WARFRAME Wiki
Advertisement
WARFRAME Wiki

Please update to Weapon Infobox U11 or contact an Admin

Galatine
Galatine o
Statistics
Mastery Level 3
Weapon Type Melee
Damage Type Blade
Damage 35.0
Crit Chance 5.0%
Crit Damage 150.0%
Attack Rate 1.4 atks/sec
Charge Dmg Type Serrated Blade
Charge Dmg 400.0
Charge Time 1.2 sec/charge
Cleave Time 1.2 units/units
Charge Crit Chance 25.0%
Charge Crit Dmg 200.0%
Jump Dmg Type Blade
Jump Dmg 80.0
Jump Crit Chance 5.0%
Jump Crit Dmg 150.0%
Slam Dmg Type Knockdown
Slam dmg 25.0
Slam Radius 5.0 meters
Slide Dmg Type Blade
Slide Dmg 100.0
Slide Crit Chance 5.0%
Slide Crit Dmg 150.0%
Finisher Damage 200.0
Max Targets 5.0
Cleave Radius 0.2 meters
Conclave Rating 1
Polarities Template:Barpol


With massive charged power and the ability to hit up to five foes in a single swing, the Galantine sword is the heavy artillery of melee weapons.
—In-game Description.

The Galatine is a heavy, long, two-handed sword. It was added in Update 10.2.0.

This weapon can be sold for Template:Credits 5,000.

Characteristics

Advantages

  • Highest charge damage of all melee weapons.
  • Fast swing time/attack rate (has the highest heavy melee base-speed modifier, but actually is not the fastest).
  • 3x damage to Infested walkers, 1.5x damage to crawlers.
  • Can hit multiple enemies per swing. (Up to 5)
  • Has momentum (has a chance to resist stagger while swinging).
  • Template:Barpol polarity slot.
  • Average slide damage; equal to the Orthos Prime.
  • Large AoE radius with knockdown on jump attack.
  • 2nd,3rd and 5th (behind you) swings slam the ground doing a large AoE effect.
  • Has a decent stagger chance-can stunlock some enemies on normal attacks.
  • High Crit Chance and Crit Damage.

Disadvantages

  • Very slow charge time (longest of all melee weapons) during which you are not immune to stagger or knockdown.
  • Normal attacks do not ignore armor.
  • Has the lowest base damage on normal attacks compared to other heavy melee weapons.
  • After knockdown, enemies cannot be hit by the finisher unless you are standing directly on top of them (Counter by sliding)

Acquisition

The Galatine can be purchased for Template:Platinum 175 and the blueprint for Template:Credits 25,000.

Manufacturing Requirements
Resources Quantity
Template:Gallium 4
Template:Salvage 750
Template:Rubedo 500
Template:Alloy Plate 200
Template:Credits Text 30,000
Build Time 12 hours
Rush Build Template:Platinum 30

Weapon Loadouts

Main article: Category:Galatine_Build

See the user build section for builds using this weapon.

Notes

  • Highest charge damage out of all melee weapons at the moment, and can be increased with Rending Strike and Killing Blow for a total of 1,240 charge damage. Faction damage mods can increase this to 1612 charge damage. These still do not include any additional elemental damage applied and resistances to each, and critical damage.
    • With the mod Corrupt Charge available, one can even reach Galatine with a charge damage of 1,640 (not including faction mods).
  • 2nd and 3rd normal attack strike in the combo slams the ground and inflicts AoE damage. The 5th also hits the ground behind you, to the right. This can be used to stunlock certain enemies such as Infested Chargers or simply add elemental procs such as ice or fire, similar to the Fragor.
  • Fury increases the swing portion speed of the charge attack (charge attacks consists 2 two 'parts', the charge and the swing). As such, should be considered in charge damage builds. Fury also speeds up the ground finisher move on downed enemies.
  • Charging this weapon will make your body glow with your energy color 2 times before the blade is released (other melee weapon will make your body glow once). If released before the second glow, Galatine will only do a normal attack.
  • Charge attack actually can hit twice, once up towards the top right of the reticule, and the final swinging action, and if used correctly, will allow you to hit the same enemy twice in one charge.
  • Shares attacking animations with the Gram, the Scindo and the Fragor
  • Highly Recommended to use a warframe that has the ability to stealth (eg.Loki),due to the long charge time and the possibility to get interrupted easily and the extra damage output dealt to enemies.Also,a Shade with Ghost equipped,can be quite convenient aswell.

Trivia

  • In the Arthurian Legends, 'Galatine' is the name of the sword given to Sir Gawain by the lady of the lake. It is referred to as 'Shadow to Excalibur's light'.
  • It resembles the Power Sword from He-Man. This was acknowledged by DE in the redtext before the update.
  • Upon deploying the hotfix, the redtext feed from DE described the Galatine as "a sword so big your friends might think you're overcompensating for something."

Bugs

  • Some mods may not save after editing. (Relog and they should be saved)
  • Upon selecting the players preference of color, then highlighting your primary, the weapon will appear to have the default color scheme. (UI bug)
  • The icon displayed shows the Galatine with red energy, but the default energy color is the standard Tenno energy blue.
  • Conclave is currently bugged and only counts for 1 point without mods. 

Media

Advertisement