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WARFRAME Wiki

Galvanized Acceleration is the Galvanized variant of  Fatal Acceleration, increasing Projectile Speed/Beam Length and increases the effective range of shotguns before Damage Falloff takes effect. Kills grant a buff that further increases projectile speed/beam length for 10 seconds and stacks up to 2 times.

Stats[]

Rank Projectile Speed/Beam Length Additional Projectile Speed/Beam Length On Kill Max Bonus Cost
0 +2.7% +2.7% +8.1% 2
1 +5.5% +5.5% +16.5% 3
2 +8.2% +8.2% +24.6% 4
3 +10.9% +10.9% +32.7% 5
4 +13.6% +13.6% +40.8% 6
5 +16.4% +16.4% +49.2% 7
6 +19.1% +19.1% +57.3% 8
7 +21.8% +21.8% +65.4% 9
8 +24.5% +24.5% +73.5% 10
9 +27.3% +27.3% +81.9% 11
10 +30% +30% +90% 12

Acquisition[]

This mod can be bought from the Arbitrations vendor in the  Arbiters of Hexis room in Relays for 20  Vitus Essence.

Notes[]

  • When the buff times out, one stack is lost and the buff duration resets.
  • Only kills from a weapon equipped with this mod will give stacks, and only the weapon equipped with this mod will benefit from the buff. If equipped on both a normal weapon and an Exalted Weapon, it will affect both weapons.
  • Kills from status procs from a weapon equipped with this mod will give stacks.
  •  Sinister Reach will not be affected by this mod as it gives a flat beam length increase after percent bonuses.

Trivia[]

  • Currently, there are no Galvanized counterparts of this mod for primary rifle/primary beam weapons, nor secondary/secondary beam weapons (there are no Galvanized variants of  Terminal Velocity,  Sinister Reach,  Lethal Momentum and  Ruinous Extension).
    • Similarly, while primary rifles and secondaries have access to  Galvanized Scope and  Galvanized Crosshairs, both of which are Galvanized variants of  Argon Scope and  Hydraulic Crosshairs, primary shotguns do not have a Galvanized variant of  Laser Sight, which functions identically to the two mods mentioned (but grants a slightly lower critical chance bonus). It is unknown why Laser Sight, while also being a mod that dropped from the Acolyte Torment in the past, did not receive this treatment.
  • Interestingly, this mod combines the effects of two mods, namely  Fatal Acceleration and  Sinister Reach into one, granting bonus projectile speed and beam length, whereas the former (the mod that Galvanized Acceleration is based on) offers only bonus projectile speed.
    • This may be because the developers did not want to create an extra Galvanized range mod for beam shotguns (like the  Phantasma) and thus simply combined both effects into one mod.
      • Galvanized mods were released in batches of 3 for each weapon type they were made for (primary rifles, primary shotguns and secondaries), and since the other two slots for Galvanized shotgun mods were taken up by  Galvanized Savvy and  Galvanized Hell, it is possible the developers decided to combine the two shotgun mods mentioned into one, to avoid making an extra Galvanized mod for primary shotguns.

Patch History[]

Update 30.5 (2021-07-06)

  • Introduced.