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Please do not use this article for critical in-game information!
Overhauled as of Update 31.5 (2022-04-27)
This article is archived.
The content was relevant to an obsolete version of Warframe, and has since been removed, retrieved, and/or revamped.
They believed the clearest path to victory was to Dominate the Enemy. They sought to choke an opponent of all resources; that sheer strength could erase any resistance.
—In-Game Description
Not to be confused with the Zenurik Pol Zenurik Polarity.

The Zenurik way is a school dedicated to the arcane. The Tenno of Zenurik are formidable in the arts of enemy attrition and battlefield control. Those who master the Zenurik school are granted tactical and spellcasters' benefits.

  • They are able to improve on the efficiency of their Warframe's heavy melee attacks.
  • They are able to temporarily grant massively increased energy regeneration for Operators and Warframes with just a Void Dash enhancement.
  • They have a much higher energy pool and energy regeneration, and are able to siphon extra energy from Energy pickups.
  • Being able to devastate a wide area with crowd control through granting new powers to Void Dash, Void Mode and especially Void Blast.
ZenurikFocusTree2

The treeways of the Zenurik school.

FocusEnergyPulse
FocusNodeHex b
Energy pickups grant 25% / 30% / 35% / 40% / 45% / 50% additional energy over 10 / 9 / 8 / 7 / 6 / 5 seconds. FocusLensFocus b25000 to unlock

FocusLensFocus b40,000 / 54,142 / 80,000 / 113,485 / 153,137
FocusPool 1 / 2 / 3 / 4 / 5 / 6

  • Multiple Energy orb pickups stack the energy regeneration.
  • Energy is not regenerated while using channeled abilities.
FocusInnerMight
FocusNodeHex b
Increase Heavy Attack efficiency by 10% / 20% / 30% / 40% / 50% / 60%. FocusLensFocus b50000 to unlock

FocusLensFocus b80,000 / 108,284 / 160,000 / 226,969 / 306,274
FocusPool 1 / 3 / 5 / 7 / 9 / 11

FocusVoidSiphon
FocusNodeRing b
Void SiphonWay-Bound Passive
Increase Operator Energy Regeneration by 15% / 30% / 45% / 60% / 75% / 90% / 90%.
FocusLensFocus b50000 to unlock

FocusLensFocus b80,000 / 108,284 / 160,000 / 226,969 / 306,274 / 1,000,000 + 1x Brilliant Eidolon Shard
FocusPool 1 / 3 / 5 / 7 / 9 / 11 / 11

  • Only increases energy regen for the Operator and not for Amps.
  • Currently, all sources of energy gain, e.g. Energy orbs and restores or hitting enemies with Void Dash, are increased (this is not reflected by the UI's pickup display).
FocusVoidFlow
FocusNodeRing b
Void FlowWay-Bound Passive
Increase Operator Energy by 15% / 30% / 45% / 60% / 75% / 90% / 90%.
FocusLensFocus b80000 to unlock

FocusLensFocus b120,000 / 162,426 / 240,000 / 340,454 / 459,411 / 1,000,000 + 1x Brilliant Eidolon Shard
FocusPool 1 / 4 / 7 / 10 / 13 / 16 / 16

  • Only increases the Operator's energy capacity, not Amp's.
FocusEnergizingDash
FocusNodeRing b
Void Dash creates a zone of energy for 4 / 4 / 5 / 5 / 6 / 8 seconds. Allies passing through the zone gain 3 / 3 / 4 / 4 / 5 / 5 energy/second for 10 / 15 / 20 / 22 / 25 / 30 seconds. FocusLensFocus b50000 to unlock

FocusLensFocus b80,000 / 108,284 / 160,000 / 226,969 / 306,274
FocusPool 1 / 3 / 5 / 7 / 9 / 11

  • Energy is not regenerated while using channeled abilities.
  • Warframes may receive and benefit from regeneration even if unmanned.
  • Presently this effect does NOT stack with other applications of Energizing Dash. The newest application of Energizing Dash will overwrite any active applications on affected players, regardless of rank.
  • On Operators, this regenerates Void energy as well as Amp energy (3 / 3 / 4 / 4 / 5 / 5 energy/s each) which is displayed as twice the amount in the HUD (6 / 6 / 8 / 8 / 10 / 10)
FocusLightningDash
FocusNodeRing b
Manifests ball lightning after a Void Dash that travels slowly and zaps enemies within 4 / 8 / 12 / 16 meters for 200 / 400 / 600 / 800 damage. Costs 10 energy FocusLensFocus b80000 to unlock

FocusLensFocus b120,000 / 162,426 / 240,000
FocusPool 1 / 4 / 7 / 10

  • Releases up to 8 pulses of damage over 6 seconds to all enemies in range, each having a low chance to proc an DmgElectricitySmall64 Electricity status effect. Damage does not decrease with distance, but requires line-of-sight.
  • Ball travels horizontally at a rate of about 2 m/s, and can pass through obstacles.
  • Up to 3 lightning balls can be active at once.
FocusTemporalBlast
FocusNodeRing b
Void Blast slows enemies by 20% / 30% / 40% / 50% / 60% / 80% for 4 / 6 / 8 / 10 / 12 / 15 seconds. FocusLensFocus b50000 to unlock

FocusLensFocus b80,000 / 108,284 / 160,000 / 226,969 / 306,274
FocusPool 1 / 3 / 5 / 7 / 9 / 11

FocusVoltaicBlast
FocusNodeRing b
Void Blast creates a surge of electricity, zapping enemies within 4 / 6 / 8 / 10 meters for 100% / 125% / 150% / 200% damage. FocusLensFocus b50000 to unlock

FocusLensFocus b80,000 / 108,284 / 160,000
FocusPool 1 / 3 / 5 / 7

  • Enemies struck by the surge will receive an DmgElectricitySmall64 Electricity status proc, making this useful for briefly stunning nearby enemies.
  • Synergizes well with VirtuosFury64x Virtuos Fury as the Electricity status triggers the arcane's activation.
FocusVoidStatic
FocusNodeRing b
Void Mode emits a pulse that deals 200 / 300 / 400 / 500 damage/second over 8 / 10 / 12 / 15 meters and costs an additional 2 / 2 / 2 / 1 energy/second. FocusLensFocus b50000 to unlock

FocusLensFocus b80,000 / 108,284 / 160,000
FocusPool 1 / 3 / 5 / 7

  • Despite the visual effects, the hitbox is spherical and will hit enemies above and below the player.
  • Will not trigger an Electricity proc.
  • Does not require line of sight.
  • Will target anything that the game treats as an "enemy", including wildlife and Corpus Security Cameras, but not Objects.
  • Will damage Grineer Sensor Regulators and set off the alarms, making it unsuitable for Grineer Spy missions.
FocusVoidSingularity
FocusNodeRing b
Void Mode pulls enemies within 10 / 12 / 15 / 20 meters towards the Operator, and costs an additional 2 / 2 / 2 / 2 energy/second. FocusLensFocus b80000 to unlock

FocusLensFocus b120,000 / 162,426 / 240,000
FocusPool 1 / 4 / 7 / 10

  • Has no effect on enemies such as Bosses.

Notes[]

  • The Zenurik school tree requires 9,595,583 Zenurik focus points to fully unlock all nodes at max rank, making it the most costly focus school to unlock.
  • Requires at least 100 Focus Pool capacity to activate all max ranked nodes at once, requiring an additional 3,457,274 focus points of any type.
  • A fully levelled Zenurik Operator is capable of:
    • Warframe Passive: Energy Pickups grants 50% additional energy for over 5 seconds, while also increasing heavy attack efficiency by 60%.
    • Operator Passive: Increases the Operator's energy regeneration and capacity by 90%.
    • Void Blast: Slows down enemies caught in the blast by 80% for 15 seconds, as well as stunning enemies within 10 meters with DmgElectricitySmall64 Electricity status proc.
    • Void Dash: Creates a dome of energy-restoring field which grants a 30 second buff regenerating 5 energy units per second, as well as firing off a ball of lightning which zaps enemies within 16 meters for 800 damage continuously.
    • Void Mode: Unleashes a 15 meters wide pulse that deals 500 damage per second, as well as pulling enemies within 20 meters towards the Operator, but consumes 8 energy per second while in Void Mode.

Patch History[]

Update 26.0 (2019-10-31)

  • Inner Might - Has been changed to provide 60% Combo Efficiency, instead of Channeling Efficiency.


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