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HallowedGround OberonHallowedGround
ENERGY
50
KEY
2
Hallowed Ground
Sanctifies the ground before Oberon with righteous fire, inflicting damage to any enemy that stands in the flames.
Strength:25 / 50 / 75 / 100 (damage)

5 / 10 / 12 / 15% (status chance)

Duration:10 / 15 / 17 / 20 s
Range:90 / 100 / 120 / 180° (angle)

8 / 10 / 12 / 15 m (radius)

Info
  • Oberon consecrates the ground in an angle of 90 / 100 / 120 / 180 degrees in front of him, spanning up to 8 / 10 / 12 / 15 meters, for 10 / 15 / 17 / 20 seconds. Enemies standing on the area of effect are dealt 25 / 50 / 75 / 100 Radiation b Radiation damage with a 5 / 10 / 12 / 15% Radiation b Radiation status chance every half second, while allies are relinquished of any negative status effects and become immune to them for as long as they are standing on the area.
    • Damage and status chance are affected by Ability Strength.
    • Radiation b Radiation damage is effective against Alloy Armor, Robotic, and Infested Sinew, but less effective against Shielded, Infested, and Fossilized.
    • Radiation b Radiation status effect forces a target to indiscriminately attack their allies and be attacked by them for 12 seconds.
    • Duration is affected by Ability Duration.
    • Radius and angle are affected by Ability Range.
      • The radius follows the expression:Base Range + 11.25 × (Ability Range - 1)
        • For example, with a maxed Stretch, the radius will increase to
          15 + 11.25 × (1.45 - 1) = 20.063 meters.
      • The angle follows the expression Base Angle + 135° × (Ability Range - 1)
        • For example, with a maxed Stretch, the angle will increase to
          180° + 135° × (1.45 - 1) = 240.75°).
        • Therefore, 234% Ability Range is needed to bring the angle up to 360°, making it a full circle.
  • Status effect immunity applies to physical disabling effects such as knockdowns and staggers.
    • It does not apply to Eximus energy drains or Nauseous Crawler disables. Magnetic b Magnetic procs from Ancient Disruptors are resisted; however, Disruptors are still able to drain a small amount of energy with every attack.
    • Radiation b Radiation procs, however, are not removed from already irradiated allies, but only from Oberon himself, and only with his own Hallowed Ground.
  • Enemies and allies must be grounded and standing on the area to be affected by Hallowed Ground.
    • Flying enemies that are too high above the ground may not be affected by this ability.
  • Can only have 4 instances of Hallowed Ground active at once per player.
  • Hallowed Ground spawns foliage inside its area of effect as visual representation. Oberon creates a field of grass, while Oberon Prime creates a field of ferns. Grass and ferns are affected by Oberon's chosen Warframe Accent color.
    • The shimmering energy field encompassing the ground is affected by Oberon's chosen Warframe energy color.

Augment
HallowedEruption2
Main article: Hallowed Eruption

Hallowed Eruption is a Warframe Augment Mod for Oberon. Upon casting Hallowed Ground again with a previous instance still active, the first one will immediately expire, dealing all remaining damage in a single instance with a chance to deal Radiation b Radiation proc.


Rank Proc Chance Cost
0 30% 6
1 50% 7
2 70% 8
3 100% 9

Tips & Tricks
  • Enemies will traverse and fight through Hallowed Ground without any special attempts to evade its area of effect.
  • Narrow pathways such as doorways and halls are effective at forcing groups of enemies to cluster into Hallowed Ground.
  • Summoning multiple, overlapping layers of Hallowed Ground will deal the full combined damage over time to enemies.
  • Hallowed Ground is most efficiently used in areas where constant enemy and ally activity is expected over an extended period of time.
  • Hallowed Ground's status effect immunity can be used to pass through environmental traps unhindered, such as Grineer Magnetic b Magnetic Sensor Bars and Corpus Laser Barriers.
    • Note however that activating these traps in Spy Missions will still trigger vault alarms.
  • Hallowed Ground will make players immune to to Radiation b Radiation and Magnetic b Magnetic singularities in Sorties.[citation needed]

Maximization

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

See AlsoEdit