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The Furis delivers a high damage output in a short time frame thanks to its high rate of fire.

The Furis has a high rate of fire, causing an outcome of a high damage output, sacrificing ammo.

This weapon can be sold for Credits64 5,000; it is also a requisite ingredient for Afuris Afuris (x2).

Characteristics[]

Advantages over other Secondary weapons (excluding modular weapons):

  • Low recoil and very high accuracy, even at medium-far ranges.
  • Normal Attack (wiki attack index 1)
    • Above average magazine (35)
    • Above average ammo max (210)
    • High fire rate (10.000 attacks/sec)
    • Above average disposition (●●●●● (1.35x))
  • Incarnon Form (wiki attack index 2)
    • High active falloff slope (30.0m/%)
    • Above average crit chance (26.00%)
    • High magazine (35)
    • Very high fire rate (12.000 attacks/sec)
    • Above average ammo max (210)
    • Above average disposition (●●●●● (1.35x))
    • Very high crit multiplier (3.40x)

Disadvantages over other Secondary weapons (excluding modular weapons):

  • Extremely inefficient ammo economy.
  • Normal Attack (wiki attack index 1)
    • Very low crit chance (5.00%)
    • Very low total damage (20)
    • Below average status chance (12.00%)
  • Incarnon Form (wiki attack index 2)
    • Below average maximum falloff distance (16.0 m)

Comparisons:

  • Furis Furis (Normal Attack), compared to Furis MK1-Furis (Normal Attack):

Acquisition[]

The Furis's blueprint can be purchased from the Market. Alternatively, it can be acquired from completing the Earth to Venus Junction.


Manufacturing Requirements
📝 Edit blueprint requirements
Credits
20,000
Ferrite
750
AlloyPlate
300
Salvage
400
Neurodes
4
Time: 12 Hour(s)
Rush: PlatinumLarge 25
MarketIcon Market Price: PlatinumLarge 120 Blueprint2 Blueprints Price:Credits15,000

Notes[]

Incarnon Genesis[]

Evolution[]

  • Installing the Furis Incarnon Genesis requires 20 PathosClamp Pathos Clamps, 70 YaoShrub Yao Shrubs, and 80 Lamentus Lamentus.
  • When installed, the first Evolution tier is unlocked. The following Evolution tiers, their requirements for unlocking them, and their related perks, are shown below;

Evolution I[]

  • Headshots charge Incarnon Transmutation; Alt Fire transmutes. Switching back will expend any remaining charge.
  • Project a wide DmgFireSmall64 Heat Damage beam.
  • Mode switching is not instantaneous and has an animation equal to the weapon's reload speed.
  • Incarnon Form is activated by filling the Incarnon Transmutation gauge that appears under the reticule by achieving headshots and then pressing the Alternate Fire button. 20 headshots will completely fill the gauge. A full gauge is not required to activate Incarnon Form.
    • Charges generate only on headshots, and not other weakspots, such as the backpacks of most MOA variants. Similarly, shooting weakspots generated by either Sonar130xWhite Sonar or Mod TT 20px Detect Vulnerability in places other than heads will have no effect either.
    • Headshots on corpses do not build charges.
    • Individual Multishot bullets can build charges.
  • Instead of drawing ammunition from its reserves, the Furis's Incarnon Form uses a separate "magazine" with each charge producing 14 rounds to a maximum of 280. Once all ammunition is expended, the Furis reverts to its normal form.
    • Incarnon Form's magazine is not affected by mods.
    • Incarnon Form is not affected by Ammo Efficiency (such as EnergizedMunitions130xWhite Energized Munitions).
    • Charges and Incarnon Form persists through all activities, such as holstering, bleedout, or being disarmed. However, charges and Incarnon Form are removed upon death.
  • Swapping to and from Incarnon Form will fully reload the normal form's magazine.

Evolution II[]

  • Unlock Challenge: Complete a solo mission with this weapon equipped.
  • Perk 1: Haven Foray:
    • Increase Damage by +28 (Furis) / +34 (MK1).
    • With Overshields: Increase Damage by +30.
  • Perk 2: Stormburst:
    • Increase Damage by +28 (Furis) / +34 (MK1).
    • On hitting enemies affected by DmgElectricitySmall64 Electricity Status: +40% Multishot for 2s. Stacks up to 3x.

Evolution III[]

  • Unlock Challenge: Kill 100 enemies with this weapon's Incarnon Form.
  • Perk 1: Practiced Grip:
    • Increase Accuracy by +50%
  • Perk 2: Extended Volley:
    • Increase Magazine Capacity by +25.
  • Perk 3: Executioner's Fortune:
    • On Headshot: 10% chance for Instant Reload

Evolution IV[]

  • Unlock Challenge: Kill 30 enemies afflicted with 4 or more status effects.
  • Perk 1: Headcracker:
    • On Headshot: +5% Fire Rate for 2s. Stacks up to 10x.
  • Perk 2: Prelude of Might:
    • With Critical Chance below 40%: Increase Critical Damage Multiplier by +3x.
  • Perk 3: Elemental Balance:
    • Increase Status Chance by +28% (Furis) / +39% (MK1).

Tips[]

Trivia[]

FurisBlueprintIcon
  • "Furis" means "thief" in Latin.
  • A Lotus symbol seems to appear at the end of the magazine, justifying itself as a Tenno weapon.
  • The Market blueprint icon of the Furis once did not have the appearance of the actual model, instead it lacks a magazine, its stock appears to slender inwards (without having a "butt" on the end) and its barrel has edged below (making a spike of some kind). This has since been fixed in recent updates.

Media[]

Furis Skins

Edit

Patch History[]

Update 27.2 (2020-03-05)

Hotfix 22.17.3 (2018-04-11)

  • Improved performance issues when firing the Furis.

Update 22.12 (2018-02-09)

  • Status chance increased from 8% to 12%.
  • Accuracy increased while aiming.

Update 21.0 (2017-06-29)

  • Increased damage from 15 to 20.
  • Increased Status Chance from 1% to 8%.
  • Increased Mastery Rank requirement from 0 to 2.
  • Fixed Forest Camo Skin not applying properly to the Furis.

Update 20.2 (2017-04-12)

  • The Furis has received an updated look and given the PBR treatment!

Update 20.0 (2017-03-24)

  • Furis has received the PBR treatment.

Update 19.5 (2016-12-22)

  • Furis magazine size reduced from 35 to 20 in Conclave.

Update 18.5 (2016-03-04)

  • Reduced the damage of the Furis in Conclave.

Update 17.10 (2015-11-04)

  • Furis series damage reduced in PvP.

Update 17.2.4 (2015-08-26)

  • Fixed an issue where ejected Furis clips would hang in the air after reloading.
  • Fixed an issue where Furis ejected or loaded clips would not have proper skins or colors.

Update 15.0 (2014-10-24)

  • Added Furis Syndicate mod: Winds of Purity.

Update 9.0 (2013-07-13)

  • Refined the tint options on the Furis.

Update 8.3 (2013-07-04)

  • Sound changes for the Furis.

Update 7.11 (2013-05-17)

  • Market price for Furis changed from Credits64 15,000 to Platinum64 120 / Blueprint.

Update 7.x Weapon Balance (2013-03-22)

  • Furis base damage increased to 14 from 12.

Vanilla (2012-10-25)

  • Introduced with game release.

Last updated: Hotfix 23.2.1 (2018-08-03)

See also[]

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