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Gladiator Might is a set mod that increases the critical multiplier of a melee weapon.

Stats[]

Rank Critical multiplier Cost
0 +10% 4
1 +20% 5
2 +30% 6
3 +40% 7
4 +50% 8
5 +60% 9

Set Bonus[]

This mod is part of a set, whose set bonus increases with each additional mod equipped from that set.

Gladiator Set: Increases melee critical chance by X% per stack of the Melee Combo Counter. This effect stacks with Mod TT 20px.png Blood Rush.

Mods Equipped Critical Chance
1 10%
2 20%
3 30%
4 40%
5 50%
6 60%

Notes[]

Patch History[]

Hotfix 29.10.2 (2021-03-19)

  • Fixed that the Gladiator Set Mod bonus had inadvertently returned to the old additive method. Changed back to the intended stacking multiplier.

Update 29.5 (2020-11-19)

  • Fixed losing Gladiator Mod Set buff after performing a Void Blast as the Operator.
  • Fixed Gladiator Mods (Vice, Might, Rush) not stacking or applying the increased set bonus to Critical Chance per combo multiplier when they are applied to Garuda's Talons (only applies when Talons are the single equipped Melee).
  • Fixed the Critical Chance from the Gladiator Set bonus not resetting for Clients if the combo counter runs out while being in Operator, as reported here: https://www.reddit.com/r/Warframe/comments/iwmk9d/unlimited_critical_chance_on_any_melee_by/

Hotfix 27.5.4 (2020-05-20)

  • Fixed Gladiator Mod Set bonuses not resetting if you’re the Operator when the Combo expires.

Update 26.0 (2019-10-31)

  • Gladiator Mod Set - Critical Chance per Combo Multiplier changed from 15% to 10%.

Hotfix 22.2.5 (2017-11-11)

  • Replaced the duplicate Gladiator's Resolve Mod with Gladiator's Might Mod in Bounty rewards.

Update 22.0 (2017-10-12)

  • Introduced.

Last updated: Update 26.0 (2019-10-31)

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