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Guided Effigy is a Warframe Augment Mod for ChromaIcon272.png Chroma's Effigy130xDark.png Effigy that allows him to control the Effigy, dealing rapid damage to enemies in its path while recovering energy and stunning enemies at the destination.


Stats[]

Rank Damage per Second Energy refund per enemy hit Cost
0 1,000 2 6
1 2,000 3 7
2 3,000 4 8
3 4,000 5 9

Acquisition[]

Notes[]

  • While Effigy is active, hold 4  while aiming at a valid location to mark Effigy's destination with a beacon for no energy cost.
    • If a beacon is already placed, holding 4  again will move the beacon to the new location.
  • Once a beacon is created, Effigy will take flight at high speed toward the beacon, occasionally leaping great heights and distances if there is terrain elevation difference or teleporting to the beacon if unable to reach by normal means.
  • Damage is affected by Ability Strength.
  • Energy refund per enemy is inversely affected by Ability Efficiency.
  • Upon arrival, Effigy's roar cooldown is reset, allowing it roar and stun enemies if they are in range or bash away enemies in melee range.

Maximization[]

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Media[]

Patch History[]

Hotfix 31.5.10 (2022-05-17)

  • Fixed several issues with abilities when forced into Operator (in Zariman Cascade missions for example):
    • Fixed being unable to deactivate Chroma’s Guided Effigy Augment.

Update 31.2 (2022-03-16)

WARFRAME AUGMENT BUFFS

As mentioned in our last Devstream, we set out to buff a selection of Augments that were underused according to our statistics. Our goal is to bring these Augments up to speed, and align them with our more popular Augments. The buffs below are merely additions onto what already exists in the game. This won’t be our only batch, so expect to see more Augment changes in the future!

Chroma: Guided Effigy
Before: Cast and hold to make Effigy move to your aim point. Deals 2000 damage per second to enemies in its path and roars on arrival stunning nearby enemies.
New: Now deals double the damage and restores 5 Energy for each enemy in its path. Also improved the responsiveness of Effigy when turning/moving.

Update 20.7 (2017-06-07)

  • Introduced.
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