Fracturing Wind is a stance mod for Fist type weapons. Wielders of this Stance can deliver a barrage of fast punches and deliver powerful knockdowns.
Can be equipped on:
✓ denotes weapon with matching Stance polarity
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|---|---|---|---|---|---|
The Circuit | Tier 3 The Circuit (Normal) | A | 0.67% | 1 | 0.0067 |
Accessed through Duviri's The Circuit gamemode |
The Circuit | Tier 1 The Circuit (Normal) | A | 0.67% | 1 | 0.0067 |
Accessed through Duviri's The Circuit gamemode |
Weekly Conclave Challenge Reward | Weekly Conclave Challenge Reward | A | 2.27% | 1 | 0.0227 |
Complete all weekly Conclave challenges to get this reward in your in-game inbox:
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Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Carrion Charger | 3% | 7.37% | 0.2211% | 452 | 1 | 0.002211 |
Charger | 3% | 7.37% | 0.2211% | 452 | 1 | 0.002211 |
Deimos Juggernaut | 3% | 7.37% | 0.2211% | 452 | 1 | 0.002211 |
Jack O'Naut | 3% | 7.37% | 0.2211% | 452 | 1 | 0.002211 |
Juggernaut | 3% | 7.37% | 0.2211% | 452 | 1 | 0.002211 |
Juggernaut Behemoth | 3% | 7.37% | 0.2211% | 452 | 1 | 0.002211 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Combos
Combo/Attack | Name | Attack Multipliers and Forced Procs | Avg Dmg Multi/s | Length @ 1.0 Attack Speed |
Animation | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Neutral (While Not Moving) |
Rolling Gale | 580.6%/s | 1.6s | ||||||||||||||||||||||
Forward (While Moving) |
Gaining Humility | 388.9%/s | 1.8s | ||||||||||||||||||||||
Forward Block (While Blocking & Moving) |
Trailing Doom | 631.6%/s | 1.9s | ||||||||||||||||||||||
Block (While Blocking) |
Rising Wind | 551.7%/s | 1.4s | ||||||||||||||||||||||
Heavy (Heavy Attack) |
Three Lessons* | N / A | N / A | ||||||||||||||||||||||
Slide (While Sliding) |
Launching Spring* | N / A | N / A | ||||||||||||||||||||||
Aerial (While In Air) |
One Point* | N / A | N / A | ||||||||||||||||||||||
Wall (While Wall Latching) |
Through Strike* | N / A | N / A | ||||||||||||||||||||||
Finisher (On Knocked Down Enemy) |
Roaring Drums* | N / A | N / A | ||||||||||||||||||||||
Slam (Looking At Ground While In Air) |
Slam Attack* | N / A | N / A | ||||||||||||||||||||||
Default "Sweep" Attack • 360°/Spin Attack • Direct and Radial Slam Attack • Ranged Attack • "Thrust" Attack
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Gallery[]
Media[]
Update 29.10 (2021-03-19)
- Removed the forced Impact proc from Gaining Humility's second attack.
Update 13.0 (2014-04-09)
- Introduced
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)