Grineer Galleons are the second tile set for Grineer after the Grineer Asteroid Base. The Grineer Galleon has a rather dated atmosphere, with grimy hallways and large docking bays to hold and maintain smaller vessels. Dark and foreboding in most areas, the Galleon is mostly lit by the light of the stars shining through the windows.
Features[edit | edit source]
- The Grineer Galleon has the highest density of Arc Traps and Sensor Bars of any tileset ingame.
Variants[edit | edit source]
- If an Infested mission takes place on board a Grineer Galleon, the tileset will feature large masses of Infested biomass, sometimes altering the paths available.
- Grineer Galleons may spawn in Empyrean missions, which houses a Glacik Commander or Lektro Commander marked for assassination.
Missions[edit | edit source]
Conclave Maps[edit | edit source]
There is currently 1 map for Conclave from this tileset.
Trivia[edit | edit source]
- Interestingly, while the Corpus Ship's navigation console displays a hologram of its exterior, the Grineer Galleon's navigation console depicts a spiked sphere that is notably similar in appearance to the mines being dispensed in one of the possible tiles.
- Two Firbolg shuttles can be found suspended in the Hangar tile, and another is used as the escape shuttle by Capture targets and Kavor survivors.
- On Railjack missions, the full length of a Grineer Galleon's exterior is approximately 4080m.
Bugs[edit | edit source]
- Certain areas of the map, one of the big gun rooms for instance, causes enemies to stretch out or die in mid air frequently, causing frame rate problems or crashes.
Media[edit | edit source]
View Image List▾▾
Patch History[edit | edit source]
- Fixed various issues with enemy navigation not working on the Grineer Galleon.
- Fixed super bright lights in the extraction cinematic in the Grineer Galleon tileset.
- Fixes towards edge-case where players could become stuck in the Grineer Galleon tileset.
- Fixed lighting intensity in the Grineer Galleon extraction cinematic.
- Made optimizations to the Grineer Galleon tileset.
- Fixed missing wall materials in sections of the Grineer Galleon Defense tilesets.
- Fixed wild flickering issues on one of the doors in the Grineer Galleon tileset.
- Fixed issue with enemy navigation in the Grineer Galleon tileset where enemies would attempt to cross through a solid window.
- Fixed hole in map due to missing wall in the Grineer Galleon tileset.
- Fixed lightning issues on certain doors and hallways in the Grineer Galleon tileset.
- Fixed a case of a locked door icon showing unlocked in the Grineer Galleon tileset.
- Fixed overlapping environmental issues in Grineer Galleons.
- Fixed holes in the Grineer Galleon tileset that could cause AI to get stuck.
- Fixed a door causing the screen to turn black in Grineer Galleon.
- Fixes towards AI ramp traversing struggles in the Grineer Galleon tileset.
- Increased door opening speeds on the Grineer Settlement and Grineer Galleon tilesets.
- Adjusted new stairs to the upper level in the Grineer Galleon Defense tileset to improve flow.
- Fixed a tileset hole in the Grineer Galleon.
- Grineer Galleon Map Expansion (now supporting Mobile Defense, Spy, Deception, Capture)
- Introduced.
See Also[edit | edit source]
- Navigation Array, the Conclave map which uses this tileset.
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