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Heavy Gunners are cybernetically-enhanced female Grineer heavy infantry armed with Gorgon.png Gorgon machine-guns. Identified by their taller, thinner frame and female voice, Heavy Gunners are capable of laying down suppressing fire to support their teammates. If left unchecked, they can tear through players' shields and health very quickly, especially on Warframes with lighter armor.


Tactics[]

  • With their Gorgon.png Gorgon their damage output gets high after ramping up, therefore it is advised to take cover when they are at their peak fire rate and attack them while they are reloading or just started shooting.
  • Heavy Gunners seldom fight their targets alone. One Heavy Gunner usually fights alongside a Lancer, a Shield Lancer, a Bombard, or another Gunner, allowing the Heavy Gunner to take time spooling her weapon as their targets face those with a greater threat.
  • When getting close, she will do a radial blast attack, knocking down her enemies within a short radius. She can initiate this attack even while being knocked down or stunned with a crowd control elemental like DmgElectricitySmall64.png Electricity, so melee combat with the Heavy Gunner can prove difficult and sometimes frustrating, with you knocking them down, while they are still able to knock you down with their attack. Although they can use this ability repeatedly, there is a very long delay before it can be used again.
  • The Tusk variant found in the Plains of Eidolon wielding a Tusk Grattler is much more dangerous than normal. They have very good accuracy and the damage output of this weapon is extreme once it is firing at full rate, being able to drop even well-upgraded Tenno in seconds. The area of effect of the weapon can bypass some barriers like Volt's Electric Shield so make sure you're far enough away from the impact point to be protected from damage. Against these gunners, the best tactic is to kill them first before they know you're there.

Farming Locations[]

These are based on opinions and may not be 100% true. These should be viewed as advice for finding the enemies until better facts are proven.

Normal Heavy Gunner


Target Planet Name Type Level Tile Set
IconGrineerB.svg Mercury Elion Capture 7 - 9 Grineer Asteroid
IconGrineerB.svg Mercury Caloris Rescue 6 - 8 Grineer Asteroid
IconGrineerB.svg Ceres Lex Capture 14 - 16 Grineer Shipyard
IconGrineerB.svg Sedna Rusalka Sabotage 32 - 36 Grineer Galleon
IconGrineerB.svg Mars Ara Capture 10 - 12 Grineer Settlement


Tips[]

  • Despite being a "heavy" unit, Heavy Gunners have Damage/Ferrite Armor like the lighter Lancers and Troopers. While this makes their armor less resistant, they also aren't susceptible to increased damage from DmgRadiationSmall64.png Radiation, making them a higher threat for players specializing in that damage.
  • After Update 10.5 (2013-10-23), the Heavy Gunner can be seen reloading her Gorgon.png Gorgon. Use this as an opportunity to attack as the reload time of the Gorgon.png Gorgon is normally slow.
  • Weapons that can deliver a knockdown such as the CorpusKickNPunch.png Obex can be extremely effective, as with all heavy units, due to the fact that it can knock down the unit, making it vulnerable to any attack, including finishers.

Variants

Arid Heavy Gunner General Miscellaneous
DesertHeavyFemaleGrineerAvatarDesert.png
Introduced Undetermined
Tileset Grineer Settlement Codex Scans 3
Weapon Gorgon.png Gorgon
GrineerCombatKnife.png Sheev
Other Drops Gorgon.png Gorgon Blueprint 1%
Statistics Mod Drops Mod TT 20px.png Blunderbuss 0.5691%
Mod TT 20px.png Magazine Warp 0.5691%
Mod TT 20px.png Slip Magazine 0.5691%
15 Endo 0.5691%
Mod TT 20px.png Shell Compression 0.3318%
50 Endo 0.3318%
Mod TT 20px.png Decisive Judgement 0.0303%
80 Endo 0.0303%
Cloned Flesh 300
DmgSlashSmall64.png + DmgHeatSmall64.png + DmgViralSmall64.png +++ DmgImpactSmall64.png  DmgGasSmall64.png ‐‐
Ferrite Armor 500
DmgPunctureSmall64.png ++ DmgCorrosiveSmall64.png +++ DmgSlashSmall64.png - DmgBlastSmall64.png -
Affinity 500
Base Level 8

Frontier Heavy Gunner General Miscellaneous
ForestHeavyGunner.png
Introduced Undetermined
Tileset Grineer Forest Codex Scans 3
Weapon Gorgon.png Gorgon
GrineerCombatKnife.png Sheev
Other Drops Gorgon.png Gorgon Blueprint 1%
Statistics Mod Drops Mod TT 20px.png Blunderbuss 0.5691%
Mod TT 20px.png Magazine Warp 0.5691%
Mod TT 20px.png Slip Magazine 0.5691%
15 Endo 0.5691%
Mod TT 20px.png Shell Compression 0.3318%
50 Endo 0.3318%
Mod TT 20px.png Decisive Judgement 0.0303%
80 Endo 0.0303%
Cloned Flesh 350
DmgSlashSmall64.png + DmgHeatSmall64.png + DmgViralSmall64.png +++ DmgImpactSmall64.png  DmgGasSmall64.png ‐‐
Ferrite Armor 500
DmgPunctureSmall64.png ++ DmgCorrosiveSmall64.png +++ DmgSlashSmall64.png - DmgBlastSmall64.png -
Affinity 500
Base Level 1

Drekar Heavy Gunner General Miscellaneous
SeaLabHeavyGunner.png
Introduced Update 17.0 (2015-07-31)
Tileset Grineer Sealab Codex Scans 3
Weapon Gorgon.png Gorgon
GrineerCombatKnife.png Sheev
Other Drops None
Statistics Mod Drops Mod TT 20px.png Melee Prowess 1.1616%
Mod TT 20px.png Pressure Point 1.1616%
Mod TT 20px.png Piercing Step 0.3384%
Mod TT 20px.png Shotgun Savvy 0.3384%
Cloned Flesh 350
DmgSlashSmall64.png + DmgHeatSmall64.png + DmgViralSmall64.png +++ DmgImpactSmall64.png  DmgGasSmall64.png ‐‐
Ferrite Armor 500
DmgPunctureSmall64.png ++ DmgCorrosiveSmall64.png +++ DmgSlashSmall64.png - DmgBlastSmall64.png -
Affinity 500
Base Level 8

Kuva Heavy Gunner General Miscellaneous
FortressMinigunBombard.png
Introduced Undetermined
Tileset Kuva Fortress Codex Scans 3
Weapon GrineerFlakCannon.png Drakgoon
GrineerCombatKnife.png Sheev
Other Drops None
Statistics Mod Drops Mod TT 20px.png True Steel 2.529%
Mod TT 20px.png Warm Coat 2.529%
15 Endo 2.529%
Mod TT 20px.png Expel Grineer 1.106%
Mod TT 20px.png Tactical Pump 1.106%
Mod TT 20px.png Sovereign Outcast 0.201%
Cloned Flesh 300
DmgSlashSmall64.png + DmgHeatSmall64.png + DmgViralSmall64.png +++ DmgImpactSmall64.png  DmgGasSmall64.png ‐‐
Ferrite Armor 500
DmgPunctureSmall64.png ++ DmgCorrosiveSmall64.png +++ DmgSlashSmall64.png - DmgBlastSmall64.png -
Affinity 500
Base Level 8

Tusk Heavy Gunner General Miscellaneous
EidolonMinigunBombard.png
Introduced Undetermined
Tileset Plains of Eidolon Codex Scans 3
Weapon Tusk Grattler
GrnWindUpPistol.png Kohmak
GrineerCombatKnife.png Sheev
Other Drops None
Statistics Mod Drops Mod TT 20px.png True Steel 2.529%
Mod TT 20px.png Warm Coat 2.529%
15 Endo 2.529%
Mod TT 20px.png Expel Grineer 1.106%
Mod TT 20px.png Tactical Pump 1.106%
Mod TT 20px.png Sovereign Outcast 0.201%
Cloned Flesh 300
DmgSlashSmall64.png + DmgHeatSmall64.png + DmgViralSmall64.png +++ DmgImpactSmall64.png  DmgGasSmall64.png ‐‐
Ferrite Armor 500
DmgPunctureSmall64.png ++ DmgCorrosiveSmall64.png +++ DmgSlashSmall64.png - DmgBlastSmall64.png -
Affinity 500
Base Level 1

Demolisher Heavy Gunner General Miscellaneous
DemolisherHeavyGunner.png
Introduced Update 25.7 (2019-08-29)
Mission Olympus
Kelpie
Tamu
Codex Scans 3
Weapon Gorgon.png Gorgon Other Drops 50 Kuva 100% (Kuva Fortress)
Statistics Mod Drops Mod TT 20px.png Bane of Grineer 3.75%
Mod TT 20px.png Cleanse Grineer 3.75%
Mod TT 20px.png Expel Grineer 3.75%
Mod TT 20px.png Smite Grineer 3.75%
Cloned Flesh 2000
DmgSlashSmall64.png + DmgHeatSmall64.png + DmgViralSmall64.png +++ DmgImpactSmall64.png  DmgGasSmall64.png ‐‐
Ferrite Armor 200
DmgPunctureSmall64.png ++ DmgCorrosiveSmall64.png +++ DmgSlashSmall64.png - DmgBlastSmall64.png -
Affinity ???
  • Possesses an innate 20% damage reduction.

Trivia[]

  • Prior to Update 11.0 (2013-11-20), all Grineer heavy units (Heavy Gunners included) used to sport shields. Update 11 removed these shields in favor of improved armor, largely making shields a Corpus-exclusive technology.
  • Interestingly, the Leech Heavy Gunner Eximus is the only Grineer unit to have an inverted armor styling, this being purple as her base armor design color with faint lime accents, as opposed to faint lime with purple accents.
  • As with most Drekar units, the Drekar variant of the Heavy Gunner wears a kerchief that covers the lower half of her face in lieu of a mask, unlike the other Heavy Gunner variants.
    • Drekar Heavy Gunners were also more prone to dropping resources and mods compared to other Heavy Gunner variants, on top of dropping Orokin Cells along with their regular drops. This was rectified in Update 17.3 (2015-09-02).
  • The Tusk Corps Heavy Gunner is armed with the GrnAntiAirGun.png Grattler, thus being the first ground enemy equipped with an Archwing Weapon. They will only use this weapon at long range, however, and will switch to the GrnWindUpPistol.png Kohmak sidearm for medium and close-range engagements.
  • The Arid and Frontier variants deals mostly DmgSlashSmall64.png Slash as opposed to DmgImpactSmall64.png Impact with their camo Gorgon.png Gorgons, as shown by Adaptation.

Media[]

Patch History[]

Update 30.8 (2021-10-04)

  • (Undocumented) Heavy Gunners now have a different colored mask from Ballista.

Hotfix 30.5.2 (2021-07-07)

  • Fixed a script error if an enemy did a ground slam (eg: Heavy Gunner) and died mid cast.

Hotfix 30.0.6 (2021-04-20)

  • Fixed Tusk Heavy Gunners aiming into the ground sometimes with their grattler and not swapping back to it from their Kohmak when you put some distance between you.

Hotfix 29.2.4 (2020-10-15)

  • Fixed Tusk Heavy Gunners doing unintended extreme amounts of damage.

Hotfix 29.0.7 (2020-09-03)

  • Fixed Heavy Gunners unintentionally having almost triple their Armor since Heart of Deimos. This change accidently occurred when changing Garv’s Armor value as they use the same back end. As reported here!

Vanilla (2012-10-25)

  • Introduced.
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