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HallowedGroundModx256 HallowedGround130xWhite
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Hallowed Ground

Sanctifies the ground before Oberon with righteous fire, inflicting damage to any enemy that stands in the flames.


Introduced in Update 11.5 (2013-12-19)

AbilityStrengthBuff Strength:25 / 50 / 75 / 100 (damage)
5% / 10% / 15% / 20% (armor buff)
AbilityDurationBuff Duration:10 / 15 / 17 / 20 s
AbilityRangeBuff Range:5 / 6 / 7 / 7.5 m (length)
2 / 2 / 2.5 / 2.5 m (width)

Augment

HallowedEruptionMod
Main article: Hallowed Eruption

Hallowed Eruption is a Warframe Augment Mod for OberonIcon272 Oberon. Upon casting HallowedGround130xWhite Hallowed Ground again with a previous instance still active, the first one will immediately expire, dealing all remaining damage in a single instance with a chance to deal DmgRadiationSmall64 Radiation proc. This mod also passively increases Hallowed Ground's duration.


Rank Chance For DmgRadiationSmall64 Radiation Proc Bonus Duration Cost
0 100% 25% 6
1 100% 50% 7
2 100% 75% 8
3 100% 100% 9

Expand/Collapse

  • Oberon sanctifies the ground with purifying flames that spread over an area 2 / 2 / 2.5 / 2.5 meters in width and 5 / 6 / 7 / 7.5 meters in length. Enemies within the area of effect are inflicted 25 / 50 / 75 / 100
    Lotusiconsmall
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    Radiation b Radiation damage every half second over a duration of 10 / 15 / 17 / 20 seconds.
  • Allies within the area of effect will gain 5% / 10% / 15% / 20% armor, will have all existing Status Effects removed, and will gain proc immunity.
    • Armor buff is affected by Power Strength.
    • Percentage is based off the affected Warframe's base armor value (e.g., with 315 armor from a maxed Steel Fiber and +30% power strength, Oberon will have a total of 315 + 150*0.2*1.3 = 354 armor while in the area of effect at max rank).
    • Stagger and knockdown effects are also resisted.
  • Conclave rating: 20 / 20 / 50 / 80.

  • Increasing both Power Duration and Power Strength will result in 229 damage per tick over 51.4 seconds, while reducing length to 2.55 meters and width to 0.85 meters, and increasing the cost to 77.5 energy.
  • Can be very effective if used on stationary bosses.
  • Applying to the exits of doorways and before or after staircases, especially on mobile defense rooms, allowing Oberon to be very effective.
  • Can have multiple instances of the ability overlapping in an area to increase damage.
  • Only use on areas you know the enemy will be for a while, or multiple enemies will pass over, 1 tick of damage is usually a waste of energy.
  • Hallowed Ground's proc immunity can be used to pass through Grineer Sensor Bars unharmed: simply cast Hallowed Ground through the magnetic field and walk over it.
    • It can also be used to approach the disruption field of Shock Eximus units safely, and prevent Ancient Disrupters from draining energy.
    • Because Hallowed Ground provides knockdown immunity, it can be cast through Corpus Laser Doors to allow safe passage.

  • Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it. Hallowed Ground has a special quality in which Both Power Duration and Power Strength increase total damage.

    See also

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