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(Added some information about how the mod works with specific abilities.)
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'''Health Conversion''' is a Warframe [[mod]] that grants additional armor that stacks up to 3 times on picking up a health orb. Taking damage will consume a stack after 3 seconds.
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'''Health Conversion''' is a Warframe [[mod]] that grants additional armor that stacks up to 3 times on picking up a health orb. Taking damage will consume a stack after 3 seconds. This armor bonus is taken into account for abilities that use armor to calculate aspects of their functionality, including [[Rhino]]'s Iron Skin, [[Nezha]]'s Warding Halo, and [[Frost]]'s Snow Globe.
   
 
==Stats==
 
==Stats==
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* The base 3 second timer per stack is not affected by [[Power Duration]].
 
* The base 3 second timer per stack is not affected by [[Power Duration]].
 
* Any form of damage will trigger a stack including damage just to shields or self-damage.
 
* Any form of damage will trigger a stack including damage just to shields or self-damage.
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** Health damage from using [[Nekros]]'s Desecrate with the [[Despoil]] augment will not trigger a stack.
  +
** Damage incurred while under the effects of [[Rhino]]'s Iron Skin or [[Nezha]]'s Warding Halo will not trigger a stack.
 
* [[Pickups#Energy|Energy Orbs]] picked up while using [[Equilibrium]] do not provide armor stacks.
 
* [[Pickups#Energy|Energy Orbs]] picked up while using [[Equilibrium]] do not provide armor stacks.
 
[[Category:Update 18]]
 
[[Category:Update 18]]

Revision as of 00:38, 10 March 2016

Health Conversion is a Warframe mod that grants additional armor that stacks up to 3 times on picking up a health orb. Taking damage will consume a stack after 3 seconds. This armor bonus is taken into account for abilities that use armor to calculate aspects of their functionality, including Rhino's Iron Skin, Nezha's Warding Halo, and Frost's Snow Globe.

Stats

Rank Armor Bonus Cost Conclave
0 75 10 ?
1 150 11 ?
2 225 12 C6
3 300 13 C8
4 375 14 C9
5 450 15 C10

Acquisition

Notes

  • The base 3 second timer per stack is not affected by Power Duration.
  • Any form of damage will trigger a stack including damage just to shields or self-damage.
    • Health damage from using Nekros's Desecrate with the Despoil augment will not trigger a stack.
    • Damage incurred while under the effects of Rhino's Iron Skin or Nezha's Warding Halo will not trigger a stack.
  • Energy Orbs picked up while using Equilibrium do not provide armor stacks.