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<br/>'''OS/S Drain per Enemy:''' 25 s<sup>-1</sup> / ? / ? / 25 s<sup>-1</sup>
 
<br/>'''OS/S Drain per Enemy:''' 25 s<sup>-1</sup> / ? / ? / 25 s<sup>-1</sup>
 
| damage = 150 / ? / ? / 500 (ally shield capacity bonus) <br/>100 / ? / ? / 200 ({{Icon|Proc|Radiation|text|white}} damage per second)
 
| damage = 150 / ? / ? / 500 (ally shield capacity bonus) <br/>100 / ? / ? / 200 ({{Icon|Proc|Radiation|text|white}} damage per second)
| range = 8 m / ? / ? / 15 m (link radius)
+
| range = 8 / ? / ? / 15 m (link radius)
| duration = 50 % / ? / ? / 80 % (shield recharge rate)
+
| duration = 50% / ? / ? / 80% (shield recharge rate)
 
| cardonly = {{{1|}}}
 
| cardonly = {{{1|}}}
 
|info =
 
|info =
*Hildryn overcharges her Shield Matrix to continuously link to allies and enemies alike. When targets are in her direct line of sight and within a '''? / ? / ? / 15''' meter radius, Hildryn drains '''? / ? / ? / 5''' Shields or Overshields per second for every ally linked, and '''? / ? / ? / 25''' Shields or Overshields per second for every enemy linked. Deactivate the ability by pressing the ability key (default {{key|3}}) again.
+
*Hildryn overcharges her Shield Matrix to continuously link to allies and enemies alike. When targets are in her direct line of sight and within a '''8 / ? / ? / 15''' meter radius, Hildryn drains '''5 / ? / ? / 5''' Shields or Overshields per second for every ally linked, and '''25 / ? / ? / 25''' Shields or Overshields per second for every enemy linked. Deactivate the ability by pressing the ability key (default {{key|3}}) again.
 
**Link radius is affected by [[Ability Range]].
 
**Link radius is affected by [[Ability Range]].
 
**Activation shield cost is affected by [[Ability Efficiency]], while ally and enemy shield drain per second are affected by both Ability Efficiency and [[Ability Duration]].
 
**Activation shield cost is affected by [[Ability Efficiency]], while ally and enemy shield drain per second are affected by both Ability Efficiency and [[Ability Duration]].
 
**Casting speed is affected by {{M|Natural Talent}} and {{M|Speed Drift}}.
 
**Casting speed is affected by {{M|Natural Talent}} and {{M|Speed Drift}}.
*While linked, allies gain extra maximum shield capacity by '''? / ? / ? / 500''' points, '''? / ? / ? / 80%''' faster shield recharge rate, and the shield wall invulnerability phase from Hildryn's Shield Matrix passive ability; when the link is broken, excess shield points from the maximum shield capacity bonus become Overshields lasting until used.
+
*While linked, allies gain extra maximum shield capacity by '''150 / ? / ? / 500''' points, '''? / ? / ? / 80%''' faster shield recharge rate, and the shield wall invulnerability phase from Hildryn's Shield Matrix passive ability; when the link is broken, excess shield points from the maximum shield capacity bonus become Overshields lasting until used.
 
**Shield capacity bonus is affected by [[Ability Strength]].
 
**Shield capacity bonus is affected by [[Ability Strength]].
 
**Shield recharge rate bonus is affected by [[Ability Duration]].
 
**Shield recharge rate bonus is affected by [[Ability Duration]].
 
**Shield wall invulnerability is '''not''' affected by [[Mods]].
 
**Shield wall invulnerability is '''not''' affected by [[Mods]].
*While linked, enemies receive '''? / ? / ? / 200''' {{Icon|Proc|Radiation|text}} damage per second. Light and medium enemy types are staggered when first linked, with a chance to be staggered again per damage instance. Heavy enemy types do not appear to suffer staggers from this ability.
+
*While linked, enemies receive '''100 / ? / ? / 200''' {{Icon|Proc|Radiation|text}} damage per second. Light and medium enemy types are staggered when first linked, with a chance to be staggered again per damage instance. Heavy enemy types do not appear to suffer staggers from this ability.
 
**Damage per second is affected by [[Ability Strength]].
 
**Damage per second is affected by [[Ability Strength]].
 
|augment =
 
|augment =

Revision as of 16:20, 11 March 2019

HavenModx256 Haven130xWhite
3
IconShield250
+5/s/ally
+25/s/enemy
Haven

Create a shield aura around allies. Enemies that approach shielded allies will take damage.


Introduced in Update 24.4 (2019-03-08)

AbilityStrengthBuff Strength:150 / ? / ? / 500 (ally shield capacity bonus)
100 / ? / ? / 200 (Script error: The function "Proc" does not exist. damage per second)
AbilityDurationBuff Duration:50% / ? / ? / 80% (shield recharge rate)
AbilityRangeBuff Range:8 / ? / ? / 15 m (link radius)

Info

  • Hildryn overcharges her Shield Matrix to continuously link to allies and enemies alike. When targets are in her direct line of sight and within a 8 / ? / ? / 15 meter radius, Hildryn drains 5 / ? / ? / 5 Shields or Overshields per second for every ally linked, and 25 / ? / ? / 25 Shields or Overshields per second for every enemy linked. Deactivate the ability by pressing the ability key (default 3 ) again.
  • While linked, allies gain extra maximum shield capacity by 150 / ? / ? / 500 points, ? / ? / ? / 80% faster shield recharge rate, and the shield wall invulnerability phase from Hildryn's Shield Matrix passive ability; when the link is broken, excess shield points from the maximum shield capacity bonus become Overshields lasting until used.
  • While linked, enemies receive 100 / ? / ? / 200 Script error: The function "Proc" does not exist. damage per second. Light and medium enemy types are staggered when first linked, with a chance to be staggered again per damage instance. Heavy enemy types do not appear to suffer staggers from this ability.
Expand/Collapse

See Also