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Gale Kick is an Exilus mod that makes Jump Kicks deal a percentage of the equipped melee weapon's damage as DmgImpactSmall64 Impact damage. If the target dies from the kick, nearby enemies will be knocked down.

Stats[]

Rank Damage Conversion Cost
0 +25% 4
1 +50% 5
2 +75% 6
3 +100% 7

Drop Locations[]

Mission Drop Tables

Mission Type Source Rotations
or
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes
The Circuit Tier 4 The Circuit (Normal) A 1.49% 1 0.0149

Accessed through Duviri's The Circuit gamemode

The Circuit Tier 6 The Circuit (Normal) A 1.03% 1 0.0103

Accessed through Duviri's The Circuit gamemode

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]
Amalgam Arca Heqet 4% 25% 1% 100 1 0.01
Amalgam Arca Kucumatz 4% 25% 1% 100 1 0.01
Amalgam Cinder Machinist 4% 25% 1% 100 1 0.01
Amalgam Phase MOA 4% 25% 1% 100 1 0.01
Amalgam Swarm Satyr 4% 25% 1% 100 1 0.01

Sourced from official drop table repository.

Notes[]

Trivia[]

  • Kills done in this way are not tallied as kills (melee or otherwise) in the stats screen at the end of a mission, allowing solo players to complete a Jump Kick-only Exterminate mission with zero kills.

Media[]


Patch History[]

Hotfix 25.0.7 (2019-05-30)

  • Fixed the Gale Kick Mod not affecting jump kick Damage.

Hotfix 25.0.4 (2019-05-28)

  • Fixed Kavat's Grace, Gale Kick, Anti-Grav Array, and Odomedic not actually dropping from Amalgam enemies.

Update 25.0 (2019-05-22)

  • Introduced
  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)
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