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“Market forces dictate that you need to evolve or die.”
Fragor Prime is Vaulted.
The Void Relics for this item have been removed from the drop tables and do not drop during missions at this time. Check the current Prime Resurgence rotation to see if Varzia offers relics for this item. Vaulted Void Relics already contained in player inventories are not affected and can still be either opened or traded between players.

A beautifully forged instrument of devastation.

Fragor Prime is the Prime variant of the  Fragor, featuring higher damage, critical chance, critical multiplier, and status chance, at the expense of attack speed. It also has an initial combo count of 30. It was released alongside  Vauban Prime and  Akstiletto Prime.

Characteristics[]

  • This weapon deals primarily  Impact damage.
  • Can equip the Brokk skin, which provides +5% attack speed, but -1s combo duration.

Advantages over other Melee weapons (excluding modular weapons):

  • Has an initial Combo Count of 30 (2.0x initial heavy attack multiplier).
  • Normal Attack (wiki attack index 1)
    • Very high crit chance (40.00%)
    • High total damage (270)
    • Above average attack range (2.60 m)
    • High crit multiplier (2.50x)

Disadvantages over other Melee weapons (excluding modular weapons):

  • Normal Attack (wiki attack index 1)
    • Very low attack speed (0.80x animation speed)
    • Low status chance (18.00%)
    • Below average disposition (●●●○○ (1.05x))

See WARFRAME Wiki:Stat Comparison/Percentiles for more details.


Comparisons:

  •  Fragor Prime (Normal Attack), compared to  Fragor (Normal Attack):
    • Higher base damage (270.00 vs. 200.00)
      • Higher  Impact damage ( 189 vs. 140)
      • Higher  Puncture damage ( 40.5 vs. 30)
      • Higher  Slash damage ( 40.5 vs. 30)
    • Higher total damage (270 vs. 200)
    • Higher base critical chance (40.00% vs. 20.00%)
    • Higher base critical multiplier (2.50x vs. 2.00x)
    • Higher base status chance (18.00% vs. 10.00%)
    • Longer melee range (2.60 m vs. 2.50 m)
    • Lower attack speed (0.80x animation speed vs. 0.83x animation speed)
    • Higher Mastery Rank required (12 vs. 2)
    • Lower disposition (●●●○○ (1.05x) vs. ●●●●○ (1.20x))

Acquisition[]

Lith, Meso, Neo, and Axi refer to Void Relics  |  (V) Denotes Vaulted Void Relics  |  (B) Denotes Baro Ki'Teer Exclusive Void Relic
Fragor Prime's Relic Drops
Handle  Blueprint Head
 Axi C2 Uncommon (V)
 Axi N4 Uncommon (V)
 Lith V1 Rare (V)
 Lith V8 Uncommon (V)
 Neo D6 Uncommon (V)
 Neo T1 Uncommon (V)
 Neo V6 Uncommon (V)
 Axi A7 Uncommon (V)
 Axi F1 Rare (V)
 Lith F1 Rare (V)
 Meso F1 Rare (V)
 Meso H1 Uncommon (V)
 Neo S8 Uncommon (V)
 Axi A1 Common (V)
 Axi B2 Common (V)
 Axi H1 Common (V)
 Lith V7 Common (V)
 Meso V8 Common (V)
 Neo H1 Common (V)


Manufacturing Requirements
📝 Edit blueprint requirements

15,000

1

1
 Orokin Cell
10
Time: 12 Hour(s)
Rush: 50
 Market Price: N/A  Blueprints Price:N/A

Vaultings[]

Tips[]

  • Thanks to its passive ability,  Blood Rush will always be active, guaranteeing at least a 56% critical chance. This can be stacked with  Corrupt Charge, granting a minimum combo multiplier of 4.0x and 88% critical chance, but reducing the combo time. This strategy may be more efficient if a combo duration mod is used (e.g.,  Body Count) to offset the effects of Corrupt Charge.

Trivia[]

  • Prior to Update 26.0 (2019-10-31), this is the second melee weapon to have a boosted channeling damage base of 1.8x, only coming after  Furax Wraith.

Gallery[]

Media[]

Fragor Prime Skins

Edit

Patch History[]

Update 27.4 (2020-05-01)

  • Fixed the Hammers Palatine skin changing sizes when equipped on the Fragor Prime. It will now be the same size across the board.

Update 26.0 (2019-10-31)
Actual patch notes made a mistake on old follow through.

  • Mastery Rank increased from 7 to 12.
  • Damage increased from 130 to 270.
  • Range increased from 1 to 2.6.
  • Status Chance increased from 10% to 18%.
  • Critical Chance increased from 35% to 40%.
  • Initial Combo Count set to 30.
  • Slam Attack increased from 260 to 810.
  • Slide Attack increased from 260 to 540.
  • Parry Angle set to 50.
  • Follow Through decreased from 0.9 to 0.4.

Update 18.12 (2016-05-17)

  • Introduced.

Last updated: Update 26.0 (2019-10-31)

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