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For the Empyrean damage type, see Damage/Frost Damage.
By channeling moisture and vapor in the surrounding environment, Frost creates formidable defenses and lethal attacks from sub zero conditions.

This is Frost, colder and deadlier than space itself.

Frost can protect or punish, the decision is yours.

Release Date: January 29th, 2013

Frost is a slow and heavily-armored Warframe that is able to utilize offensive and defensive skills to both his own and his team's advantage. He commands furious blizzards that pummel and freeze his enemies while providing respite and solace for his allies.

Manufacturing Requirements
Time: 72 hrs
Rush: Platinum64 50
Market Price: Platinum64 375 Blueprint Price: Credits64 25,000
Time: 12 hrs
Rush: Platinum64 25

Time: 12 hrs
Rush: Platinum64 25
Time: 12 hrs
Rush: Platinum64 25


Frost's component blueprints are acquired from Lieutenant Lech Kril & Captain Vor (Exta, Ceres).
Drop Chance Expected Nearly Guaranteed
Chassis Blueprint 38.72% 6 – 7 27 ± 9
Neuroptics Blueprint 38.72%
Systems Blueprint 22.56%

Expected refers to total number of attempts a player can expect to need in order to receive at least one of each drop associated with the respective values.

Nearly Guaranteed refers to the total number of attempts a player needs to obtain a 99%, 99.9%, and 99.99% probability to receive at least one of each drop associated with the respective values.

For more detailed definitions and information on how these number were obtained, visit here.

Warframe Guides

See Category:Frost Guides to read user-made guides on how to play this Warframe.


2438433-screen shot 2013-02-12 at 7.02.24 pm

Concept art of an unused boss for Dark Sector, which was later adapted for Frost's design

  • Frost's design is based on concept artwork for an unused boss intended to appear in DE's previous game, Dark Sector.
  • Prior to Hotfix 22.8.3, Frost parts blueprints dropped from Lieutenant Lech Kril on War, Mars. This is now the drop location of ExcaliburIcon272 Excalibur.
  • The large, dark ports on Frost and Frost Prime's arms are considered customizable Armor parts, and will be removed if any other arm plates are used.

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Frost Prime has the same chilling abilities as Frost but provides unique mod polarities, allowing for greater customization.

Release Date: May 3rd, 2013

Frost Prime is the Primed variant of FrostIcon272 Frost, possessing a higher shield capacity, as well as an additional Vazarin Pol polarity. Frost Prime was released alongside DELatronPrime Latron Prime and ReaperPrime Reaper Prime.

Manufacturing Requirements
PrimeHelmet PrimeChassis PrimeSystems OrokinCell64
Time: 72 hrs
Rush: Platinum64 50
Market Price: N/A Blueprint Price: N/A
Time: 12 hrs
Rush: Platinum64 25

Time: 12 hrs
Rush: Platinum64 25
Time: 12 hrs
Rush: Platinum64 25


Frost Prime's main and component blueprints are acquired from the following Void Relics.
Blueprint PrimeHelmetNeuroptics PrimeChassisChassis PrimeSystemsSystems
Meso F2 Rare
Meso F3 Rare (V)
Neo F1 Rare (V)
Axi E1 Common
Neo E1 Common (V)
Lith G1 Common
Meso E1 Common (V)
Neo S5 Uncommon
Lith G2 Uncommon (V)
Lith, Meso, Neo, and Axi refer to Void Relics  |  (V) Denotes Vaulted Void Relics  |  (B) Denotes Baro Ki'Teer Exclusive Void Relic


  • Frost Prime, compared to FrostIcon272 Frost:
    • Higher Shields (175/525 vs. 150/450)
    • Different Polarities (Naramon PolVazarin PolVazarin Pol vs. Naramon PolVazarin Pol)
  • As a Prime Warframe, Frost Prime possesses a special passive ability where contact with an Orokin Void Death Orb will make them release an energy pulse that grants 250 Energy to all nearby allies. This effect can only occur once per Death Orb, and can occur even if the Death Orb has been previously destroyed.


  • Frost Prime, along with Hydroid PrimeIcon272 Hydroid Prime, can achieve the fourth highest total shield value out of all Warframes at 3,195 by combining Mod TT 20pxRedirectionMod TT 20pxPrimed VigorMod TT 20pxAugur Accord, and their maximum Overshields (+1200). HildrynIcon272 Hildryn currently holds the highest possible shield value of 4,545. These numbers can potentially be higher with other buffs that increase shield capacity (such as Mod TT 20pxShield Charger and Sequence).
  • Frost Prime is the second Prime version of a Warframe and the first to be craftable.
    • The Blueprint for Frost Prime was given out as a reward for participating in the Fusion Moa Event which lasted from May 3, 2013 to May 5, 2013.
  • Like all primes, it can use Frost's alternate helmets (Squall Frost Helmet & Aurora Frost Helmet).
    • Additionally, Frost Prime can also use all of Frost's Warframe skins.
  • Frost Prime's IceWave130xDark Ice Wave has an additional visual effect, leaving behind small, golden icicles in its wake.



See Also

  • Prime, the Orokin enhancement to a Warframe or weapon.

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Any melee assailant that strikes FrostIcon272 Frost has a 10% chance to be temporarily frozen for 20 seconds on impact.

  • Freezing chance and duration are not affected by mods.


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FreezeModU15 FrostFreeze
A frigid energy blast that freezes targets in their tracks.
Strength:150 / 225 / 275 / 350 (Cold w Cold main damage)
50 / 100 / 125 / 150 (Cold w Cold area damage)
Duration:5 / 7 / 12 / 15 s (freeze duration)
Misc:600% (Cold w Cold status chance)
50% (freeze health threshold)
3m (impact radius)

IceWaveModU15 FrostIceWave
Ice Wave
Sends a wave of razor sharp, crystallized ice toward an enemy, dealing heavy damage.
Strength:300 / 445 / 565 / 700 (Cold w Cold damage)
Range:30 / 35 / 40 / 45° (angle)
1.5 / 2 / 2.5 / 3 m (initial width)
10 / 12 / 17 / 20 m (length)
Misc:600% (Cold w Cold status chance)
60° (angle cap)

SnowGlobeModU15 FrostSnowGlobe
Snow Globe
Frost deep freezes any vapor and moisture in the area, creating a protective sphere with brief invulnerability to boost its strength.
Strength:5x (armor multiplier)
3000 / 4000 / 4500 / 5000 (base health)
Range:5m radius
Misc:1 / 2 / 3 / 4 s (invulnerability duration)
40% / 50% / 60% / 67% (slow)

AvalancheModU15 FrostAvalanche
Summons a treacherous landslide of ice that instantly freezes and shatters all enemies in its radius.
Strength:800 / 1000 / 1200 / 1500 (Cold w Cold initial damage)
100 / 200 / 300 / 400 (Cold w Cold shatter damage)
25 / 30 / 35 / 40% (armor reduction)
Duration:5 / 6 / 7 / 8 s (freeze duration)
Range:8 / 10 / 12 / 15 m (ability radius)
3 / 3.5 / 4 / 4.5 m (shatter radius)
Misc:600% (Cold w Cold status chance)

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Strength Mods


Duration Mods


Range Mods


FrostFreeze FrostFreeze
FrostIceWave FrostIceWave
FrostSnowGlobe FrostSnowGlobe
FrostAvalanche FrostAvalanche FrostAvalanche

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Frost can be equipped with:




  • Frost with the Festive skin.
  • Frost Channeling with the Festive skin.

See Also

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Update 28.3

  • Increased the Cold Status Effects from 1 to 6 for these Frost Abilities (which brings it back to pre-Status Changes):
    • Freeze (Area of Effect)
    • Ice Wave (slow)
    • Avalanche (slow)

Update 27.4

  • Frost Ability videos have been added to their respective Arsenals!
  • Fixed some rendering artifacts (black squares) that could appear if you killed an enemy and their ragdoll had severed body parts (notably with Frost's Avalanche).

Hotfix 27.3.11

  • Fixed Frost’s Snowglobe not blocking certain Sentient Attacks.

Hotfix 27.0.9

  • Fixed Frost’s Snowglobe missing the invulnerability period on cast.

Update 25.7

Hotfix 25.6.3

  • Fixed having all Energy drained when casting Frost’s Freeze ability with the Freeze Frost Augment equipped on a Snow Globe.

Update 25.6

Freeze Force - Freeze Augment - Frost
  • Holding the casting button will send out a wave (much like similar, expanding Warframe Abilities) giving the elemental buff to every player it touches, including the caster

Update 25.5

  • Fixed enemies being overly reluctant to shooting at Frost’s Snow Globe from a longer distance.

Update 25.1

  • Fixed Zanuka being unable to capture Frost.

Update 24.6

  • Removed "cast on ground" requirements for the following Warframe abilities:
    • Frost Avalanche

Hotfix 22.18.2

  • Fixed script error when casting Frost’s Snow Globe inside another invulnerable Snow Globe to stack them.

Update 22.18

  • Fixed Frost’s Snow Globe disappearing if a large amount of damage is taken during its invulnerable phase.

Hotfix 22.8.3

  • Boss Reward Location Changes:
    • In an effort to balance the acquisition of Warframes, we’ve shifted some boss drop locations:
      • Frost from Mars to Ceres - meaning Lieutenant Lech Kril/Captain Vor now possess Frost parts

Hotfix 19.6.1

  • Change: Tweaked visibility of Snowglobe when a dark Energy color is used.
  • Fix: Fixed some issues with Frost’s abilities not applying enough of the chosen Energy color.

Update 19.6

  • Additions: Frost Harka Bundle, Frost Harka Skin, Frysta Longsword Skin and Frost Harka Icon added
  • Change: Updated and improved the look of Frost’s abilities with fancy new ice textures!
  • Fix: Fixed a script error when casting Ice Wave.

Update 19.0 Frost/Prime Cloth Physics have been added to the Warframe's lower half of the coat.

Hotfix: The Index Preview 3

  • Fixed cases where NPCs would teleport sporadically when pushed by Snow Globe.

Update: The Silver Grove

  • Conclave: Freeze, Ice Wave and Snow Globe now also reduce target’s Mobility.

Update: Specters of the Rail

  • Conclave: Increased slow duration of Icicle.
  • Freeze will now be deflected when it encounter a Nullifier bubble.
  • Snow Globe will now be destroyed if the bubble comes into contact with it.

Update 18.5

  • Conclave: Increased the range of Avalanche.
  • Freeze and Avalanche will no longer freeze boss-type enemies.
  • Snow Globe will no longer freeze or push boss-type enemies.

Update 18.2

  • Frost Prime removed from drop tables.

Hotfix 18.0.6

  • Fixed Frost Prime's arm textures using the incorrect color tinting.

Hotfix 18.0.5

  • Prime: Fixed gold trimmings not properly becoming tinted via player customization.

Hotfix 18.0.4

  • Prime: Frost Prime re-added into drop tables.

Update 18.0

  • Prime: Fixed PBR visuals appearing to be low quality compared to other textures.

Update 17.9.1

  • Frost and Frost Prime have been given the PBR treatment, in addition to some visual texture adjustments.

Update 17.7

  • Fixed Atlas’ Tectonics130xDark Tectonics being unable to go through Snow Globe.
  • Fixed Frost’s passive freeze ability working on ability-immune enemies like the Stalker.

Hotfix 17.6.2

  • Conclave: Increased the damage of Freeze.

Hotfix 17.6.1

  • Corpus Nullifiers will no longer destroy Snow Globes if Frost enters the Nullifier Shield and globes are placed elsewhere.

Update 17.5

  • Fixed Nullifier bubbles not properly stopping Frost’s Abilities.

Update 17.3

  • Conclave: Reduced the damage of Freeze.
  • Conclave: Reduced the damage of Avalanche.

Update 17.2.4

  • Conclave: Decreased the health of Snow Globe.
  • Conclave: Avalanche damage reduced.

Hotfix 17.2.2

  • Fixed some minor improper textures on Frost’s sleeve cuffs.

Hotfix 17.0.5

  • Snow Globes can now be broken when Freeze is cast on it, causing the Snow Globe to explode and do an AoE ragdoll effect on nearby enemies.
  • Fixed the Drekar Elite Lancer being able to fire its Harpak through Snow Globe.

Hotfix 17.0.3

  • Conclave: Reduced the health of Snow Globe.
  • Fixed Snow Globe not disappearing on death.

Hotfix 17.0.2

  • Fixed Snow Globe not using the proper timer for Clients.

Update 17.0

  • Freeze now does 100% cold proc in an AoE around target hit.
  • Freeze now creates a patch of cold that slows any enemies that enter the area when used on terrain.
  • Frost now has a passive ability: enemies who melee attack Frost have a chance to be frozen on impact.
  • Ice Wave now flairs out as a cone as opposed to a straight line.
  • Avalanche will now freeze for X seconds if they survive the initial damage.
  • Survivors have their armour debuffed while frozen.
  • Targets that die while frozen will explode and deal radial damage + cold proc.
  • Snow Globe will Freeze and push out all enemies that are within radius upon cast.
  • Snow Globe no longer has a Duration Timer.
  • Players can now have a maximum of 4 Snow Globes.
  • Recasting Snow Globe at 4 will destroy the oldest globe.
  • Frozen enemies will no longer be frozen in place; instead enemies will maintain their velocity and be susceptible to gravity/pushback.
  • Enemies that are frozen solid can be shattered by colliding with something if they are moving fast enough.
  • Conclave: Freeze damage and slow duration has been reduced.
  • Conclave: Avalanche damage has been reduced.
    • Conclave: Frost's passive applies Chill instead of Freeze.
  • Prime: Base shield increased from 150 to 175.

Update 16.8

  • Fixed Snow Globe giving two visual effects for Clients.

Update 16.6

  • Conclave: Freeze damage has been reduced.

Hotfix 16.5.5

  • Fixed Snow Globe not properly getting a tint from the player’s energy color.

Hotfix 16.3.1

  • Fixed emblems not sitting properly on Frost, Frost Prime.

Update 16.2

  • Conclave: Increased Snow Globe slowdown effect.
  • Fixed Avalanche showing duplicate effects for Clients.

Hotfix 16.1.5

  • Fixed extensive audio when using Frosts’ Augment Mods.

Hotfix 16.1.3

  • Augment: Added audio cue to Ice Wave Impedance Mod effect.
  • Fixed some instances of black textures appearing on Snow Globe.

Hotfix 16.1.1

  • Conclave: Frost’s Icicle now have a slightly improved lock-on.
  • Conclave: Improved velocity and lockon strength of Frost’s Icicle.
  • Conclave: Fixed Frost’s Icicle not following proper flight paths.

Update 16.1

  • Fixed Frost’s Icicle auto-targeting the enemy’s torso when aiming manually at a target.

Hotfix 16.0.4

  • Conclave: Increased the damage of Freeze.

Update 16.0

  • Conclave: Frost can now be used in Conclave.
  • Augment: Snow Globe - Mod TT 20pxChilling Globe
  • Conclave: Ice Wave Impedance augment mod can now be used in Conclave.

Update 15.14

  • Fixed incorrect energy color on Freeze effect.

Hotfix 15.13.3

  • Players should now be able to clearly see the short pulse of Snow Globe that indicates its invulnerability period.

Update 15.13

  • Casting Snow Globe inside of a Snow Globe you previously created will combine the health of both globes, eliminating the old Globe in the process.
  • Prime: Ice Wave now has a bit of Prime flair to its visual effect.
  • Augment: Freeze Force have had its duration increased from 24 seconds to 40 seconds, and its damage reduced from 125% to 100%.
  • Made minor visual and audio FX changes to Avalanche.
  • Prime: Fixed Syandanas clipping through Frost Prime’s clothing and armor.

Update 15.6

Update 15.5

  • Freeze now has an AoE on impact similar to Ember’s Fireball130xDark Fireball.

Update 15.0

  • Augment: Freeze - Mod TT 20pxFreeze Force.
  • Fixed Snow Globe inner snowstorm effects not scaling properly with Range mods, resulting in it not matching the outer globe scale.

Update 14.9

  • Fixed Snow Globe countdown timer not going away if the shield is destroyed from damage.

Hotfix 14.0.9

  • Tweaked the sound of Snow Globe.

Hotfix 13.9.1

  • Snow Globe now indicates brief invulnerability window.

Update 13.4

  • Tweaked the emblem offsets on the Frost and Frost Prime.

Hotfix 13.3.1

  • Tweaked the leg armor offsets on the Frost and Frost Prime frames.

Update 13.3

  • Set a max limit on the max instances of Snow Globe sound effects.
  • Tweaked the ability and energy visuals on Frost.

Update 13.2

  • Improved the performance of a number of Frost's abilities.

Update 13.0

  • Prime: Fixed Frost Prime not having the correct cast sound.

Hotfix 12.4.5

  • Snow Globe’s health is now affected by armor value.
  • There is now a temporary invulnerability duration determined by the rank of the Snow Globe Mod.
  • Snow Globe’s health is increased by the amount of damage received in the “Invulnerability Duration” window.
  • The numerical details are as follows:
    • Unranked Snowglobe: Health = 1500 + Invulnerability Duration = 1 second
    • Rank 1 Snowglobe: Health = 2500 + Invulnerability Duration = 2 seconds
    • Rank 2 Snowglobe: Health = 3000 + Invulnerability Duration = 3 seconds
    • Rank 3 Snowglobe: Health = 3500 + Invulnerability Duration = 4 seconds
    • Snowglobe Health = Health + (Armor x 5)

Update 12.3

  • Changed Frost’s Ability Sounds to align with new casting times.

Update 12.0

  • Freeze now comparable to Ember’s Fireball130xDark Fireball ability.
  • Avalanche now has increased casting speed and damage.
  • Snow Globe now has health in the following values as upgraded/fused: 1500,2500,3000,3500.
  • Ice Wave now force procs slow (chill).

Update 11.2

  • Armor increased from 150 to 190.

Hotfix 10.7.1

  • Stalker is no longer affected by Snow Globe.

Update 10.5

  • New sound for Snow Globe ability.

Update 9.5

  • Fixed Vauban's abilities not working when stuck onto Snow Globe.

Update 8.3

  • Fixed Hammer Boss phases breaking after Avalanche ability.
  • Fixed 'Power In Use' bug when using Avalanche.

Hotfix 8.0.2

  • Fixed Frost abilities not working.

Update 8.0

  • Frost Prime added to drop tables.

Update 7.9

  • Power mods moved to common pool.
  • Fixed Freeze not being affected by Continuity mod.
  • Fixed Snow Globe power not being affected by Continuity and Range mods.

Update 6.3

  • Boosted base sprint by 5%.

Update 6.0

  • Frost added into the game.

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