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Furious Javelin is a Warframe Augment Mod that temporarily increases ExcaliburIcon272.png Excalibur's melee damage for every enemy hit by RadialJavelin130xDark.png Radial Javelin.


Rank Damage Bonus per hit Duration Cost
0 ?% 9s 6
1 ?% 11s 7
2 ?% 13s 8
3 15% 16s 9



  • A rippling aura will appear under Excalibur when the melee damage buff is active. This aura will become brighter with every cast of Radial Javelin.
  • Duration of melee damage buff is affected by Ability Duration.
  • The bonus melee damage is affected by Ability Strength.
    • The effect is a total damage increase that is multiplicative to all other forms of damage increase, similar to Eclipse130xDark.png Eclipse.
    • For example, with a maxed Mod TT 20px.png Pressure Point and Mod TT 20px.png Intensify equipped, 5 enemies hit, and a weapon that deals 100 damage, the modified damage will be:
      • Base Damage × (1 + Damage Mods) × (1 + Furious Javelin Bonus × (1 + Ability Strength) × #Enemies Hit) = 100 × (1 + 1.2) × (1 + 0.15 × (1 + 0.3) × 5) = 434.5
  • Recasts refresh the duration, but override the previous bonus, regardless of whether it was higher or lower.
  • The bonus modifier will not exceed 12 times, even if greater than 12 enemies are hit.
    • This value is not affected by any mods.
    • For example, with a maxed Mod TT 20px.png Intensify equipped, and 15 enemies are hit, it will still be capped at a multiplier of 12 as follows:
      • 15% × ((1 + 0.3) × 12) = 2.34
  • The damage bonus applies to Exalted Blade as well. Not just the direct melee hits, but also the waves it sends out.


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Patch History[]

Update 31.2 (2022-03-16)


As mentioned in our last Devstream, we set out to buff a selection of Augments that were underused according to our statistics. Our goal is to bring these Augments up to speed, and align them with our more popular Augments. The buffs below are merely additions onto what already exists in the game. This won’t be our only batch, so expect to see more Augment changes in the future!

Excalibur: Furious Javelin
Before: Each enemy hit would increase Excalibur’s Melee Damage by 10% for 16s
New: Melee damage is now increased to 15% at maximum Rank.

Hotfix 25.6.3 (2019-08-14)

  • Fixed Excalibur’s Furious Javelin not always removing the previous buff if you recast before it expires.

Update 25.6 (2019-08-08)

Furious Javelin - Radial Javelin Augment - Excalibur
  • Increase duration and damage on the buff

Update 15.0 (2014-10-24)

  • Introduced.