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</gallery>
 
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'''Gaia's Tragedy''' is a ''[[:Category:Stance Mods|stance mod]]'' for Fist type weapons.
 
'''Gaia's Tragedy''' is a ''[[:Category:Stance Mods|stance mod]]'' for Fist type weapons.
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{{StanceWeapons|name=Gaia's Tragedy}}
 
{{StanceWeapons|name=Gaia's Tragedy}}
  +
{{StanceTable|Name=Gaia's Tragedy}}
 
== Combos ==
 
{{StanceCombosV2
 
|no-header = y
 
|type = Fist
 
|move1 = River's Grief
 
|move1combo = {{CI2||Proc|Impact||1|300|Impact||1|200}}&nbsp;&nbsp;{{CI2||Proc|Lifted||1|200|||1|300|Lifted}}&nbsp;{{CI|||400}}{{CI|||400||Knockdown}}
 
|move1em = 3
 
|move2 = Ocean's Contempt
 
|move2combo = {{CI}}{{CI||||2}}{{CI||Proc|200||Impact}}{{CI||||2}}
 
|move2em = 2
 
|move3 = Mountain's Rage
 
|move3combo = {{CI||Slam|200|2|Impact}}&nbsp;{{CI||Slam|250|2|Impact}}&nbsp;{{CI|||400||Knockdown}}
 
|move3em = 2
 
|move4 = Forest's Remorse
 
|move4combo = {{CI2||Proc|Lifted||1|200|||4|100|Lifted}}&nbsp;{{CI|||300}}&nbsp;{{CI||Slam|500}}
 
|move4em = 2
 
|heavy = Three Lessons
 
|slide = Launching Spring
 
|air = One Point
 
|wall = Through Strike
 
|finisher = Roaring Drums
 
}}
 
 
==Notes==
 
*Many of the attacks do bonus {{Icon|Proc|Slash|Text}} damage.
 
**The third and fourth attacks of '''River's Grief''' do '''100%''' bonus {{Icon|Proc|Slash|Text}} damage.
 
**The first and thirdd attacks of '''Ocean's Contempt''' do '''100%''' bonus {{Icon|Proc|Slash|Text}} damage.
 
**The every attack of '''Mountain's Rage''' does '''100%''' bonus {{Icon|Proc|Slash|Text}} damage.
 
**The second attack of '''Forest's Remorse''' does '''100%''' bonus {{Icon|Proc|Slash|Text}} damage.
 
   
 
==Trivia==
 
==Trivia==
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Warframe Stances Gaia's Tragedy thestancespotlight
 
Warframe Stances Gaia's Tragedy thestancespotlight
 
GAIA'S TRAGEDY STANCE - Ultra Fisting Action Update 18.2 Warframe
 
GAIA'S TRAGEDY STANCE - Ultra Fisting Action Update 18.2 Warframe
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Warframe - All Melee 3.0 Combos (Part 1 of 3)
 
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__NOTOC__
 
__NOTOC__
 
[[es:Tragedia de Gaia]]
 
[[es:Tragedia de Gaia]]
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[[fr:Tragédie de Gaïa]]
 
[[Category:Mods]]
 
[[Category:Mods]]
 
[[Category:Rare Mods]]
 
[[Category:Rare Mods]]

Revision as of 23:07, 8 February 2020

Gaia's Tragedy is a stance mod for Fist type weapons.

Can be equipped on:

✓ denotes weapon with matching Stance polarity

Combos

Default Combos of Stance or Weapon (📝 Edit Stance Data)
Combo/Attack Name Attack Multipliers and Forced Procs Avg Dmg Multi/s Length @
1.0 Attack Speed
Animation
Neutral
(While Not Moving)
River's Grief
Default Default
 300%
 200% DmgImpactSmall64
Default Default
 200%
 300% Lifted b
Default Default
 400%
Default Default
 400% Knockdown b
493.2%/s 3.6s GaiasTragedyCombo0
Forward
(While Moving)
Ocean's Contempt
Default Default
 100%
Default Default
 2x 100%
Default Default
 200%
Default Default
 2x 100%
424.2%/s 1.6s GaiasTragedyCombo1
Forward Block
(While Blocking & Moving)
Mountain's Rage
Default Default
 2x 200% DmgImpactSmall64
Slam Default 100%
Default Default
 2x 250%
Slam Default 100%
Default Default
 400% DmgImpactSmall64
565.2%/s 2.3s GaiasTragedyCombo2
Block
(While Blocking)
Forest's Remorse
Default Default
 200%
 3x 100%
 100% Lifted b
Default Default
 300% DmgImpactSmall64
Default Default
 500% Knockdown b
Slam Default 100% DmgImpactSmall64
368.4%/s 3.8s GaiasTragedyCombo3
Heavy
(Heavy Attack)
Three Lessons*
Default Heavy
 500% Knockdown b
Default Heavy
 500% Knockdown b
N / A N / A FistComboHeavy
Slide
(While Sliding)
Launching Spring*
Default Default
360 Default 300% Lifted b
N / A N / A FistComboSlide
Aerial
(While In Air)
One Point*
Default Default
 200%
Default Default
 2x 200%
Default Default
 300% Knockdown b
N / A N / A FistComboAir
Wall
(While Wall Latching)
Through Strike*
Default Default
 300%
N / A N / A FistComboWall
Finisher
(On Knocked Down Enemy)
Roaring Drums*
Default Default
 5x 250%
 100%
N / A N / A FistComboFinisherGround
Slam
(Looking At Ground While In Air)
Slam Attack*
Default Default
Direct Default 300%
Slam Default 100%
N / A N / A FistComboSlam

Default Default Default "Sweep" Attack • 360 Default 360°/Spin Attack • Direct Default Direct Slam Attack • Slam Default Radial Slam Attack • Ranged Default Ranged Attack • Thrust Default "Thrust" Attack

View Full Legend
Key Inputs
Default Default Basic Melee  (PC default LMB or E; XBX, PSN, and NSW default right button)
Default Heavy Heavy Attack (PC default MMB; XBX, PSN, and NSW default left trigger)
Default Block Block  (PC default RMB; XBX, PSN, and NSW default right trigger)
Default Up Forward Movement  (PC default W; XBX, PSN, and NSW default tilt up right thumbstick)
Multipliers and Hits
Default Default
 200%
 Attack does double damage 
Default Default
 2x 100%
 Attack hits twice 
Forced Procs
DmgImpactSmall64 Knockback
DmgPunctureSmall64 Weakened
DmgSlashSmall64 Bleed
DmgBlastSmall64 Inaccuracy
Knockdown b Knockdown
Lifted b Lifted
RollingDroneAvatar Stagger
Ragdoll b Ragdoll
Finisher b Finisher (front, back, or ground) 
DmgImpairSmall64 Impair (PvP only) 
Melee Attack Explanations
  • A "sweep attack" is an arcing melee strike that intends to hit an enemy with the edge of the blade (the length of obround melee hitbox).
  • A "thrust attack" is a melee strike that intends to hit an enemy with the tip of the blade (the rounded edge of obround melee hitbox).
  • A "360/spin attack" is a sliding sweep attack that hits targets around the player (not always in a 360° arc, but is usually above 180°).
  • A "direct slam attack" is a melee strike that hits a single target at the epicenter of a slam attack.
  • A "radial slam attack" is the area-of-effect component of the melee slam attack. Affected by the Seismic Wave mod.
  • A "ranged attack" is any melee attack that launches a ranged projectile or can hit targets beyond melee range.
View Full Legend
  • Average Damage Multiplier per second only applies to single-target DPS calculations.
  • Note that hits marked as "Radial Slam Attack" will not apply at the epicenter of a single target hit so these will not be accounted for in Avg Dmg Multi/s calculations.
  • Combo animation lengths are approximate and are only accurate within a few tenths of a second.
  • Each tile marking in stance preview gifs are 2m apart.
  • Combos labeled with an asterisk (*) are shared between weapons within the same weapon type.

Trivia

  • Gaia was the Ancient Greek personification of the earth and one of the primordial deities. She was considered the mother of all living things.
    • The name of this stance (and the fact that AtlasIcon272 Atlas is depicted on the mod) is probably linked to the death of Antaeus (who was one of Gaia's sons) at the hands of Heracles.

Media

Patch History

Update 17.5 (2015-10-01)

  • Introduced.

See also