is a very long delay before it can be used again.

With their Gorgon, they deal -18.75% reduced damage to Warframe health at -1.25% armor mitigation (i.e., Warframe armor increased by 1.25% for the calculation of their damage) and +33.75% bonus damage to Warframe shields, which is typical for Grineer weaponry. Their damage output gets high after ramping up, therefore it is advised to take cover when they are at their peak fire rate and attack them while they are reloading or just started shooting.

Tactics

  • Heavy Gunners have a good chance of delivering Script error: The function "Proc" does not exist. effects on each shot.
    • Script error: The function "Proc" does not exist. procs can be heard, but do not affect players in any way.
  • Heavy Gunners seldom fight their targets alone. One Heavy Gunner usually fights alongside a Lancer, a Shield Lancer, a Bombard or another Gunner, allowing the Heavy Gunner to take time spooling her weapon as their targets face those with a greater threat.
  • When getting close, they will do a radial blast attack, knocking down it's enemies within a short radius. She can initiate this attack even while being knocked down or stunned with a crowd control elemental like Script error: The function "Proc" does not exist., so melee combat with the Heavy Gunner can prove difficult and sometimes frustrating, with you knocking them down, while they are still able to knock you down with their attack.

Tips

  • Despite being a "heavy" unit, Heavy Gunners have Ferrite Armor like the lighter Lancers and Troopers. While this makes their armor less resistant, they also aren't susceptible to increased damage from Script error: The function "Proc" does not exist., making them a higher threat for players specializing in that damage.
  • After Update 10.5 (2013-10-23), the Heavy Gunner can be seen reloading her Gorgon. Use this as an opportunity to attack as the reload time of the Gorgon is normally slow.
  • The Lotus will not alarm the players when this heavy unit approaches. Compared to the Bombard and the Napalm, this makes detection of Heavy Gunners difficult. Please note that this point seems to be outdated. Lotus does not warn players anymore about incoming heavy units (Needs confirmation.)
  • Weapons that can deliver a knockdown such as the Obex Obex can be extremely effective, as with all heavy units, due to the fact that it can knock down the unit, making it vulnerable to any attack, including finishers.

Variants

Arid Heavy Gunner General Drops
DesertHeavyFemaleGrineerAvatarDesert
Introduced Undetermined Mod Drops:
Mod TT 20px Blunderbuss 0.5691%
Mod TT 20px Magazine Warp 0.5691%
Mod TT 20px Slip Magazine 0.5691%
Endo Endo 0.5691%
Mod TT 20px Shell Compression 0.3318%
Endo Endo 0.3318%
Mod TT 20px Decisive Judgement 0.0303%
Endo Endo 0.0303%
Other Drops:
Gorgon Gorgon blueprint
Tileset Grineer Settlement
Weapon Gorgon Gorgon
Sheev Sheev
Codex Scans 3
Statistics
Cloned Flesh 300
DmgSlashSmall64 + DmgFireSmall64 + DmgViralSmall64 +++ DmgImpactSmall64  DmgGasSmall64 ‐‐
Ferrite Armor 500
DmgPunctureSmall64 ++ DmgCorrosiveSmall64 +++ DmgSlashSmall64 - DmgBlastSmall64 -
Affinity 500
Base Level 8

Frontier Heavy Gunner General Drops
ForestHeavyGunner
Introduced Undetermined Mod Drops:
Mod TT 20px Blunderbuss 0.5691%
Mod TT 20px Magazine Warp 0.5691%
Mod TT 20px Slip Magazine 0.5691%
Endo Endo 0.5691%
Mod TT 20px Shell Compression 0.3318%
Endo Endo 0.3318%
Mod TT 20px Decisive Judgement 0.0303%
Endo Endo 0.0303%
Tileset Grineer Forest
Weapon Gorgon Gorgon
Sheev Sheev
Codex Scans 3
Statistics
Cloned Flesh 350
DmgSlashSmall64 + DmgFireSmall64 + DmgViralSmall64 +++ DmgImpactSmall64  DmgGasSmall64 ‐‐
Ferrite Armor 500
DmgPunctureSmall64 ++ DmgCorrosiveSmall64 +++ DmgSlashSmall64 - DmgBlastSmall64 -
Affinity 500
Base Level 8

Drekar Heavy Gunner General Drops
SeaLabHeavyGunner
Introduced Update 17.0 (2015-07-31) Mod Drops:
Mod TT 20px Melee Prowess 1.1616%
Mod TT 20px Pressure Point 1.1616%
Mod TT 20px Piercing Step 0.3384%
Mod TT 20px Shotgun Savvy 0.3384%
Tileset Grineer Sealab
Weapon Gorgon Gorgon
Sheev Sheev
Codex Scans 3
Statistics
Cloned Flesh 350
DmgSlashSmall64 + DmgFireSmall64 + DmgViralSmall64 +++ DmgImpactSmall64  DmgGasSmall64 ‐‐
Ferrite Armor 500
DmgPunctureSmall64 ++ DmgCorrosiveSmall64 +++ DmgSlashSmall64 - DmgBlastSmall64 -
Affinity 500
Base Level 8

Kuva Heavy Gunner General Drops
FortressMinigunBombard
Introduced Undetermined Mod Drops:
Mod TT 20px True Steel 2.529%
Mod TT 20px Warm Coat 2.529%
Endo Endo 2.529%
Mod TT 20px Expel Grineer 1.106%
Mod TT 20px Tactical Pump 1.106%
Mod TT 20px Sovereign Outcast 0.201%
Tileset Kuva Fortress
Weapon Drakgoon Drakgoon
Sheev Sheev
Codex Scans 3
Statistics
Cloned Flesh 300
DmgSlashSmall64 + DmgFireSmall64 + DmgViralSmall64 +++ DmgImpactSmall64  DmgGasSmall64 ‐‐
Ferrite Armor 500
DmgPunctureSmall64 ++ DmgCorrosiveSmall64 +++ DmgSlashSmall64 - DmgBlastSmall64 -
Affinity 500

Tusk Heavy Gunner General Drops
EidolonMinigunBombard
Introduced Undetermined Mod Drops:
Mod TT 20px True Steel 2.529%
Mod TT 20px Warm Coat 2.529%
Endo Endo 2.529%
Mod TT 20px Expel Grineer 1.106%
Mod TT 20px Tactical Pump 1.106%
Mod TT 20px Sovereign Outcast 0.201%
Tileset Plains of Eidolon
Weapon Tusk Grattler
Kohmak Kohmak
Sheev Sheev
Codex Scans 3
Statistics
Cloned Flesh 300
DmgSlashSmall64 + DmgFireSmall64 + DmgViralSmall64 +++ DmgImpactSmall64  DmgGasSmall64 ‐‐
Ferrite Armor 500
DmgPunctureSmall64 ++ DmgCorrosiveSmall64 +++ DmgSlashSmall64 - DmgBlastSmall64 -
Affinity 500

Demolisher Heavy Gunner General Drops
DemolisherHeavyGunner
Introduced Update 25.7 (2019-08-29) Mod Drops:
Bane of Grineer 3.75%
Cleanse Grineer 3.75%
Expel Grineer 3.75%
Smite Grineer 3.75%
Other Drops:
50 Kuva 100% (Kuva Fortress)
Mission Olympus
Kelpie
Tamu
Weapon ???
Codex Scans 3
Statistics
Cloned Flesh 2000
DmgSlashSmall64 + DmgFireSmall64 + DmgViralSmall64 +++ DmgImpactSmall64  DmgGasSmall64 ‐‐
Ferrite Armor 200
DmgPunctureSmall64 ++ DmgCorrosiveSmall64 +++ DmgSlashSmall64 - DmgBlastSmall64 -
Affinity ???

Trivia

  • Prior to Update 11.0 (2013-11-20), all Grineer heavy units (Heavy Gunners included) used to sport shields. Update 11 removed these shields in favor of improved armor, largely making shields a Corpus-exclusive technology.
  • Interestingly, the Leech Heavy Gunner Eximus is the only Grineer unit to have an inverted armor styling, this being purple as her base armor design color with faint lime accents, as opposed to faint lime with purple accents.
  • As with most Drekar units, the Drekar variant of the Heavy Gunner wears a kerchief that covers the lower half of her face in lieu of a mask, unlike the other Heavy Gunner variants.
    • Drekar Heavy Gunners were also more prone to dropping resources and mods compared to other Heavy Gunner variants, on top of dropping Orokin Cells along with their regular drops. This was rectified in Update 17.3 (2015-09-02).
  • The Tusk Corps Heavy Gunner is armed with the Grattler Grattler, thus being the first ground enemy equipped with an Archwing Weapon. They will only use this weapon at long range, however, and will switch to the Kohmak Kohmak sidearm for medium and close-range engagements.
  • The Arid variant deals mostly Script error: The function "Proc" does not exist. as opposed to Script error: The function "Proc" does not exist. with their camo Gorgons, as shown by Adaptation.

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