Overhauled as of Update 31.5 (2022-04-27)
- Not to be confused with the Zenurik Polarity.
The Zenurik way is a school dedicated to the arcane. The Tenno of Zenurik are formidable in the arts of enemy attrition and battlefield control. Those who master the Zenurik school are granted tactical and spellcasters' benefits.
- They are able to improve on the efficiency of their Warframe's heavy melee attacks.
- They are able to temporarily grant massively increased energy regeneration for Operators and Warframes with just a Void Dash enhancement.
- They have a much higher energy pool and energy regeneration, and are able to siphon extra energy from Energy pickups.
- Being able to devastate a wide area with crowd control through granting new powers to Void Dash, Void Mode and especially Void Blast.
Energy PulsePassive Energy pickups grant 25% / 30% / 35% / 40% / 45% / 50% additional energy over 10 / 9 / 8 / 7 / 6 / 5 seconds.
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25000 to unlock
40,000 / 54,142 / 80,000 / 113,485 / 153,137 | |
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Inner MightPassive Increase Heavy Attack efficiency by 10% / 20% / 30% / 40% / 50% / 60%.
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50000 to unlock
80,000 / 108,284 / 160,000 / 226,969 / 306,274 |
Void SiphonWay-Bound Passive Increase Operator Energy Regeneration by 15% / 30% / 45% / 60% / 75% / 90% / 90%.
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50000 to unlock
80,000 / 108,284 / 160,000 / 226,969 / 306,274 / 1,000,000 + 1x Brilliant Eidolon Shard | |
Void FlowWay-Bound Passive Increase Operator Energy by 15% / 30% / 45% / 60% / 75% / 90% / 90%.
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80000 to unlock
120,000 / 162,426 / 240,000 / 340,454 / 459,411 / 1,000,000 + 1x Brilliant Eidolon Shard | |
|
Energizing DashActive Void Dash creates a zone of energy for 4 / 4 / 5 / 5 / 6 / 8 seconds. Allies passing through the zone gain 3 / 3 / 4 / 4 / 5 / 5 energy/second for 10 / 15 / 20 / 22 / 25 / 30 seconds.
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50000 to unlock
80,000 / 108,284 / 160,000 / 226,969 / 306,274 | |
|
Lightning DashActive Manifests ball lightning after a Void Dash that travels slowly and zaps enemies within 4 / 8 / 12 / 16 meters for 200 / 400 / 600 / 800 damage. Costs 10 energy
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80000 to unlock | |
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Temporal BlastActive Void Blast slows enemies by 20% / 30% / 40% / 50% / 60% / 80% for 4 / 6 / 8 / 10 / 12 / 15 seconds.
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50000 to unlock
80,000 / 108,284 / 160,000 / 226,969 / 306,274 | |
|
Voltaic BlastActive Void Blast creates a surge of electricity, zapping enemies within 4 / 6 / 8 / 10 meters for 100% / 125% / 150% / 200% damage.
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50000 to unlock | |
|
Void StaticActive Void Mode emits a pulse that deals 200 / 300 / 400 / 500 damage/second over 8 / 10 / 12 / 15 meters and costs an additional 2 / 2 / 2 / 1 energy/second.
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50000 to unlock | |
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Void SingularityActive Void Mode pulls enemies within 10 / 12 / 15 / 20 meters towards the Operator, and costs an additional 2 / 2 / 2 / 2 energy/second.
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80000 to unlock | |
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Notes[]
- The Zenurik school tree requires 9,595,583 Zenurik focus points to fully unlock all nodes at max rank, making it the most costly focus school to unlock.
- Requires at least 100 Focus Pool capacity to activate all max ranked nodes at once, requiring an additional 3,457,274 focus points of any type.
- A fully levelled Zenurik Operator is capable of:
- Warframe Passive: Energy Pickups grants 50% additional energy for over 5 seconds, while also increasing heavy attack efficiency by 60%.
- Operator Passive: Increases the Operator's energy regeneration and capacity by 90%.
- Void Blast: Slows down enemies caught in the blast by 80% for 15 seconds, as well as stunning enemies within 10 meters with Electricity status proc.
- Void Dash: Creates a dome of energy-restoring field which grants a 30 second buff regenerating 5 energy units per second, as well as firing off a ball of lightning which zaps enemies within 16 meters for 800 damage continuously.
- Void Mode: Unleashes a 15 meters wide pulse that deals 500 damage per second, as well as pulling enemies within 20 meters towards the Operator, but consumes 8 energy per second while in Void Mode.
Patch History[]
Update 26.0 (2019-10-31)
- Inner Might - Has been changed to provide 60% Combo Efficiency, instead of Channeling Efficiency.