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For XakuXakuIcon272.png Xaku's ability, see The Lost.

Secondary: a persistent cutting beam of pure energy.
Primary: same as Secondary, but with explosion on impact.

—In-game description

Gaze is a Kitgun chamber component. It fires a pinpoint-accurate continuous beam.

When used as a primary, the beam projects a 3 meter radial field at the point of impact, dealing pure Radiation DamageDmgRadiationSmall64.png Radiation damage.

When used as a secondary, the beam has 1 meter of innate punch through, can chain to an enemy within 5m (center-to-center, so actual range may seem shorter) of target and can chain to one additional enemy near the chained enemy for a total of 2 chained enemies, dealing Radiation DamageDmgRadiationSmall64.png Radiation and Puncture DamageDmgPunctureSmall64.png Puncture damage.

Acquisition[]

The blueprint for the chamber can be bought from Rude Zuud for ReputationBlackx64.png 500 at Rank 0 with Solaris United.

Manufacturing Requirements
Credits64.png
5,000
TepaNodule64.png
15
VenerdoAlloy64.png
40
ThermalLaser64.png
40
Cryotic64.png
1,200
Time: 1 hrs
Rush: Platinum64.png 25
MarketIcon.png Market Price: N/A Blueprint2.svg Blueprints Price: ReputationBlackx64.png 500

To craft the actual Kitgun, players must have at least one built Gaze chamber, a chosen grip, and a chosen loader components. See Kitgun for more details.

Stats[]

Kitgun Build Table
Edit Tab

Secondary[]

Grip Loader Damage Puncture Radiation Crit. Chance Crit. Mult. Status Beam Range Magazine Size Reload Time
Gibber Bashrack 16 6 10 32% 2.1x 21% 40 43 1.7s
Gibber Bellows 16 6 10 25% 2.0x 25% 40 51 2.1s
Gibber Deepbreath 16 6 10 25% 2.0x 25% 40 43 1.7s
Gibber Flutterfire 16 6 10 17% 1.7x 39% 40 31 1.3s
Gibber Killstream 16 6 10 39% 2.3x 17% 40 31 1.3s
Gibber Ramflare 16 6 10 17% 1.7x 39% 40 43 1.7s
Gibber Slap 16 6 10 25% 2.0x 25% 40 31 1.3s
Gibber Slapneedle 16 6 10 32% 2.1x 21% 40 31 1.3s
Gibber Sparkfire 16 6 10 21% 1.9x 32% 40 43 1.7s
Gibber Splat 16 6 10 39% 2.3x 17% 40 43 1.7s
Gibber Stitch 16 6 10 32% 2.1x 21% 40 51 2.1s
Gibber Swiftfire 16 6 10 21% 1.9x 32% 40 31 1.3s
Gibber Thunderdrum 16 6 10 21% 1.9x 32% 40 51 2.1s
Gibber Zip 16 6 10 25% 2.0x 25% 40 23 0.9s
Gibber Zipfire 16 6 10 21% 1.9x 32% 40 23 0.9s
Gibber Zipneedle 16 6 10 32% 2.1x 21% 40 23 0.9s
Gibber Arcroid 16 6 10 28% 2.0x 28% 40 37 2.1s
Gibber Macro Arcroid 16 6 10 25% 2.0x 25% 40 113 3.1s
Gibber Macro Thymoid 16 6 10 28% 2.0x 28% 40 85 2.9s
Gibber Thymoid 16 6 10 25% 2.0x 25% 40 49 2.3s
Ramble Bashrack 17 6.5 10.5 32% 2.1x 21% 37 43 1.7s
Ramble Bellows 17 6.5 10.5 25% 2.0x 25% 37 51 2.1s
Ramble Deepbreath 17 6.5 10.5 25% 2.0x 25% 37 43 1.7s
Ramble Flutterfire 17 6.5 10.5 17% 1.7x 39% 37 31 1.3s
Ramble Killstream 17 6.5 10.5 39% 2.3x 17% 37 31 1.3s
Ramble Ramflare 17 6.5 10.5 17% 1.7x 39% 37 43 1.7s
Ramble Slap 17 6.5 10.5 25% 2.0x 25% 37 31 1.3s
Ramble Slapneedle 17 6.5 10.5 32% 2.1x 21% 37 31 1.3s
Ramble Sparkfire 17 6.5 10.5 21% 1.9x 32% 37 43 1.7s
Ramble Splat 17 6.5 10.5 39% 2.3x 17% 37 43 1.7s
Ramble Stitch 17 6.5 10.5 32% 2.1x 21% 37 51 2.1s
Ramble Swiftfire 17 6.5 10.5 21% 1.9x 32% 37 31 1.3s
Ramble Thunderdrum 17 6.5 10.5 21% 1.9x 32% 37 51 2.1s
Ramble Zip 17 6.5 10.5 25% 2.0x 25% 37 23 0.9s
Ramble Zipfire 17 6.5 10.5 21% 1.9x 32% 37 23 0.9s
Ramble Zipneedle 17 6.5 10.5 32% 2.1x 21% 37 23 0.9s
Ramble Arcroid 17 6.5 10.5 28% 2.0x 28% 37 37 2.1s
Ramble Macro Arcroid 17 6.5 10.5 25% 2.0x 25% 37 113 3.1s
Ramble Macro Thymoid 17 6.5 10.5 28% 2.0x 28% 37 85 2.9s
Ramble Thymoid 17 6.5 10.5 25% 2.0x 25% 37 49 2.3s
Lovetap Bashrack 19 7.5 11.5 32% 2.1x 21% 24 43 1.7s
Lovetap Bellows 19 7.5 11.5 25% 2.0x 25% 24 51 2.1s
Lovetap Deepbreath 19 7.5 11.5 25% 2.0x 25% 24 43 1.7s
Lovetap Flutterfire 19 7.5 11.5 17% 1.7x 39% 24 31 1.3s
Lovetap Killstream 19 7.5 11.5 39% 2.3x 17% 24 31 1.3s
Lovetap Ramflare 19 7.5 11.5 17% 1.7x 39% 24 43 1.7s
Lovetap Slap 19 7.5 11.5 25% 2.0x 25% 24 31 1.3s
Lovetap Slapneedle 19 7.5 11.5 32% 2.1x 21% 24 31 1.3s
Lovetap Sparkfire 19 7.5 11.5 21% 1.9x 32% 24 43 1.7s
Lovetap Splat 19 7.5 11.5 39% 2.3x 17% 24 43 1.7s
Lovetap Stitch 19 7.5 11.5 32% 2.1x 21% 24 51 2.1s
Lovetap Swiftfire 19 7.5 11.5 21% 1.9x 32% 24 31 1.3s
Lovetap Thunderdrum 19 7.5 11.5 21% 1.9x 32% 24 51 2.1s
Lovetap Zip 19 7.5 11.5 25% 2.0x 25% 24 23 0.9s
Lovetap Zipfire 19 7.5 11.5 21% 1.9x 32% 24 23 0.9s
Lovetap Zipneedle 19 7.5 11.5 32% 2.1x 21% 24 23 0.9s
Lovetap Arcroid 19 7.5 11.5 28% 2.0x 28% 24 37 2.1s
Lovetap Macro Arcroid 19 7.5 11.5 25% 2.0x 25% 24 113 3.1s
Lovetap Macro Thymoid 19 7.5 11.5 28% 2.0x 28% 24 85 2.9s
Lovetap Thymoid 19 7.5 11.5 25% 2.0x 25% 24 49 2.3s
Haymaker Bashrack 20 8 12 32% 2.1x 21% 21 43 1.7s
Haymaker Bellows 20 8 12 25% 2.0x 25% 21 51 2.1s
Haymaker Deepbreath 20 8 12 25% 2.0x 25% 21 43 1.7s
Haymaker Flutterfire 20 8 12 17% 1.7x 39% 21 31 1.3s
Haymaker Killstream 20 8 12 39% 2.3x 17% 21 31 1.3s
Haymaker Ramflare 20 8 12 17% 1.7x 39% 21 43 1.7s
Haymaker Slap 20 8 12 25% 2.0x 25% 21 31 1.3s
Haymaker Slapneedle 20 8 12 32% 2.1x 21% 21 31 1.3s
Haymaker Sparkfire 20 8 12 21% 1.9x 32% 21 43 1.7s
Haymaker Splat 20 8 12 39% 2.3x 17% 21 43 1.7s
Haymaker Stitch 20 8 12 32% 2.1x 21% 21 51 2.1s
Haymaker Swiftfire 20 8 12 21% 1.9x 32% 21 31 1.3s
Haymaker Thunderdrum 20 8 12 21% 1.9x 32% 21 51 2.1s
Haymaker Zip 20 8 12 25% 2.0x 25% 21 23 0.9s
Haymaker Zipfire 20 8 12 21% 1.9x 32% 21 23 0.9s
Haymaker Zipneedle 20 8 12 32% 2.1x 21% 21 23 0.9s
Haymaker Arcroid 20 8 12 28% 2.0x 28% 21 37 2.1s
Haymaker Macro Arcroid 20 8 12 25% 2.0x 25% 21 113 3.1s
Haymaker Macro Thymoid 20 8 12 28% 2.0x 28% 21 85 2.9s
Haymaker Thymoid 20 8 12 25% 2.0x 25% 21 49 2.3s
Ulnaris Bashrack 18 7 11 32% 2.1x 21% 29 43 1.7s
Ulnaris Bellows 18 7 11 25% 2.0x 25% 29 51 2.1s
Ulnaris Deepbreath 18 7 11 25% 2.0x 25% 29 43 1.7s
Ulnaris Flutterfire 18 7 11 17% 1.7x 39% 29 31 1.3s
Ulnaris Killstream 18 7 11 39% 2.3x 17% 29 31 1.3s
Ulnaris Ramflare 18 7 11 17% 1.7x 39% 29 43 1.7s
Ulnaris Slap 18 7 11 25% 2.0x 25% 29 31 1.3s
Ulnaris Slapneedle 18 7 11 32% 2.1x 21% 29 31 1.3s
Ulnaris Sparkfire 18 7 11 21% 1.9x 32% 29 43 1.7s
Ulnaris Splat 18 7 11 39% 2.3x 17% 29 43 1.7s
Ulnaris Stitch 18 7 11 32% 2.1x 21% 29 51 2.1s
Ulnaris Swiftfire 18 7 11 21% 1.9x 32% 29 31 1.3s
Ulnaris Thunderdrum 18 7 11 21% 1.9x 32% 29 51 2.1s
Ulnaris Zip 18 7 11 25% 2.0x 25% 29 23 0.9s
Ulnaris Zipfire 18 7 11 21% 1.9x 32% 29 23 0.9s
Ulnaris Zipneedle 18 7 11 32% 2.1x 21% 29 23 0.9s
Ulnaris Arcroid 18 7 11 28% 2.0x 28% 29 37 2.1s
Ulnaris Macro Arcroid 18 7 11 25% 2.0x 25% 29 113 3.1s
Ulnaris Macro Thymoid 18 7 11 28% 2.0x 28% 29 85 2.9s
Ulnaris Thymoid 18 7 11 25% 2.0x 25% 29 49 2.3s

Loader Damage Puncture Radiation Crit. Chance Crit. Mult. Status Beam Range Magazine Size Reload Time
Bashrack 16 6 10 32% 2.1x 21% 40 43 1.7s
Bellows 16 6 10 25% 2.0x 25% 40 51 2.1s
Deepbreath 16 6 10 25% 2.0x 25% 40 43 1.7s
Flutterfire 16 6 10 17% 1.7x 39% 40 31 1.3s
Killstream 16 6 10 39% 2.3x 17% 40 31 1.3s
Ramflare 16 6 10 17% 1.7x 39% 40 43 1.7s
Slap 16 6 10 25% 2.0x 25% 40 31 1.3s
Slapneedle 16 6 10 32% 2.1x 21% 40 31 1.3s
Sparkfire 16 6 10 21% 1.9x 32% 40 43 1.7s
Splat 16 6 10 39% 2.3x 17% 40 43 1.7s
Stitch 16 6 10 32% 2.1x 21% 40 51 2.1s
Swiftfire 16 6 10 21% 1.9x 32% 40 31 1.3s
Thunderdrum 16 6 10 21% 1.9x 32% 40 51 2.1s
Zip 16 6 10 25% 2.0x 25% 40 23 0.9s
Zipfire 16 6 10 21% 1.9x 32% 40 23 0.9s
Zipneedle 16 6 10 32% 2.1x 21% 40 23 0.9s
Arcroid 16 6 10 28% 2.0x 28% 40 37 2.1s
Macro Arcroid 16 6 10 25% 2.0x 25% 40 113 3.1s
Macro Thymoid 16 6 10 28% 2.0x 28% 40 85 2.9s
Thymoid 16 6 10 25% 2.0x 25% 40 49 2.3s

Loader Damage Puncture Radiation Crit. Chance Crit. Mult. Status Beam Range Magazine Size Reload Time
Bashrack 17 6.5 10.5 32% 2.1x 21% 37 43 1.7s
Bellows 17 6.5 10.5 25% 2.0x 25% 37 51 2.1s
Deepbreath 17 6.5 10.5 25% 2.0x 25% 37 43 1.7s
Flutterfire 17 6.5 10.5 17% 1.7x 39% 37 31 1.3s
Killstream 17 6.5 10.5 39% 2.3x 17% 37 31 1.3s
Ramflare 17 6.5 10.5 17% 1.7x 39% 37 43 1.7s
Slap 17 6.5 10.5 25% 2.0x 25% 37 31 1.3s
Slapneedle 17 6.5 10.5 32% 2.1x 21% 37 31 1.3s
Sparkfire 17 6.5 10.5 21% 1.9x 32% 37 43 1.7s
Splat 17 6.5 10.5 39% 2.3x 17% 37 43 1.7s
Stitch 17 6.5 10.5 32% 2.1x 21% 37 51 2.1s
Swiftfire 17 6.5 10.5 21% 1.9x 32% 37 31 1.3s
Thunderdrum 17 6.5 10.5 21% 1.9x 32% 37 51 2.1s
Zip 17 6.5 10.5 25% 2.0x 25% 37 23 0.9s
Zipfire 17 6.5 10.5 21% 1.9x 32% 37 23 0.9s
Zipneedle 17 6.5 10.5 32% 2.1x 21% 37 23 0.9s
Arcroid 17 6.5 10.5 28% 2.0x 28% 37 37 2.1s
Macro Arcroid 17 6.5 10.5 25% 2.0x 25% 37 113 3.1s
Macro Thymoid 17 6.5 10.5 28% 2.0x 28% 37 85 2.9s
Thymoid 17 6.5 10.5 25% 2.0x 25% 37 49 2.3s

Loader Damage Puncture Radiation Crit. Chance Crit. Mult. Status Beam Range Magazine Size Reload Time
Bashrack 19 7.5 11.5 32% 2.1x 21% 24 43 1.7s
Bellows 19 7.5 11.5 25% 2.0x 25% 24 51 2.1s
Deepbreath 19 7.5 11.5 25% 2.0x 25% 24 43 1.7s
Flutterfire 19 7.5 11.5 17% 1.7x 39% 24 31 1.3s
Killstream 19 7.5 11.5 39% 2.3x 17% 24 31 1.3s
Ramflare 19 7.5 11.5 17% 1.7x 39% 24 43 1.7s
Slap 19 7.5 11.5 25% 2.0x 25% 24 31 1.3s
Slapneedle 19 7.5 11.5 32% 2.1x 21% 24 31 1.3s
Sparkfire 19 7.5 11.5 21% 1.9x 32% 24 43 1.7s
Splat 19 7.5 11.5 39% 2.3x 17% 24 43 1.7s
Stitch 19 7.5 11.5 32% 2.1x 21% 24 51 2.1s
Swiftfire 19 7.5 11.5 21% 1.9x 32% 24 31 1.3s
Thunderdrum 19 7.5 11.5 21% 1.9x 32% 24 51 2.1s
Zip 19 7.5 11.5 25% 2.0x 25% 24 23 0.9s
Zipfire 19 7.5 11.5 21% 1.9x 32% 24 23 0.9s
Zipneedle 19 7.5 11.5 32% 2.1x 21% 24 23 0.9s
Arcroid 19 7.5 11.5 28% 2.0x 28% 24 37 2.1s
Macro Arcroid 19 7.5 11.5 25% 2.0x 25% 24 113 3.1s
Macro Thymoid 19 7.5 11.5 28% 2.0x 28% 24 85 2.9s
Thymoid 19 7.5 11.5 25% 2.0x 25% 24 49 2.3s

Loader Damage Puncture Radiation Crit. Chance Crit. Mult. Status Beam Range Magazine Size Reload Time
Bashrack 20 8 12 32% 2.1x 21% 21 43 1.7s
Bellows 20 8 12 25% 2.0x 25% 21 51 2.1s
Deepbreath 20 8 12 25% 2.0x 25% 21 43 1.7s
Flutterfire 20 8 12 17% 1.7x 39% 21 31 1.3s
Killstream 20 8 12 39% 2.3x 17% 21 31 1.3s
Ramflare 20 8 12 17% 1.7x 39% 21 43 1.7s
Slap 20 8 12 25% 2.0x 25% 21 31 1.3s
Slapneedle 20 8 12 32% 2.1x 21% 21 31 1.3s
Sparkfire 20 8 12 21% 1.9x 32% 21 43 1.7s
Splat 20 8 12 39% 2.3x 17% 21 43 1.7s
Stitch 20 8 12 32% 2.1x 21% 21 51 2.1s
Swiftfire 20 8 12 21% 1.9x 32% 21 31 1.3s
Thunderdrum 20 8 12 21% 1.9x 32% 21 51 2.1s
Zip 20 8 12 25% 2.0x 25% 21 23 0.9s
Zipfire 20 8 12 21% 1.9x 32% 21 23 0.9s
Zipneedle 20 8 12 32% 2.1x 21% 21 23 0.9s
Arcroid 20 8 12 28% 2.0x 28% 21 37 2.1s
Macro Arcroid 20 8 12 25% 2.0x 25% 21 113 3.1s
Macro Thymoid 20 8 12 28% 2.0x 28% 21 85 2.9s
Thymoid 20 8 12 25% 2.0x 25% 21 49 2.3s

Loader Damage Puncture Radiation Crit. Chance Crit. Mult. Status Beam Range Magazine Size Reload Time
Bashrack 18 7 11 32% 2.1x 21% 29 43 1.7s
Bellows 18 7 11 25% 2.0x 25% 29 51 2.1s
Deepbreath 18 7 11 25% 2.0x 25% 29 43 1.7s
Flutterfire 18 7 11 17% 1.7x 39% 29 31 1.3s
Killstream 18 7 11 39% 2.3x 17% 29 31 1.3s
Ramflare 18 7 11 17% 1.7x 39% 29 43 1.7s
Slap 18 7 11 25% 2.0x 25% 29 31 1.3s
Slapneedle 18 7 11 32% 2.1x 21% 29 31 1.3s
Sparkfire 18 7 11 21% 1.9x 32% 29 43 1.7s
Splat 18 7 11 39% 2.3x 17% 29 43 1.7s
Stitch 18 7 11 32% 2.1x 21% 29 51 2.1s
Swiftfire 18 7 11 21% 1.9x 32% 29 31 1.3s
Thunderdrum 18 7 11 21% 1.9x 32% 29 51 2.1s
Zip 18 7 11 25% 2.0x 25% 29 23 0.9s
Zipfire 18 7 11 21% 1.9x 32% 29 23 0.9s
Zipneedle 18 7 11 32% 2.1x 21% 29 23 0.9s
Arcroid 18 7 11 28% 2.0x 28% 29 37 2.1s
Macro Arcroid 18 7 11 25% 2.0x 25% 29 113 3.1s
Macro Thymoid 18 7 11 28% 2.0x 28% 29 85 2.9s
Thymoid 18 7 11 25% 2.0x 25% 29 49 2.3s

Grip Damage Puncture Radiation Beam Range
Gibber 16 6 10 40
Ramble 17 6.5 10.5 37
Lovetap 19 7.5 11.5 24
Haymaker 20 8 12 21
Ulnaris 18 7 11 29

Loader Crit. Chance Crit. Mult. Status Magazine Size Reload Time
Bashrack 32% 2.1x 21% 43 1.7s
Bellows 25% 2.0x 25% 51 2.1s
Deepbreath 25% 2.0x 25% 43 1.7s
Flutterfire 17% 1.7x 39% 31 1.3s
Killstream 39% 2.3x 17% 31 1.3s
Ramflare 17% 1.7x 39% 43 1.7s
Slap 25% 2.0x 25% 31 1.3s
Slapneedle 32% 2.1x 21% 31 1.3s
Sparkfire 21% 1.9x 32% 43 1.7s
Splat 39% 2.3x 17% 43 1.7s
Stitch 32% 2.1x 21% 51 2.1s
Swiftfire 21% 1.9x 32% 31 1.3s
Thunderdrum 21% 1.9x 32% 51 2.1s
Zip 25% 2.0x 25% 23 0.9s
Zipfire 21% 1.9x 32% 23 0.9s
Zipneedle 32% 2.1x 21% 23 0.9s
Arcroid 28% 2.0x 28% 37 2.1s
Macro Arcroid 25% 2.0x 25% 113 3.1s
Macro Thymoid 28% 2.0x 28% 85 2.9s
Thymoid 25% 2.0x 25% 49 2.3s

Primary[]

Grip Loader Damage Radiation Crit. Chance Crit. Mult. Status Beam Range Magazine Size Reload Time
Brash Bashrack 29 29 32% 2.1x 21% 30 43 1.7s
Brash Bellows 29 29 25% 2.0x 25% 30 51 2.1s
Brash Deepbreath 29 29 25% 2.0x 25% 30 43 1.7s
Brash Flutterfire 29 29 17% 1.7x 39% 30 31 1.3s
Brash Killstream 29 29 39% 2.3x 17% 30 31 1.3s
Brash Ramflare 29 29 17% 1.7x 39% 30 43 1.7s
Brash Slap 29 29 25% 2.0x 25% 30 31 1.3s
Brash Slapneedle 29 29 32% 2.1x 21% 30 31 1.3s
Brash Sparkfire 29 29 21% 1.9x 32% 30 43 1.7s
Brash Splat 29 29 39% 2.3x 17% 30 43 1.7s
Brash Stitch 29 29 32% 2.1x 21% 30 51 2.1s
Brash Swiftfire 29 29 21% 1.9x 32% 30 31 1.3s
Brash Thunderdrum 29 29 21% 1.9x 32% 30 51 2.1s
Brash Zip 29 29 25% 2.0x 25% 30 23 0.9s
Brash Zipfire 29 29 21% 1.9x 32% 30 23 0.9s
Brash Zipneedle 29 29 32% 2.1x 21% 30 23 0.9s
Brash Arcroid 29 29 28% 2.0x 28% 30 37 2.1s
Brash Macro Arcroid 29 29 25% 2.0x 25% 30 113 3.1s
Brash Macro Thymoid 29 29 28% 2.0x 28% 30 85 2.9s
Brash Thymoid 29 29 25% 2.0x 25% 30 49 2.3s
Shrewd Bashrack 31 31 32% 2.1x 21% 26 43 1.7s
Shrewd Bellows 31 31 25% 2.0x 25% 26 51 2.1s
Shrewd Deepbreath 31 31 25% 2.0x 25% 26 43 1.7s
Shrewd Flutterfire 31 31 17% 1.7x 39% 26 31 1.3s
Shrewd Killstream 31 31 39% 2.3x 17% 26 31 1.3s
Shrewd Ramflare 31 31 17% 1.7x 39% 26 43 1.7s
Shrewd Slap 31 31 25% 2.0x 25% 26 31 1.3s
Shrewd Slapneedle 31 31 32% 2.1x 21% 26 31 1.3s
Shrewd Sparkfire 31 31 21% 1.9x 32% 26 43 1.7s
Shrewd Splat 31 31 39% 2.3x 17% 26 43 1.7s
Shrewd Stitch 31 31 32% 2.1x 21% 26 51 2.1s
Shrewd Swiftfire 31 31 21% 1.9x 32% 26 31 1.3s
Shrewd Thunderdrum 31 31 21% 1.9x 32% 26 51 2.1s
Shrewd Zip 31 31 25% 2.0x 25% 26 23 0.9s
Shrewd Zipfire 31 31 21% 1.9x 32% 26 23 0.9s
Shrewd Zipneedle 31 31 32% 2.1x 21% 26 23 0.9s
Shrewd Arcroid 31 31 28% 2.0x 28% 26 37 2.1s
Shrewd Macro Arcroid 31 31 25% 2.0x 25% 26 113 3.1s
Shrewd Macro Thymoid 31 31 28% 2.0x 28% 26 85 2.9s
Shrewd Thymoid 31 31 25% 2.0x 25% 26 49 2.3s
Steadyslam Bashrack 35 35 32% 2.1x 21% 20 43 1.7s
Steadyslam Bellows 35 35 25% 2.0x 25% 20 51 2.1s
Steadyslam Deepbreath 35 35 25% 2.0x 25% 20 43 1.7s
Steadyslam Flutterfire 35 35 17% 1.7x 39% 20 31 1.3s
Steadyslam Killstream 35 35 39% 2.3x 17% 20 31 1.3s
Steadyslam Ramflare 35 35 17% 1.7x 39% 20 43 1.7s
Steadyslam Slap 35 35 25% 2.0x 25% 20 31 1.3s
Steadyslam Slapneedle 35 35 32% 2.1x 21% 20 31 1.3s
Steadyslam Sparkfire 35 35 21% 1.9x 32% 20 43 1.7s
Steadyslam Splat 35 35 39% 2.3x 17% 20 43 1.7s
Steadyslam Stitch 35 35 32% 2.1x 21% 20 51 2.1s
Steadyslam Swiftfire 35 35 21% 1.9x 32% 20 31 1.3s
Steadyslam Thunderdrum 35 35 21% 1.9x 32% 20 51 2.1s
Steadyslam Zip 35 35 25% 2.0x 25% 20 23 0.9s
Steadyslam Zipfire 35 35 21% 1.9x 32% 20 23 0.9s
Steadyslam Zipneedle 35 35 32% 2.1x 21% 20 23 0.9s
Steadyslam Arcroid 35 35 28% 2.0x 28% 20 37 2.1s
Steadyslam Macro Arcroid 35 35 25% 2.0x 25% 20 113 3.1s
Steadyslam Macro Thymoid 35 35 28% 2.0x 28% 20 85 2.9s
Steadyslam Thymoid 35 35 25% 2.0x 25% 20 49 2.3s
Tremor Bashrack 37 37 32% 2.1x 21% 16 43 1.7s
Tremor Bellows 37 37 25% 2.0x 25% 16 51 2.1s
Tremor Deepbreath 37 37 25% 2.0x 25% 16 43 1.7s
Tremor Flutterfire 37 37 17% 1.7x 39% 16 31 1.3s
Tremor Killstream 37 37 39% 2.3x 17% 16 31 1.3s
Tremor Ramflare 37 37 17% 1.7x 39% 16 43 1.7s
Tremor Slap 37 37 25% 2.0x 25% 16 31 1.3s
Tremor Slapneedle 37 37 32% 2.1x 21% 16 31 1.3s
Tremor Sparkfire 37 37 21% 1.9x 32% 16 43 1.7s
Tremor Splat 37 37 39% 2.3x 17% 16 43 1.7s
Tremor Stitch 37 37 32% 2.1x 21% 16 51 2.1s
Tremor Swiftfire 37 37 21% 1.9x 32% 16 31 1.3s
Tremor Thunderdrum 37 37 21% 1.9x 32% 16 51 2.1s
Tremor Zip 37 37 25% 2.0x 25% 16 23 0.9s
Tremor Zipfire 37 37 21% 1.9x 32% 16 23 0.9s
Tremor Zipneedle 37 37 32% 2.1x 21% 16 23 0.9s
Tremor Arcroid 37 37 28% 2.0x 28% 16 37 2.1s
Tremor Macro Arcroid 37 37 25% 2.0x 25% 16 113 3.1s
Tremor Macro Thymoid 37 37 28% 2.0x 28% 16 85 2.9s
Tremor Thymoid 37 37 25% 2.0x 25% 16 49 2.3s
Palmaris Bashrack 30 30 32% 2.1x 21% 28 43 1.7s
Palmaris Bellows 30 30 25% 2.0x 25% 28 51 2.1s
Palmaris Deepbreath 30 30 25% 2.0x 25% 28 43 1.7s
Palmaris Flutterfire 30 30 17% 1.7x 39% 28 31 1.3s
Palmaris Killstream 30 30 39% 2.3x 17% 28 31 1.3s
Palmaris Ramflare 30 30 17% 1.7x 39% 28 43 1.7s
Palmaris Slap 30 30 25% 2.0x 25% 28 31 1.3s
Palmaris Slapneedle 30 30 32% 2.1x 21% 28 31 1.3s
Palmaris Sparkfire 30 30 21% 1.9x 32% 28 43 1.7s
Palmaris Splat 30 30 39% 2.3x 17% 28 43 1.7s
Palmaris Stitch 30 30 32% 2.1x 21% 28 51 2.1s
Palmaris Swiftfire 30 30 21% 1.9x 32% 28 31 1.3s
Palmaris Thunderdrum 30 30 21% 1.9x 32% 28 51 2.1s
Palmaris Zip 30 30 25% 2.0x 25% 28 23 0.9s
Palmaris Zipfire 30 30 21% 1.9x 32% 28 23 0.9s
Palmaris Zipneedle 30 30 32% 2.1x 21% 28 23 0.9s
Palmaris Arcroid 30 30 28% 2.0x 28% 28 37 2.1s
Palmaris Macro Arcroid 30 30 25% 2.0x 25% 28 113 3.1s
Palmaris Macro Thymoid 30 30 28% 2.0x 28% 28 85 2.9s
Palmaris Thymoid 30 30 25% 2.0x 25% 28 49 2.3s

Loader Damage Radiation Crit. Chance Crit. Mult. Status Beam Range Magazine Size Reload Time
Bashrack 29 29 32% 2.1x 21% 30 43 1.7s
Bellows 29 29 25% 2.0x 25% 30 51 2.1s
Deepbreath 29 29 25% 2.0x 25% 30 43 1.7s
Flutterfire 29 29 17% 1.7x 39% 30 31 1.3s
Killstream 29 29 39% 2.3x 17% 30 31 1.3s
Ramflare 29 29 17% 1.7x 39% 30 43 1.7s
Slap 29 29 25% 2.0x 25% 30 31 1.3s
Slapneedle 29 29 32% 2.1x 21% 30 31 1.3s
Sparkfire 29 29 21% 1.9x 32% 30 43 1.7s
Splat 29 29 39% 2.3x 17% 30 43 1.7s
Stitch 29 29 32% 2.1x 21% 30 51 2.1s
Swiftfire 29 29 21% 1.9x 32% 30 31 1.3s
Thunderdrum 29 29 21% 1.9x 32% 30 51 2.1s
Zip 29 29 25% 2.0x 25% 30 23 0.9s
Zipfire 29 29 21% 1.9x 32% 30 23 0.9s
Zipneedle 29 29 32% 2.1x 21% 30 23 0.9s
Arcroid 29 29 28% 2.0x 28% 30 37 2.1s
Macro Arcroid 29 29 25% 2.0x 25% 30 113 3.1s
Macro Thymoid 29 29 28% 2.0x 28% 30 85 2.9s
Thymoid 29 29 25% 2.0x 25% 30 49 2.3s

Loader Damage Radiation Crit. Chance Crit. Mult. Status Beam Range Magazine Size Reload Time
Bashrack 31 31 32% 2.1x 21% 26 43 1.7s
Bellows 31 31 25% 2.0x 25% 26 51 2.1s
Deepbreath 31 31 25% 2.0x 25% 26 43 1.7s
Flutterfire 31 31 17% 1.7x 39% 26 31 1.3s
Killstream 31 31 39% 2.3x 17% 26 31 1.3s
Ramflare 31 31 17% 1.7x 39% 26 43 1.7s
Slap 31 31 25% 2.0x 25% 26 31 1.3s
Slapneedle 31 31 32% 2.1x 21% 26 31 1.3s
Sparkfire 31 31 21% 1.9x 32% 26 43 1.7s
Splat 31 31 39% 2.3x 17% 26 43 1.7s
Stitch 31 31 32% 2.1x 21% 26 51 2.1s
Swiftfire 31 31 21% 1.9x 32% 26 31 1.3s
Thunderdrum 31 31 21% 1.9x 32% 26 51 2.1s
Zip 31 31 25% 2.0x 25% 26 23 0.9s
Zipfire 31 31 21% 1.9x 32% 26 23 0.9s
Zipneedle 31 31 32% 2.1x 21% 26 23 0.9s
Arcroid 31 31 28% 2.0x 28% 26 37 2.1s
Macro Arcroid 31 31 25% 2.0x 25% 26 113 3.1s
Macro Thymoid 31 31 28% 2.0x 28% 26 85 2.9s
Thymoid 31 31 25% 2.0x 25% 26 49 2.3s

Loader Damage Radiation Crit. Chance Crit. Mult. Status Beam Range Magazine Size Reload Time
Bashrack 35 35 32% 2.1x 21% 20 43 1.7s
Bellows 35 35 25% 2.0x 25% 20 51 2.1s
Deepbreath 35 35 25% 2.0x 25% 20 43 1.7s
Flutterfire 35 35 17% 1.7x 39% 20 31 1.3s
Killstream 35 35 39% 2.3x 17% 20 31 1.3s
Ramflare 35 35 17% 1.7x 39% 20 43 1.7s
Slap 35 35 25% 2.0x 25% 20 31 1.3s
Slapneedle 35 35 32% 2.1x 21% 20 31 1.3s
Sparkfire 35 35 21% 1.9x 32% 20 43 1.7s
Splat 35 35 39% 2.3x 17% 20 43 1.7s
Stitch 35 35 32% 2.1x 21% 20 51 2.1s
Swiftfire 35 35 21% 1.9x 32% 20 31 1.3s
Thunderdrum 35 35 21% 1.9x 32% 20 51 2.1s
Zip 35 35 25% 2.0x 25% 20 23 0.9s
Zipfire 35 35 21% 1.9x 32% 20 23 0.9s
Zipneedle 35 35 32% 2.1x 21% 20 23 0.9s
Arcroid 35 35 28% 2.0x 28% 20 37 2.1s
Macro Arcroid 35 35 25% 2.0x 25% 20 113 3.1s
Macro Thymoid 35 35 28% 2.0x 28% 20 85 2.9s
Thymoid 35 35 25% 2.0x 25% 20 49 2.3s

Loader Damage Radiation Crit. Chance Crit. Mult. Status Beam Range Magazine Size Reload Time
Bashrack 37 37 32% 2.1x 21% 16 43 1.7s
Bellows 37 37 25% 2.0x 25% 16 51 2.1s
Deepbreath 37 37 25% 2.0x 25% 16 43 1.7s
Flutterfire 37 37 17% 1.7x 39% 16 31 1.3s
Killstream 37 37 39% 2.3x 17% 16 31 1.3s
Ramflare 37 37 17% 1.7x 39% 16 43 1.7s
Slap 37 37 25% 2.0x 25% 16 31 1.3s
Slapneedle 37 37 32% 2.1x 21% 16 31 1.3s
Sparkfire 37 37 21% 1.9x 32% 16 43 1.7s
Splat 37 37 39% 2.3x 17% 16 43 1.7s
Stitch 37 37 32% 2.1x 21% 16 51 2.1s
Swiftfire 37 37 21% 1.9x 32% 16 31 1.3s
Thunderdrum 37 37 21% 1.9x 32% 16 51 2.1s
Zip 37 37 25% 2.0x 25% 16 23 0.9s
Zipfire 37 37 21% 1.9x 32% 16 23 0.9s
Zipneedle 37 37 32% 2.1x 21% 16 23 0.9s
Arcroid 37 37 28% 2.0x 28% 16 37 2.1s
Macro Arcroid 37 37 25% 2.0x 25% 16 113 3.1s
Macro Thymoid 37 37 28% 2.0x 28% 16 85 2.9s
Thymoid 37 37 25% 2.0x 25% 16 49 2.3s

Loader Damage Radiation Crit. Chance Crit. Mult. Status Beam Range Magazine Size Reload Time
Bashrack 30 30 32% 2.1x 21% 28 43 1.7s
Bellows 30 30 25% 2.0x 25% 28 51 2.1s
Deepbreath 30 30 25% 2.0x 25% 28 43 1.7s
Flutterfire 30 30 17% 1.7x 39% 28 31 1.3s
Killstream 30 30 39% 2.3x 17% 28 31 1.3s
Ramflare 30 30 17% 1.7x 39% 28 43 1.7s
Slap 30 30 25% 2.0x 25% 28 31 1.3s
Slapneedle 30 30 32% 2.1x 21% 28 31 1.3s
Sparkfire 30 30 21% 1.9x 32% 28 43 1.7s
Splat 30 30 39% 2.3x 17% 28 43 1.7s
Stitch 30 30 32% 2.1x 21% 28 51 2.1s
Swiftfire 30 30 21% 1.9x 32% 28 31 1.3s
Thunderdrum 30 30 21% 1.9x 32% 28 51 2.1s
Zip 30 30 25% 2.0x 25% 28 23 0.9s
Zipfire 30 30 21% 1.9x 32% 28 23 0.9s
Zipneedle 30 30 32% 2.1x 21% 28 23 0.9s
Arcroid 30 30 28% 2.0x 28% 28 37 2.1s
Macro Arcroid 30 30 25% 2.0x 25% 28 113 3.1s
Macro Thymoid 30 30 28% 2.0x 28% 28 85 2.9s
Thymoid 30 30 25% 2.0x 25% 28 49 2.3s

Grip Damage Radiation Beam Range
Brash 29 29 30
Shrewd 31 31 26
Steadyslam 35 35 20
Tremor 37 37 16
Palmaris 30 30 28

Loader Crit. Chance Crit. Mult. Status Magazine Size Reload Time
Bashrack 32% 2.1x 21% 43 1.7s
Bellows 25% 2.0x 25% 51 2.1s
Deepbreath 25% 2.0x 25% 43 1.7s
Flutterfire 17% 1.7x 39% 31 1.3s
Killstream 39% 2.3x 17% 31 1.3s
Ramflare 17% 1.7x 39% 43 1.7s
Slap 25% 2.0x 25% 31 1.3s
Slapneedle 32% 2.1x 21% 31 1.3s
Sparkfire 21% 1.9x 32% 43 1.7s
Splat 39% 2.3x 17% 43 1.7s
Stitch 32% 2.1x 21% 51 2.1s
Swiftfire 21% 1.9x 32% 31 1.3s
Thunderdrum 21% 1.9x 32% 51 2.1s
Zip 25% 2.0x 25% 23 0.9s
Zipfire 21% 1.9x 32% 23 0.9s
Zipneedle 32% 2.1x 21% 23 0.9s
Arcroid 28% 2.0x 28% 37 2.1s
Macro Arcroid 25% 2.0x 25% 113 3.1s
Macro Thymoid 28% 2.0x 28% 85 2.9s
Thymoid 25% 2.0x 25% 49 2.3s

Notes[]

Primary[]

  • Has a disposition of ●●●○○ (1.0). [1]
  • Uses Rifle mods.
  • The zone of impact or maximum beam range creates a spherical area of effect of 3 meters, dealing the weapon's full damage.
    • Punch through affects the location of the weapon's area of effect. The weapon's area of effect is applied at the final point of contact rather than whenever an enemy is struck.
    • The area of effect radius can be increased with Firestorm12?cb=20190608095452 Firestorm (Primed Firestorm12?cb=20190608095452 Primed).
  • Similarly to the Vermisplicer, the Grip chosen with the Gaze affects the range of the beam, and not the fire rate. Grips with higher damage output will reduce the range of the beam, while grips with lower damage will increase it.
    • When paired with the Tremor grip, the range of the beam is 16 m.
    • When paired with the Steadyslam grip, the range of the beam is 20 m.
    • When paired with the Shrewd grip, the range of the beam is 26 m.
    • When paired with the Palmaris grip, the range of the beam is 28 m.
    • When paired with the Brash grip, the range of the beam is 30 m.
  • The range of the main beam can be increased with Sinister Reach12?cb=20190608095452 Sinister Reach.

Secondary[]

  • Has a disposition of ●●●○○ (0.9).
  • The beam will chain to the closest living enemy with 5m on contact with an enemy. From there it will chain again, up to a maximum of 2 chains in total. A chain will do 0.2n times the main beams damage, where n is the chain number.
  • Similarly to the Vermisplicer, the Grip chosen with the Gaze affects the range of the beam, and not the fire rate. Grips with higher damage output will reduce the range of the beam, while grips with lower damage will increase it.
    • When paired with the Haymaker grip, the range of the beam is 22 m.
    • When paired with the Lovetap grip, the range of the beam is 25 m.
    • When paired with the Ulnaris grip, the range of the beam is 30 m.
    • When paired with the Ramble grip, the range of the beam is 38 m.
    • When paired with the Gibber grip, the range of the beam is 41 m.
  • The range of the main beam can be increased with Ruinous Extension12?cb=20190608095452 Ruinous Extension.
    • However, it has no effect on the chain beam.

Tips[]

  • When continuously striking a surface or an enemy, the beam generates an excessive amount of particle effects, making it very difficult to discern where the beam is hitting, counterintuitive to the weapon's pinpoint accuracy.
    • To increase visibility, it is is advised to go into the game's options, and set the "GPU Particles" display setting to Medium, Low, or Disabled.
    • Changing the energy color of the weapon to a dark color, or black can also help.
  • Heavy Caliber12?cb=20190608095452 Heavy Caliber/Magnum Force12?cb=20190608095452 Magnum Force's accuracy penalty are minimal on this weapon.

Patch History[]

Hotfix 29.5.6 (2020-12-01)

  • Fixed force feedback not working properly with beam Kitguns.

Hotfix 28.0.5 (2020-06-17)

Primary Kitgun changes

Below are balance changes that affect Primary Kitguns only based on feedback.

Gaze
  • Range increased from 18m to 30m with Brash Grip.
  • Range increased from 15m to 26m with Shrewd Grip.
  • Range increased from 12m to 20 with Steadyslam Grip.
  • Range increased from 9m to 16 with Tremor Grip.

Hotfix 27.0.7 (2019-12-20)

  • Fixed Kitguns with the 'Gaze' Chamber type and Pax Charge Arcane not recharging correctly.

Update 25.0 (2019-05-22)

  • The Gaze Kitgun Chamber now chains to up to two targets within 5m.