But don't worry, the admin and editor team are aware of them and they will be resolved over the next few days as our Weapons Module goes through a much needed overhaul.
Sorry for any inconvenience!
FINNER (talk), 05:04, 20 January 2022 (UTC)

Free feel to use Internet Archive https://archive.org/ for an archived version of a page. Official drop tables are still available on https://www.warframe.com/droptables



Garuda's Talons are GarudaIcon272.png Garuda's signature Claws inflicting high DmgSlashSmall64.png Slash damage, with very high status chance. Garuda defaults to them when no other melee weapon is equipped. In most respects they are a normal weapon and not an Exalted Weapon, but they do share some characteristics with the latter.


This weapon deals primarily DmgSlashSmall64.png Slash damage.


  • Highest base damage of all claws
  • High critical chance.
  • Highest status chance of all claws.
  • Largest melee attack range of all claws.
  • Innate Madurai Pol.svg and Naramon Pol.svg polarity.



  • As the user technically does not have a melee weapon equipped, Garuda's Talons cannot be used in missions requiring a melee weapon, such as Melee Only Sorties.
    • As the talons still count as merely a weapon, not a Warframe’s ability like the Exalted Weapons, they can't be used in any other weapon-restricted Sorties either.
    • This manifests via her talons not appearing in-game during such sorties.
  • If a Nightwave act requires only a ranged weapon equipped, be it primary or secondary, Garuda can use her talons to finish off enemies in melee and still complete the challenge.
    • If another act does require a melee-only setup, she still has to equip another melee weapon.
  • Similarly to Exalted Weapons, this weapon:
    • can gain rank but don't contribute to Mastery Rank.
    • can damage enemies inside Rift Plane.
    • does not affect equipped weapon affinity.
    • does not receive Riven Mods.
    • adds kill and assist stats to its Warframe owner (Garuda in this case), as it does not have its own Codex entry.
  • Unlike other Exalted Weapons, this weapon:


  • Unlike other claw weapons, Garuda's Talons are prehensile, as shown during her idle animations.

Patch History[]

Update 29.5 (2020-11-19)

  • Fixed Gladiator Mods (Vice, Might, Rush) not stacking or applying the increased set bonus to Critical Chance per combo multiplier when they are applied to Garuda's Talons (only applies when Talons are the single equipped Melee).
  • Fixed Blood Rush and Weeping Wounds not applying to Garuda's Talons (only applies when Talons are the single equipped Melee).
  • Fixed the Carnis, Jugulus, and Saxum Mod Sets not being equippable on Exalted Melee.

Hotfix 29.1.1 (2020-09-18)

  • Fixes towards Exalted weapons not being equipped when viewed via Look Link or Mod Link.

Hotfix (2020-09-10)

  • Fixed Garuda’s Talons not being visible on the End of Mission screen.

Update 28.0 (2020-06-11)

  • Damage increased from 180 to 248.
  • Status Chance increased from 30 to 36%.
  • Critical Chance increased from 10 to 20%.
  • Slight reduction to Elemental FX on Garuda’s Talons.
  • (Undocumented) Slam Attack increased from 540 to 744.

Hotfix 27.4.3 (2020-05-05)

  • Stance Forma is now eligible to be installed on Garuda’s Talons due to the Talons using standard Stance Mods instead of an Exalted Stance.

Hotfix 27.3.13 (2020-04-14)

  • Fixed a script error related to Garuda’s Talons.

Update 26.0 (2019-10-31)

  • Damage increased from 72 to 180.
  • Range increased from 1 to 2.2.
  • Slide Attack increased from 216 to 540.
  • Slam Attack increased from 72 to 540.
  • Parry Angle set to 60.

Update 24.4 (2019-03-08)

  • Dispatch Overdrive now applies to Garuda’s Talons when equipped.

Update 24.0 (2018-11-08)

  • Introduced.

Last updated: Update 29.5 (2020-11-19)

See Also[]