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{{Top|Enemy|Grineer|Grineer|Weapon|Weapons|Weapons}}
 
{{Top|Enemy|Grineer|Grineer|Weapon|Weapons|Weapons}}
  +
{{WeaponInfoboxAutomatic
{{WeaponInfoboxU11
 
  +
<!--overrides the name for ALL automatic calls. Needed if being used for a weapon that doesn't match the name of the page (or if the weapon's name has an odd character like '&' in it)-->
| name = Gorgon
 
  +
|name =
| image = Gorgon.png
 
| mastery level = 3
 
| slot = Primary
 
| type = Assault Rifle
 
 
| trigger = Auto
 
| projectile speed = Hit-Scan
 
| noise level = 45.0m
 
| rate of fire = 12.5
 
| accuracy = 8.3
 
| zoom =
 
| spread =
 
| recoil =
 
| clip = 90
 
| max ammo = 540
 
| disposition = {{Icon|Dis|4|text}}
 
| reload = 4.2
 
| stat proc = 5.0
 
 
| physical damage = 25.0
 
| impact damage = 18.75
 
| puncture damage = 3.75
 
| slash damage = 2.5
 
| elemental damage type =
 
| elemental damage =
 
| crit chance = 10.0
 
| crit damage = 1.5
 
 
| charge physical damage =
 
| charge impact damage =
 
| charge puncture damage =
 
| charge slash damage =
 
| charge elemental damage type =
 
| charge elemental damage =
 
| charge speed =
 
| charge crit chance =
 
| charge crit damage =
 
 
| introduced = [[Closed beta updates#Vanilla|Vanilla]]
 
| conclave = 70
 
| polarities = None
 
| notes =
 
| users = [[Lieutenant Lech Kril]] <br> [[Heavy Gunner]] + Variants <br> [[Corrupted Heavy Gunner]] <br> [[Manic Bombard]] + Variants
 
}}
 
{{Codex|The Gorgon sports a large clip that allows it to provide suppressing fire and sustain a high damage rate over a long time. Its high fire rate is only achieved following a short wind-up cycle.}}
 
   
  +
<!--
  +
---!!!!!---INSTRUCTIONS---!!!!!---
  +
Everything below this is for manually overriding the automatic values. If you're not sure how to update Module:Weapons/data (Or especially if this is a brand new weapon), you can just put stuff here instead and somebody else will drop by and move the changes along later.
   
  +
If everything here is blank, then everything is working correctly - Only put values here if they are different from what the page already shows.
The '''Gorgon''' is a powerful [[Grineer]] light machine gun with a rapid fire rate and a huge magazine. It has a small spool-up period during which it fires slowly, before reaching maximum fire-rate. Due to the massive magazine and high fire-rate, the Gorgon is capable of high sustained damage, offset only by the long reload time in between.
 
  +
-->
  +
<!--Statistics-->
  +
|image =
  +
|mastery level =
  +
|slot =
  +
|type =
  +
|trigger =
   
  +
<!--Utility-->
The Gorgon's blueprint can be dropped by [[Heavy Gunner]]s, [[Arid Heavy Gunner]]s, and [[Grineer Warden]]s.
 
  +
|ammo type =
  +
|flight speed =
  +
|range =
  +
|noise level =
  +
|fire rate =
  +
|spool =
  +
|accuracy =
  +
|magazine =
  +
|max ammo =
  +
|reload =
  +
|zoom =
  +
|combo reset =
  +
|combo min =
  +
|finisher damage =
  +
|disposition =
  +
|melee range =
  +
|combo duration =
  +
|block angle =
  +
|follow through =
   
  +
<!--Normal Attacks-->
This weapon can be sold for {{cc|7,500}}.
 
  +
|normal impact =
  +
|normal puncture =
  +
|normal slash =
  +
|normal element =
  +
|normal damage =
  +
|normal pellet count =
  +
|normal burst count =
 
|normal critical chance =
 
|normal critical damage =
  +
|normal status chance =
  +
|normal punchthrough =
  +
|normal radius =
  +
|normal duration =
  +
|normal falloff =
  +
|normal ammo cost =
   
  +
<!--Miscellaneous-->
{{BuildRequire
 
  +
|syndicate effect =
|buildcredits= 25,000
 
  +
|augments =
|build1= Morphics
 
  +
|polarities =
|build1amount=5
 
  +
|exilus polarity =
|build2= Ferrite
 
  +
|stance polarity =
|build2amount=5,000
 
  +
|users =
|build3= Salvage
 
  +
|introduced =
|build3amount=6,000
 
|build4= Circuits
 
|build4amount=1,000
 
|buildtime=12
 
|buildrush=50
 
|blueprint=N/A
 
|market=N/A
 
 
}}
 
}}
 
{{Codex|The Gorgon sports a large clip that allows it to provide suppressing fire and sustain a high damage rate over a long time. Its high fire rate is only achieved following a short wind-up cycle.}}
  +
 
The '''Gorgon''' is a powerful [[Grineer]] light machine gun with high fire-rate and a huge magazine, wielded by [[Heavy Gunner]]s, [[Warden|Grineer Wardens]] and [[Lieutenant Lech Kril]]. It has a small spool-up period during which it fires slowly, before reaching its maximum fire rate.
  +
  +
{{BuildAutomatic|type=Weapon}}
  +
 
This weapon can be sold for {{cc|7,500}}.
   
 
==Characteristics==
 
==Characteristics==
Line 75: Line 76:
   
 
'''Advantages'''
 
'''Advantages'''
 
*High {{Icon|Proc|Impact|Text}} damage &ndash; effective against [[shields]].
*Good base damage.
 
  +
*Good [[critical chance]].
**High {{Icon|Proc|Impact|Text}} damage &ndash; effective against [[shields]].
 
*High damage per second once fully spooled.
 
 
*High sustainable rate of fire.
 
*High sustainable rate of fire.
 
*Large magazine size.
 
*Large magazine size.
*Can use the Gorgon-exclusive [[Gorgon Frenzy]] mod. ([[Conclave]] only)
+
*Can use the Gorgon-exclusive {{M|Gorgon Frenzy}} mod. ([[Conclave]] only)
   
 
'''Disadvantages'''
 
'''Disadvantages'''
 
*Low {{Icon|Proc|Slash|Text}} and {{Icon|Proc|Puncture|Text}} damage &ndash; less effective against [[health]] and [[armor]].
*Requires a short period of time to reach optimal firing rate.
 
  +
*Requires a spool-up of '''15 shots''' before optimal [[fire rate]] is achieved.
*Inaccurate beyond medium range.
 
  +
*Low [[critical multiplier]].
  +
*Low [[status chance]].
 
*Inefficient ammo economy.
 
*Inefficient ammo economy.
*Slow reload speed.
+
*Slowest [[reload speed]] of all rifles.
*Relatively low {{Icon|Proc|Slash|Text}} and {{Icon|Proc|Puncture|Text}} damage &ndash; less effective against [[health]] and [[armor]].
 
*Very high recoil.
 
*Low critical damage and chance.
 
   
  +
{{WeaponComparison|Gorgon Wraith}}
'''Comparisons'''
 
  +
{{WeaponComparison|Prisma Gorgon|header=n}}
*Gorgon, compared to [[Gorgon Wraith]]:
 
**Lower base damage (25.0 vs. 27.0).
 
***Lower {{Icon|Proc|Impact|Text}} damage (18.75 vs. 23.0).
 
***Slightly higher {{Icon|Proc|Puncture|Text}} damage (3.75 vs. 2.7).
 
***Slightly higher {{Icon|Proc|Slash|Text}} damage (2.5 vs. 1.3).
 
**Lower fire rate (12.5 rounds/s vs. 13.3 rounds/s).
 
**Lower status chance (5.0% vs. 15.0%).
 
**Lower accuracy (8.3 vs. 10.5).
 
**Slower reload (4.2s vs. 3.0s).
 
**Slower spool-up (15 rounds vs. 10 rounds).
 
 
* Gorgon, compared to [[Prisma Gorgon]]:
 
**Lower critical chance (10.0% vs. 15.0%).
 
**Lower critical damage (1.5x vs. 2.0x).
 
**Smaller magazine (90 rounds vs. 120 rounds).
 
**Smaller ammo capacity (540 rounds vs. 840 rounds).
 
**Slower fire rate (12.5 vs. 14.2).
 
**Lower accuracy (8.3 vs. 14.3).
 
**Slower reload (4.2s vs. 3.0s).
 
**Slower spool-up (15 rounds vs. 12 rounds).
 
**Higher recoil.
 
 
{{WeaponBuildSection}}
 
{{WeaponBuildSection}}
  +
{{Clr}}
  +
{{Acquisition|The Gorgon's blueprint can be dropped by [[Heavy Gunner]]s, [[Arid Heavy Gunner]]s, [[Grineer Warden]]s, and [[Gokstad Officer]]. Unlike other weapons, the Gorgon '''cannot''' be purchased from the [[Market]], nor researched in the [[Clan]] [[Clan Dojo|Dojo]].}}
   
 
==Tips==
 
==Tips==
 
* The Gorgon is exceptionally useful to fight the [[Jackal]] or any other enemy that requires sustained damage, although you should just shoot down the legs and reload while the Jackal is on the ground. Sustained fire wastes bullets when the boss is transitioning.
 
* The Gorgon is exceptionally useful to fight the [[Jackal]] or any other enemy that requires sustained damage, although you should just shoot down the legs and reload while the Jackal is on the ground. Sustained fire wastes bullets when the boss is transitioning.
* After the spool up time, it is possible to use the Gorgon in quick short bursts, allowing you to keep up the high rate of fire, but with less recoil and fewer bullets wasted, making the Gorgon usable at medium to medium long ranges.
+
* After the spool up time, it is possible to use the Gorgon in quick short bursts, allowing you to keep up the high rate of fire, but with less recoil and fewer bullets wasted, making the Gorgon usable at medium to medium-long ranges.
 
* You can retain the 'charge' of the fire rate by sprinting. This way the weapon stops shooting but as long as you keep the fire button held down, the fire rate will not reset and the weapon will resume fast firing once you stop sprinting.
 
* You can retain the 'charge' of the fire rate by sprinting. This way the weapon stops shooting but as long as you keep the fire button held down, the fire rate will not reset and the weapon will resume fast firing once you stop sprinting.
* Use the [[Rifle Ammo Mutation]] mod or the [[Carrier]] Sentinel equipped with [[Ammo Case]] to compensate for lost ammo due to the weapons high rate of consuming ammunition on full spool.
+
* Use the {{M|Rifle Ammo Mutation}} mod or the [[Carrier]] Sentinel equipped with {{M|Ammo Case}} to compensate for lost ammo due to the weapon's high rate of fire consuming ammunition on full spool.
* [[Speed Trigger]] decreases the charge time considerably, though the increased maximum fire rate causes the weapon to burn through ammo reserves extremely quickly. Consider firing in bursts.
+
* {{M|Speed Trigger}} decreases the spool-up time considerably, though the increased maximum fire rate causes the weapon to burn through ammo reserves extremely quickly. Consider firing in bursts.
* [[Stabilizer]] to reduce recoil and make the weapon more steady. This is very important even though you will lose a mod slot.
+
* {{M|Stabilizer}} can be used to reduce recoil and make the weapon more steady.
   
 
==Notes==
 
==Notes==
*The Gorgon is used by [[Heavy Gunner]]s and their respective [[Corrupted Heavy Gunner|Corrupted Variant]].
+
*The Gorgon is used by all [[Heavy Gunner]] variants, including the [[Corrupted Heavy Gunner|Corrupted Variant]].
 
*[[Manic Bombard]]s, introduced in the [[Operation: Tubemen of Regor]], use the Gorgon.
 
*[[Manic Bombard]]s, introduced in the [[Operation: Tubemen of Regor]], use the Gorgon.
 
*It is used by [[Lieutenant Lech Kril]] as his primary weapon during his first stage.
 
*It is used by [[Lieutenant Lech Kril]] as his primary weapon during his first stage.
Line 131: Line 112:
 
==Trivia==
 
==Trivia==
 
* In Greek mythology, there are three [[wikipedia:Gorgon|Gorgons]] (Γοργών); Stheno, Euryale, and Medusa. Their hair was made of living snakes, and Medusa could turn people into stone by making eye contact.
 
* In Greek mythology, there are three [[wikipedia:Gorgon|Gorgons]] (Γοργών); Stheno, Euryale, and Medusa. Their hair was made of living snakes, and Medusa could turn people into stone by making eye contact.
** The word Gorgon (Γοργώ) is derived from the Greek word "gorgós," meaning "dreadful."
+
** The word Gorgon (Γοργώ) is derived from the Greek word "gorgós," meaning "dreadful".
* The box on the right side of the trigger is the magazine, as seen in the current reload animations.
+
* The box on the right side of the trigger is the magazine, as seen in the current reload animation.
 
* The Gorgon appears to use a motor-driven feed system and action as there is a sound akin to a motor spinning down when the trigger is released. This may also explain the need to spool up before it reaches the full fire rate.
 
* The Gorgon appears to use a motor-driven feed system and action as there is a sound akin to a motor spinning down when the trigger is released. This may also explain the need to spool up before it reaches the full fire rate.
 
** As of around {{ver|12.4}}, the Gorgon's sound effects have been updated. It does not appear to have the spooling down sound effect any more.
 
** As of around {{ver|12.4}}, the Gorgon's sound effects have been updated. It does not appear to have the spooling down sound effect any more.
 
* Grineer Heavy Gunners have a description "''High damage minigun''" implying directly on their weapons although the Gorgon is a Light Machine Gun.
 
* Grineer Heavy Gunners have a description "''High damage minigun''" implying directly on their weapons although the Gorgon is a Light Machine Gun.
 
* The words {{GrineerScript|NOT TOUC}} appear just above the trigger, translating to "Not Touc", most likely "Do not touch" with some letters rubbed out.
 
* The words {{GrineerScript|NOT TOUC}} appear just above the trigger, translating to "Not Touc", most likely "Do not touch" with some letters rubbed out.
* The words {{GrineerScript|Big Hurt FP4337}} can be found on the side of the barrel, near the end of the gun translating to "Big Hurt FP4337"
+
* The words {{GrineerScript|Big Hurt FP4337}} can be found on the side of the barrel, near the end of the gun translating to "Big Hurt FP4337".
*This weapon was removed from the market in {{ver|10.3}}, and its blueprint was only available from [[Login Rewards]] tier 2 and 3 prior to {{ver|18}}. In {{ver|Specters of the Rail 1.1|fix}} it was added as a drop to the Arid Heavy Gunner.
+
*This weapon was removed from the market in {{ver|10.3}}, and its blueprint was only available from [[Login Rewards]] tier 2 and 3 prior to {{ver|18}}. In {{ver|Specters of the Rail 1.1}} it was added as a drop to the Arid Heavy Gunner.
  +
*The [[Heavy Gunner#Variants|Arid Heavy Gunner]]'s Gorgon deals mostly {{Icon|Proc|Slash|Text}} rather than {{Icon|Proc|Impact|Text}}.
   
 
==Media==
 
==Media==
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Gorgon3.png
 
Gorgon3.png
 
Warframe 2014-05-31 12-29-56-40.jpg|A closer look at the words "Not Touc".
 
Warframe 2014-05-31 12-29-56-40.jpg|A closer look at the words "Not Touc".
  +
</gallery>
  +
<gallery widths="300" position="center">
  +
Can I Has Buff Entire Gorgon Series Of Weapons!|Review And Buff Suggestions
  +
Warframe - All Grineer Primaries - Weapon Animations & Sounds (2012 - 2019)
  +
Warframe - All Grineer Weapon Reloads in 2 minutes (2012 - 2019)
 
</gallery>
 
</gallery>
   
Line 151: Line 138:
 
==Patch History==
 
==Patch History==
 
{{Scrollbox/Article|
 
{{Scrollbox/Article|
{{ver|Specters of the Rail 1.1|fix}}
+
{{ver|22.12}}
  +
*Status chance increased from 5% to 9%.
  +
*Critical chance increased from 10% to 17%.
  +
*Increased accuracy while aiming.
  +
  +
{{ver|Specters of the Rail 1.1}}
 
*Arid Heavy Gunners will now drop the Gorgon Blueprint!
 
*Arid Heavy Gunners will now drop the Gorgon Blueprint!
   
{{ver|18.6.2|fix}}
+
{{ver|18.6.2}}
 
*Gorgon series damage has been reduced in Conclave.
 
*Gorgon series damage has been reduced in Conclave.
   
{{ver|18.5.5|fix}}
+
{{ver|18.5.5}}
 
*Reduced the damage of Gorgon series weapons in the Conclaves.
 
*Reduced the damage of Gorgon series weapons in the Conclaves.
   
Line 163: Line 155:
 
*Typhoon Conclave skin now available.
 
*Typhoon Conclave skin now available.
   
{{ver|17.10.4|fix}}
+
{{ver|17.10.4}}
 
*Reduced the damage of the Gorgon series in PvP.
 
*Reduced the damage of the Gorgon series in PvP.
   
Line 172: Line 164:
 
*The Gorgon series of weapons has had their damage increased in PvP.
 
*The Gorgon series of weapons has had their damage increased in PvP.
   
{{ver|16.8.4|fix}}
+
{{ver|16.8.4}}
 
*Fixed duplicate entries for the Gorgon that would appear in player profile after killing certain enemies under the effects of Mind Control.
 
*Fixed duplicate entries for the Gorgon that would appear in player profile after killing certain enemies under the effects of Mind Control.
   
{{ver|16.6.3|fix}}
+
{{ver|16.6.3}}
 
*Fixed the Strun Wraith and Gorgon weapons not showing the correct Impact / Slash / Puncture stats in the Conclave Arsenal.
 
*Fixed the Strun Wraith and Gorgon weapons not showing the correct Impact / Slash / Puncture stats in the Conclave Arsenal.
   
Line 193: Line 185:
 
*Tweaks to firing sound.
 
*Tweaks to firing sound.
   
{{ver|11.0.1|fix}}
+
{{ver|11.0.1}}
 
*Adjusted Gorgon crit to compensate for Damage 2.0.
 
*Adjusted Gorgon crit to compensate for Damage 2.0.
   
Line 233: Line 225:
   
 
==See Also==
 
==See Also==
*[[Gorgon Wraith]], the Event-exclusive Wraith version.
+
*{{Weapon|Gorgon Wraith}}, the Event-exclusive Wraith version.
*[[Prisma Gorgon]], the Void Trader exclusive version.
+
*{{Weapon|Prisma Gorgon}}, the Void Trader exclusive version.
 
*[[Lieutenant Lech Kril]], the boss who uses this weapon.
 
*[[Lieutenant Lech Kril]], the boss who uses this weapon.
 
*[[Heavy Gunner]], the Grineer heavy unit that uses this weapon.
 
*[[Heavy Gunner]], the Grineer heavy unit that uses this weapon.
 
*[[Manic Bombard]], the [[Grineer Sealab|Sealab]] [[Sabotage]] mini-boss that uses this weapon.
 
*[[Manic Bombard]], the [[Grineer Sealab|Sealab]] [[Sabotage]] mini-boss that uses this weapon.
*[[Supra]], the [[Corpus]] counterpart of this gun.
+
*{{Weapon|Supra}}, the [[Corpus]] counterpart of this gun.
*[[Gorgon Frenzy]] a [[Conclave]] exclusive mod for the Gorgon.
+
*{{M|Gorgon Frenzy}}, a [[Conclave]] exclusive mod for the Gorgon.
   
 
{{WeaponNav}}
 
{{WeaponNav}}
 
__NOTOC__
 
[[de:Gorgon]]
 
[[de:Gorgon]]
[[ru:Горгона]]
+
[[es:Gorgon]]
 
[[fr:Gorgon]]
 
[[fr:Gorgon]]
  +
[[pt:Gorgon]]
__NOTOC__
 
  +
[[ru:Горгона]]
 
[[Category:Grineer]]
 
[[Category:Grineer]]
 
[[Category:Assault Rifle]]
 
[[Category:Assault Rifle]]

Revision as of 21:53, 23 April 2020

The Gorgon sports a large clip that allows it to provide suppressing fire and sustain a high damage rate over a long time. Its high fire rate is only achieved following a short wind-up cycle.

The Gorgon is a powerful Grineer light machine gun with high fire-rate and a huge magazine, wielded by Heavy GunnersGrineer Wardens and Lieutenant Lech Kril. It has a small spool-up period during which it fires slowly, before reaching its maximum fire rate.


Manufacturing Requirements
📝 Edit blueprint requirements
Credits
25,000
Morphics
5
Ferrite
5,000
Salvage
6,000
Circuits
1,000
Time: 12 Hour(s)
Rush: PlatinumLarge 50
MarketIcon Market Price: PlatinumLarge N/A Blueprint2 Blueprints Price:N/A

This weapon can be sold for Credits64 7,500.

Characteristics

This weapon deals primarily Script error: The function "Proc" does not exist. damage.

Advantages

  • High Script error: The function "Proc" does not exist. damage – effective against shields.
  • Good critical chance.
  • High sustainable rate of fire.
  • Large magazine size.
  • Can use the Gorgon-exclusive Mod TT 20px Gorgon Frenzy mod. (Conclave only)

Disadvantages

  • Low Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist. damage – less effective against health and armor.
  • Requires a spool-up of 15 shots before optimal fire rate is achieved.
  • Low critical multiplier.
  • Low status chance.
  • Inefficient ammo economy.
  • Slowest reload speed of all rifles.

Comparisons:

Lotusiconsmall
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Acquisition

The Gorgon's blueprint can be dropped by Heavy Gunners, Arid Heavy Gunners, Grineer Wardens, and Gokstad Officer. Unlike other weapons, the Gorgon cannot be purchased from the Market, nor researched in the Clan Dojo.

Item Source Chance Expected Nearly Guaranteed
Gorgon Blueprint Frontier Heavy Gunner 1% ~ 100 Kills 687 ± 229 Kills
Gorgon Blueprint Arid Heavy Gunner 1% ~ 100 Kills 687 ± 229 Kills
Gorgon Blueprint Grineer Warden 1% ~ 100 Kills 687 ± 229 Kills
Gorgon Blueprint Narmer Heavy Gunner 1% ~ 100 Kills 687 ± 229 Kills
Gorgon Blueprint Corrupted Warden 1% ~ 100 Kills 687 ± 229 Kills
Gorgon Blueprint Heavy Gunner 1% ~ 100 Kills 687 ± 229 Kills

All drop rates data is obtained from DE's official drop tables. See Mission Rewards#Standard Missions for definitions on reward table rotations.
For more detailed definitions and information, visit here.

Tips

  • The Gorgon is exceptionally useful to fight the Jackal or any other enemy that requires sustained damage, although you should just shoot down the legs and reload while the Jackal is on the ground. Sustained fire wastes bullets when the boss is transitioning.
  • After the spool up time, it is possible to use the Gorgon in quick short bursts, allowing you to keep up the high rate of fire, but with less recoil and fewer bullets wasted, making the Gorgon usable at medium to medium-long ranges.
  • You can retain the 'charge' of the fire rate by sprinting. This way the weapon stops shooting but as long as you keep the fire button held down, the fire rate will not reset and the weapon will resume fast firing once you stop sprinting.
  • Use the Mod TT 20px Rifle Ammo Mutation mod or the Carrier Sentinel equipped with Mod TT 20px Ammo Case to compensate for lost ammo due to the weapon's high rate of fire consuming ammunition on full spool.
  • Mod TT 20px Speed Trigger decreases the spool-up time considerably, though the increased maximum fire rate causes the weapon to burn through ammo reserves extremely quickly. Consider firing in bursts.
  • Mod TT 20px Stabilizer can be used to reduce recoil and make the weapon more steady.

Notes

Trivia

  • In Greek mythology, there are three Gorgons (Γοργών); Stheno, Euryale, and Medusa. Their hair was made of living snakes, and Medusa could turn people into stone by making eye contact.
    • The word Gorgon (Γοργώ) is derived from the Greek word "gorgós," meaning "dreadful".
  • The box on the right side of the trigger is the magazine, as seen in the current reload animation.
  • The Gorgon appears to use a motor-driven feed system and action as there is a sound akin to a motor spinning down when the trigger is released. This may also explain the need to spool up before it reaches the full fire rate.
    • As of around Update 12.4 (2014-03-05), the Gorgon's sound effects have been updated. It does not appear to have the spooling down sound effect any more.
  • Grineer Heavy Gunners have a description "High damage minigun" implying directly on their weapons although the Gorgon is a Light Machine Gun.
  • The words Grineer NGrineer OGrineer T   Grineer TGrineer OGrineer UGrineer C appear just above the trigger, translating to "Not Touc", most likely "Do not touch" with some letters rubbed out.
  • The words Grineer BGrineer IGrineer G   Grineer HGrineer UGrineer RGrineer T   Grineer FGrineer PGrineer 4Grineer 3Grineer 3Grineer 7 can be found on the side of the barrel, near the end of the gun translating to "Big Hurt FP4337".
  • This weapon was removed from the market in Update 10.3 (2013-10-09), and its blueprint was only available from Login Rewards tier 2 and 3 prior to Update 18.0 (2015-12-03). In Hotfix: Specters of the Rail 1.1 (2016-07-29) it was added as a drop to the Arid Heavy Gunner.
  • The Arid Heavy Gunner's Gorgon deals mostly Script error: The function "Proc" does not exist. rather than Script error: The function "Proc" does not exist..

Media

Gorgon Skins

Edit

Patch History

Update 22.12 (2018-02-09)

  • Status chance increased from 5% to 9%.
  • Critical chance increased from 10% to 17%.
  • Increased accuracy while aiming.

Hotfix: Specters of the Rail 1.1 (2016-07-29)

  • Arid Heavy Gunners will now drop the Gorgon Blueprint!

Hotfix 18.6.2 (2016-03-22)

  • Gorgon series damage has been reduced in Conclave.

Hotfix 18.5.5 (2016-03-08)

  • Reduced the damage of Gorgon series weapons in the Conclaves.

Update 18.5 (2016-03-04)

  • Typhoon Conclave skin now available.

Hotfix 17.10.4 (2015-11-10)

  • Reduced the damage of the Gorgon series in PvP.

Update 17.8 (2015-10-21)

  • Added Gorgon Frenzy (Gorgon): On kill, 30% increase in fire rate for 3 seconds.

Update 17.2 (2015-08-19)

  • The Gorgon series of weapons has had their damage increased in PvP.

Hotfix 16.8.4 (2015-06-15)

  • Fixed duplicate entries for the Gorgon that would appear in player profile after killing certain enemies under the effects of Mind Control.

Hotfix 16.6.3 (2015-05-29)

  • Fixed the Strun Wraith and Gorgon weapons not showing the correct Impact / Slash / Puncture stats in the Conclave Arsenal.

Update 16.5 (2015-05-12)

  • Damage increased in PvP.

Update 16.3 (2015-04-09)

  • Increased the damage of the Gorgon in PvP.

Update 14.0 (2014-07-18)

  • Limited the max instances of Gorgon fire sound effects.

Update 13.2 (2014-05-01)

  • Created a new Custom AI version of the 3D Gorgon fire sound effects used by all Grineer Enemy types which use the Gorgon.

Update 12.5 (2014-03-19)

  • Tweaks to firing sound.

Hotfix 11.0.1 (2013-11-20)

  • Adjusted Gorgon crit to compensate for Damage 2.0.

Update 10.3 (2013-10-09)

  • Gorgon retired from the Market.

Update 9.5 (2013-08-09)

  • Added Gorgon Camo Skin.
  • Added custom reload sounds for the Gorgon.

Update 8.3 (2013-07-04)

  • Sound changes.

Update 7.11 (2013-05-17)

  • Weapon pricing overhaul; 225 platinum.

Update 7.10 (2013-05-03)

  • Gorgon rifle accuracy increase.

Update 7.9 (2013-04-26)

  • Accuracy adjustments while aimed.

Update 7.7 (2013-04-03)

  • Fire rate reduced to 11.9 from 16.7

Update 7.x Weapon Balance (2013-03-22)

  • Tweaks to Recoil feel and Accuracy, sharper Rotation Spring, added Translation Spring, tuned Noise. Added force feedback to its firing sound.
  • Damage now 24, was 25 / Reload time now 4.2, was 4.0.

Update 5.4 (2013-01-14)

  • Balance changes for Gorgon.

Update 3 (2012-10-30)

  • Beefed up the Gorgon rifle.

Vanilla (2012-10-25)

  • Item introduced with game release.

See Also