The Furis has a high rate of fire, causing an outcome of a high damage output, sacrificing ammo.
This weapon can be sold for 5,000; it is also a requisite ingredient for Afuris (x2).
Characteristics[]
- This weapon deals primarily Puncture damage.
- Innate polarity.
- Can use the Furis-exclusive Winds of Purity mod.
Advantages over other Secondary weapons (excluding modular weapons):
- Low recoil and very high accuracy, even at medium-far ranges.
- Normal Attack (wiki attack index 1)
- Above average magazine (35)
- Above average ammo max (210)
- High fire rate (10.00 attacks/sec)
- Above average disposition (●●●●● (1.35x))
- Incarnon Form (wiki attack index 2)
- High active falloff slope (30.0m/%)
- Above average crit chance (26.00%)
- High magazine (35)
- Very high fire rate (12.00 attacks/sec)
- Above average ammo max (210)
- Above average disposition (●●●●● (1.35x))
- Very high crit multiplier (3.40x)
Disadvantages over other Secondary weapons (excluding modular weapons):
- Extremely inefficient ammo economy.
- Normal Attack (wiki attack index 1)
- Very low crit chance (5.00%)
- Very low total damage (20)
- Below average status chance (12.00%)
- Incarnon Form (wiki attack index 2)
- Below average maximum falloff distance (16.0 m)
See WARFRAME Wiki:Stat Comparison/Percentiles for more details.
Comparisons:
- Furis (Normal Attack), compared to MK1-Furis (Normal Attack):
- Higher base damage per projectile (20.00 vs. 13.00)
- Higher total damage (20 vs. 13)
- Higher base status chance (12.00% vs. 1.00%)
- Higher average damage per tap (21 vs. 13.65)
- Higher burst DPS (210 vs. 113.70)
- Higher sustained DPS (150 vs. 85.28)
- Higher fire rate (10.00 attacks/sec vs. 8.33 attacks/sec)
- Higher Mastery Rank required (2 vs. 0)
- Lower disposition (●●●●● (1.35x) vs. ●●●●● (1.40x))
- Furis (Normal Attack), compared to Afuris (Normal Attack):
- Equal base damage
- Lower burst DPS (210 vs. 262.5)
- Lower sustained DPS (150 vs. 193.42)
- Lower fire rate (10.00 attacks/sec vs. 12.50 attacks/sec)
- Smaller magazine (35 vs. 70)
- Smaller max ammo capacity (210 vs. 240)
- Faster reload time (1.40 s vs. 2.00 s)
- More accurate (Very High vs. Medium)
- Tighter first-shot spread (1.00° vs. 5.00°)
- Lower Mastery Rank required (2 vs. 4)
- Lower disposition (●●●●● (1.35x) vs. ●●●●● (1.45x))
Acquisition[]
The Furis's blueprint can be purchased from the Market. Alternatively, it can be acquired from completing the Earth to Venus Junction.
Manufacturing Requirements | |||||
---|---|---|---|---|---|
20,000 |
Ferrite 750 |
Alloy Plate 300 |
Salvage 400 |
Neurodes 4 |
Time: 12 Hour(s) |
Rush: 25 | |||||
Market Price: 120 | Blueprints Price:15,000 |
Notes[]
Incarnon Genesis[]
- Upon completion of The Duviri Paradox and Angels of the Zariman, and unlocking The Steel Path, players can earn Furis Incarnon Genesis from The Circuit's Steel Path to place on their Furis with the help of Cavalero in the Chrysalith. This Incarnon Genesis form grants it evolutions to a transformation and newfound strength.
Evolution[]
- Installing the Furis Incarnon Genesis requires 20 Pathos Clamps, 70 Yao Shrubs, and 80 Lamentus.
- When installed, the first Evolution tier is unlocked. The following Evolution tiers, their requirements for unlocking them, and their related perks, are shown below;
- Each challenge additionally grants 5,000 affinity to the weapon, affected by Affinity Boosters.
Evolution I[]
- Headshots charge Incarnon Transmutation; Alt Fire transmutes. Switching back will expend any remaining charge.
- Project a wide Heat Damage beam.
- Incarnon Form fires a short-ranged, wide Klamora Prism-like beam that deals pure Heat damage and has significantly increased base damage, Critical Chance, Critical Multiplier, Status Chance, and Fire Rate, but has linear Damage Falloff from 100% to 80% from 10m to 16m target distance and has a maximum range of 16 meters.
- Due to not being able to be equipped with Ruinous Extension, its damage falloff is affected by Projectile Speed, but the beam length isn't. Thus, it is possible to completely negate falloff with sufficient Projectile Speed.
- The beam has no innate punch-through effect.
- Mode switching is not instantaneous and has an animation equal to the weapon's reload speed.
- Incarnon Form is activated by filling the Incarnon Transmutation gauge that appears under the reticule by achieving headshots and then pressing the Alternate Fire button. 20 headshots will completely fill the gauge. A full gauge is not required to activate Incarnon Form.
- Charges generate only on headshots, and not other weakspots, such as the backpacks of most MOA variants. Similarly, shooting weakspots generated by either Sonar or Detect Vulnerability in places other than heads will have no effect either.
- Headshots on corpses do not build charges.
- Individual Multishot bullets can build charges.
- Instead of drawing ammunition from its reserves, the Furis's Incarnon Form uses a separate "magazine" with each charge producing 14 rounds to a maximum of 280. Once all ammunition is expended, the Furis reverts to its normal form.
- Incarnon Form's magazine is not affected by mods.
- Incarnon Form is not affected by Ammo Efficiency (such as Energized Munitions).
- Charges and Incarnon Form persists through all activities, such as holstering, bleedout, or being disarmed. However, charges and Incarnon Form are removed upon death.
- Swapping to and from Incarnon Form will fully reload the normal form's magazine.
Evolution II[]
- Unlock Challenge: Complete a solo mission with this weapon equipped.
- Perk 1: Haven Foray:
- Increase Damage by +28 (Furis) / +34 (MK1).
- With Overshields: Increase Damage by +30.
- Perk 2: Stormburst:
- Increase Damage by +28 (Furis) / +34 (MK1).
- On hitting enemies affected by Electricity Status: +40% Multishot for 2s. Stacks up to 3x.
Evolution III[]
- Unlock Challenge: Kill 100 enemies with this weapon's Incarnon Form.
- Perk 1: Practiced Grip:
- Increase Accuracy by +50%
- Perk 2: Extended Volley:
- Increase Magazine Capacity by +25.
- Perk 3: Executioner's Fortune:
- On Headshot: 10% chance for Instant Reload
Evolution IV[]
- Unlock Challenge: Kill 30 enemies afflicted with 4 or more status effects.
- Secondary Encumber, Voruna's Fangs of Raksh, and Citrine's Fractured Blast and Prismatic Gem are effective at spreading numerous status effects. Consider reducing Ability Strength so these abilities do not take away Furis's kills.
- Perk 1: Headcracker:
- On Headshot: +5% Fire Rate for 2s. Stacks up to 10x.
- Perk 2: Prelude of Might:
- With Critical Chance below 40%: Increase Critical Damage Multiplier by +3x.
- Perk 3: Elemental Balance:
- Increase Status Chance by +28% (Furis) / +39% (MK1).
Tips[]
- Using Pistol Ammo Mutation can help regain lost ammo when needed to compensate for the Furis' low ammo efficiency. Alternatively, use the Pistol Scavenger Aura or bring along Squad Ammo Restores.
Trivia[]
- "Furis" means "thief" in Latin.
- A Lotus symbol seems to appear at the end of the magazine, justifying itself as a Tenno weapon.
- The Market blueprint icon of the Furis once did not have the appearance of the actual model, instead it lacks a magazine, its stock appears to slender inwards (without having a "butt" on the end) and its barrel has edged below (making a spike of some kind). This has since been fixed in recent updates.
Media[]
Furis Skins
Patch History[]
Update 27.2 (2020-03-05)
- Fixed the Furis missing its magazine. As reported here: https://forums.warframe.com/topic/1147887-furis-magazine-texture-glitch/
Hotfix 22.17.3 (2018-04-11)
- Improved performance issues when firing the Furis.
Update 22.12 (2018-02-09)
- Status chance increased from 8% to 12%.
- Accuracy increased while aiming.
Update 21.0 (2017-06-29)
- Increased damage from 15 to 20.
- Increased Status Chance from 1% to 8%.
- Increased Mastery Rank requirement from 0 to 2.
- Fixed Forest Camo Skin not applying properly to the Furis.
Update 20.2 (2017-04-12)
- The Furis has received an updated look and given the PBR treatment!
Update 20.0 (2017-03-24)
- Furis has received the PBR treatment.
Update 19.5 (2016-12-22)
- Furis magazine size reduced from 35 to 20 in Conclave.
Update 18.5 (2016-03-04)
- Reduced the damage of the Furis in Conclave.
Update 17.10 (2015-11-04)
- Furis series damage reduced in PvP.
Update 17.2.4 (2015-08-26)
- Fixed an issue where ejected Furis clips would hang in the air after reloading.
- Fixed an issue where Furis ejected or loaded clips would not have proper skins or colors.
Update 15.0 (2014-10-24)
- Added Furis Syndicate mod: Winds of Purity.
Update 9.0 (2013-07-13)
- Refined the tint options on the Furis.
Update 8.3 (2013-07-04)
- Sound changes for the Furis.
Update 7.11 (2013-05-17)
Update 7.x Weapon Balance (2013-03-22)
- Furis base damage increased to 14 from 12.
Vanilla (2012-10-25)
- Introduced with game release.
Last updated: Hotfix 23.2.1 (2018-08-03)
See also[]
- MK1-Furis, the starter version of this gun.
- Afuris, the akimbo variant of this gun.
- Winds of Purity, a Furis exclusive Syndicate mod.
- Furis Incarnon Genesis, the Incarnon power-up for the Single-Furis series.