FreezeModU15 FrostFreeze
A frigid energy blast that freezes targets in their tracks.
Strength:150 / 225 / 275 / 350 (initial damage)
50 / 100 / 125 / 150 (area damage)
Duration:5 / 7 / 12 / 15 s (freeze duration)
6 / 8 / 10 / 12 s (ice duration)

  • Frost launches an icy projectile that inflicts 150 / 225 / 275 / 350 Cold b Cold damage on impact and 50 / 100 / 125 / 150 Cold b Cold damage with a 100% status chance in an area. Enemies directly hit by the projectile will be frozen for a duration of 5 / 7 / 12 / 15 seconds. If the projectile impacts a surface, a patch of ice will be created that lasts 6 / 8 / 10 / 12 seconds and slows enemies as they enter its area of effect.
    • All damage is affected by Ability Strength and body-part multipliers.
    • Cold b Cold damage is effective against Alloy Armor, Shielded, and Infested Sinew, but less effective against Infested Flesh and Fossilized.
    • Cold b Cold status effect reduces a target's movement speed and fire/attack rate by 50% over a duration of 6 seconds. An ice patch created by Freeze reduces a target's movement speed and fire/attack rate by 75% in an area that persists until the patch's duration expires.
    • Area damage affects the initial target, decreases with distance, and does not bypass obstacles in the environment.
    • Freeze duration and ice duration are affected by Ability Duration.
    • The freeze duration will end prematurely if the initial target loses 50% of its current health during the time its frozen.
  • While frozen, enemies are unable to gain Status Effects, lose Status Effects, or regenerate Shields.
  • Synergy: Casting Freeze onto the exterior of a SnowGlobe130xDark Snow Globe will destroy it, triggering an icy explosion that damages and ragdolls enemies in an area of effect.
  • Casting Avalanche130xDark Avalanche on a target frozen by Freeze will override Freeze's effects. The target will remain frozen for Avalanche's duration while temporarily reducing the target's armor and removing Freeze's health threshold.
  • Freeze is a one-handed action. As such, it can be used while performing various maneuvers and actions without interruption.
  • Can be recast on a frozen target multiple times, restarting the freeze timer.
  • Has a cast delay of ~0.6 seconds.

Main article: Freeze Force

Freeze Force is a Warframe Augment Mod for FrostIcon272 Frost that allows Freeze130xDark Freeze to be cast on allies, temporarily granting them additional Cold b Cold damage to all attacks.

Rank Cold Damage Duration Cost
0 50% 28s 6
1 65% 32s 7
2 80% 36s 8
3 100% 40s 9

Tips & Tricks
  • Its primary strength is that a direct hit causes the target to be frozen in place for a fixed 10 seconds, regardless of rank. This is particularly useful when fighting single enemies such as bosses to buy time for teammates to revive incapacitated Tenno, recharge shields, reload, etc.
  • Targets that are frozen will be freed of their immobility if they take health damage by anything. Freeze's utility can be easily wasted unless proper coordination with teammates is exercised.
  • Freeze can be used to set up an effective kill-combo on an enemy with a burst-damage attack.
  • Arbitration Shield Drones won't dispel the freeze effect from frozen enemies.
  • Placing a Slash b Slash proc on enemies and then casting freeze can stop an enemy from killing you while slowly killing them via bleed damage.


Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

  • Maximized Ability Duration increases freeze duration to 45.9 seconds and ice duration to 36.72 seconds.
    • Has no negative effects on this ability.
  • Maximized Ability Efficiency reduces cost to 6.25 energy.
    • Reduces freeze duration to 6 seconds and ice duration to 4.8 seconds.
  • Maximized Ability Range has no positive effects on this ability.
    • Reduces initial damage to 140 and area damage to 60.
  • Maximized Ability Strength increases initial damage to 1442 and area damage to 618.
    • Without Energy Conversion and Growing Power, increases initial damage to 1179.5 and area damage to 505.5.
    • Increases cost to 38.75 energy.
    • Reduces freeze duration to 10.88 seconds and ice duration to 8.7 seconds.

See AlsoEdit