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Hate is a scythe with a cruel blade, wielded by The Stalker.

Hate is a deadly scythe wielded by the Stalker.

This weapon can be sold for Credits64 5,000.

Characteristics[]

Advantages over other Melee weapons (excluding modular weapons):

  • Second highest base damage of all scythes, behind Caustacyst Caustacyst.
  • Second highest critical chance of all scythes, behind ReaperPrime Reaper Prime.
  • Tied with Reaper Prime for the highest critical multiplier of all scythes.
  • Normal Attack (wiki attack index 1)
    • High crit chance (30.00%)
    • Above average total damage (230)
    • High attack range (2.80 m)
    • High crit multiplier (2.50x)

Disadvantages over other Melee weapons (excluding modular weapons):

  • Slowest attack speed of all scythes.
  • Normal Attack (wiki attack index 1)
    • Low attack speed (0.92x animation speed)
    • Below average status chance (20.00%)
    • Below average disposition (●●●○○ (1.10x))

Acquisition

The Hate's blueprint is dropped by the (Shadow) Stalker. It is also included in the What Stalker? bundle for Platinum64 800 in the market.

Item Source Chance Expected Nearly Guaranteed
Hate Blueprint Stalker 5.53% ~ 18 Kills 121 ± 40 Kills
Hate Blueprint Shadow Stalker 2.77% ~ 36 Kills 246 ± 82 Kills

All drop rates data is obtained from DE's official drop tables. See Mission Rewards#Standard Missions for definitions on reward table rotations.
For more detailed definitions and information, visit here.

Manufacturing Requirements
📝 Edit blueprint requirements
Credits
15,000
Morphics
10
Ferrite
5,000
NanoSpores
6,000
Salvage
4,500
Time: 12 Hour(s)
Rush: PlatinumLarge 50
MarketIcon Market Price: PlatinumLarge N/A Blueprint2 Blueprints Price:N/A

Notes[]

  • Aerial attack comes out very fast and has a wide vertical hitbox. This makes it very easy to hit enemies both on the ground and the air, and then combo into a jump attack by holding down the melee attack button while airborne to make use of its large knockdown radius.
  • Although its stated attack speed is a bit less than 1.0, it has a shorter recovery time between swings than the other two-handed weapons, so its actual attack rate is faster.
  • Due to its higher attack rate, and wide sweeping default melee attacks, the Hate is ideal for players who plan to primarily use melee attacks in quick succession.

Incarnon Genesis[]

Evolution[]

  • Installing the Hate Incarnon Genesis requires 20 PathosClamp Pathos Clamp, 70 Dracroot Dracroot and 20 MawFang Maw Fang.
  • When installed, the first Evolution tier is unlocked. The following Evolution tiers, their requirements for unlocking them, and their related perks, are shown below:

Evolution I[]

  • Reach 6x Combo and then Heavy Attack to activate Incarnon Form.
  • Incarnon Form embeds blades that explode with Heat Damage during Forward and Neutral Combos.
    • Forward and Neutral Combos in Incarnon Form will launch 1 spectral blade towards the crosshair that explodes on impact.
      • All hits are affected by the stance multiplier of the attack that launched the blade.
      • On direct hits, spectral blades deal 50% of Hate's base damage with a matching damage distribution (15% DmgImpactSmall64 Impact, 15% DmgPunctureSmall64 Puncture, 70% DmgSlashSmall64 Slash)
      • Explosion deal 50% of Hate's base damage as pure DmgFireSmall64 Heat damage.
        • Critical Chance, Critical Damage and Status Chance are the same as the base weapon.
        • Explosions have a 5m radius with 100% falloff, unaffected by Range mods such as Mod TT 20px Reach.
        • Explosions are silent.
        • Explosions do not inflict self-stagger.
        • Explosions cannot headshot.
        • Explosion damage is not affected by Mod TT 20px Condition Overload.
    • +100% Melee Damage
    • +20% Sprint Speed
    • +20% Bullet Jump
  • Incarnon Form lasts for 180 seconds and persists until death.

Evolution II[]

Unlock Challenge: Complete a solo mission with this weapon equipped.

  • Perk 1: Swordsman's Flourish:
    • Increase Damage by +30.
    • With Melee Weapon Equipped: +100% Combo Count Chance
      • Does not apply to quickswap melee. Requires manually equipping the melee, either by holding the weapon swap key (default F ) or going into a mission with only the melee weapon equipped.
  • Perk 2: Stalker's Legacy:
    • Increase Damage by +30.
    • With Dread Dread and Despair Despair equipped: +30 Initial Combo.

Evolution III[]

Unlock Challenge: Activate this weapon's Incarnon Form 6 times in a mission.

  • Perk 1: Orokin Reach:
    • +0.8 Range.
  • Perk 2: Swift Break:
    • +60% Heavy Attack Wind Up Speed.
  • Perk 3: Resolute Force:
    • +10s Combo Duration.

Evolution IV[]

Unlock Challenge: Perform 20 Finisher Attacks with only a Melee Weapon equipped.

  • Perk 1: Absolute Valor:
    • Increase Critical Chance by +10%.
  • Perk 2: Absolute Dominion:
    • Increase Status Chance by +20%.
  • Perk 3: Subtle Force:
    • Increase Critical Chance by +6%.
    • Increase Status Chance by +10%.

Trivia[]

  • When holding a datamass, your character will swing Hate with one hand.
  • Despite the Hate being the weapon featured in the Mod TT 20px Stalking Fan card, the Hate's stance polarity matches Mod TT 20px Reaping Spiral's instead.

Gallery[]


Hate Skins

Edit

Patch History[]

Update 26.0 (2019-10-31)

  • Mastery Rank increased from 2 to 8.
  • Damage increased from 70 to 230.
  • Range increased from 1 to 2.8.
  • Status Chance increased from 15% to 20%.
  • Critical Chance increased from 20% to 30%.
  • Slam Attack increased from 140 to 690.
  • Slide Attack increased from 140 to 460.
  • Parry Angle set to 60.
  • Follow Through reduced from 0.8 to 0.6.

Update 22.6 (2017-12-07)

  • Fixed scythes clipping on some Warframes when using the standard holster position.

Update 22.2 (2017-11-01)

  • Thanatos Scythe Skin added.

Hotfix 21.0.4 (2017-07-05)

  • Fixed the Sheev, Mire, and Hate having unintentionally reduced Attack Speeds.

Update 21.0 (2017-06-29)

  • Increased the damage of slide attacks for scythes in Conclave.

Update: The Index Preview (2016-10-20)

  • Fixed incorrect grip position when previewing Scythes and Staff melee weapons in the Codex.

Update: Specters of the Rail 2 (2016-08-03)

  • Fixed default customization for scythe melee weapons.

Update 18.5 (2016-03-04)

  • Widespread improvements to the damage and critical stats of Hate have been made.

Hotfix 18.4.6 (2016-02-01)

  • Scythe melee weapons and Stances have had their damage increased in Conclave.

Update 17.2 (2015-08-19)

  • Hate can now be used in PvP.

Update 14.0 (2014-07-18)

  • Added new Wall Run + Strike animations for Scythe weapons.

Hotfix 13.1.2 (2014-04-25)

  • New Scythe Weapon Combos!

Hotfix 13.0.1 (2014-04-10)

  • Hate damage increase.

Update 13.0 (2014-04-09)

  • Reaping Spiral and Stalking Fan Stance mods added.

Update 11.5 (2013-12-19)

  • Spearmint Scythe skin added.

Hotfix 11.3.3 (2013-12-13)

  • Text corrections for the Hate.

Update 8.2 (2013-06-28)

  • Changes to Hate hit detection: adjusted timing of first swing, and added appropriate damage once swing is over (people were being murdered long after the Scythe was no longer swinging).

Update 8.0 (2013-05-23)

  • Introduced.

Last updated: Update 26.0 (2019-10-31)

See Also[]

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