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WARFRAME Wiki

Heavy Gunners are cybernetically-enhanced female Grineer heavy infantry armed with  Gorgon machine-guns. Identified by their taller, thinner frame and female voice, Heavy Gunners are capable of laying down suppressing fire to support their teammates. If left unchecked, they can tear through players' shields and health very quickly, especially on Warframes with lighter armor.


Tactics[]

  • With their  Gorgon their damage output gets high after ramping up, therefore it is advised to take cover when they are at their peak fire rate and attack them while they are reloading or just started shooting.
  • Heavy Gunners seldom fight their targets alone. One Heavy Gunner usually fights alongside a Lancer, a Shield Lancer, a Bombard, or another Gunner, allowing the Heavy Gunner to take time spooling her weapon as their targets face those with a greater threat.
  • When getting close, she will do a radial blast attack, knocking down her enemies within a short radius. She can initiate this attack even while being knocked down or stunned with a crowd control elemental like  Electricity, so melee combat with the Heavy Gunner can prove difficult and sometimes frustrating, with you knocking them down, while they are still able to knock you down with their attack. Although they can use this ability repeatedly, there is a very long delay before it can be used again.

Variants[]

Farming Locations[]

These are based on opinions and may not be 100% true. These should be viewed as advice for finding the enemies until better facts are proven.

Normal Heavy Gunner


Target Planet Name Type Level Tile Set
Mercury Elion Capture 7 - 9 Grineer Asteroid
Mercury Caloris Rescue 6 - 8 Grineer Asteroid
Ceres Lex Capture 14 - 16 Grineer Shipyard
Sedna Rusalka Sabotage 32 - 36 Grineer Galleon
Mars Ara Capture 10 - 12 Grineer Settlement


Trivia[]

  • Prior to Update 11.0 (2013-11-20), all Grineer heavy units (Heavy Gunners included) used to sport shields. Update 11 removed these shields in favor of improved armor, largely making shields a Corpus-exclusive technology.
  • As with most Drekar units, the Drekar variant of the Heavy Gunner wears a kerchief that covers the lower half of her face in lieu of a mask, unlike the other Heavy Gunner variants.
    • Drekar Heavy Gunners were also more prone to dropping resources and mods compared to other Heavy Gunner variants, on top of dropping Orokin Cells along with their regular drops. This was rectified in Update 17.3 (2015-09-02).
  • The Tusk Corps Heavy Gunner is armed with the  Grattler, thus being the first ground enemy equipped with an Archwing Weapon. They will only use this weapon at long range, however, and will switch to the  Kohmak sidearm for medium and close-range engagements.
  • The Arid and Frontier variants deals mostly  Slash as opposed to  Impact with their camo  Gorgons.

Media[]

Patch History[]

Hotfix 31.7.2 (2022-08-17)

  • Adjusted textures of Orokin Heavy Gunner Arctic Eximus so it doesn't use Blitz Eximus textures.

Update 30.8 (2021-10-04)

  • (Undocumented) Heavy Gunners now have a different colored mask from Ballista.

Hotfix 30.5.2 (2021-07-07)

  • Fixed a script error if an enemy did a ground slam (eg: Heavy Gunner) and died mid cast.

Hotfix 30.0.6 (2021-04-20)

  • Fixed Tusk Heavy Gunners aiming into the ground sometimes with their grattler and not swapping back to it from their Kohmak when you put some distance between you.

Hotfix 29.2.4 (2020-10-15)

  • Fixed Tusk Heavy Gunners doing unintended extreme amounts of damage.

Hotfix 29.0.7 (2020-09-03)

  • Fixed Heavy Gunners unintentionally having almost triple their Armor since Heart of Deimos. This change accidently occurred when changing Garv’s Armor value as they use the same back end. As reported here!

Vanilla (2012-10-25)

  • Introduced.