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Succeeded by
Focus 2.0/Zenurik since Update 22
For the current Focus System introduced with Update 22, see Focus 2.0/Zenurik.

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Void Pulse
Releases 5 / 6 / 8 / 10 pulses of Void energy over 10 / 12 / 16 / 20 seconds that suspend and incapacitate enemies within a 15 meter, 20 degree cone for 20 seconds.
FocusLensFocus b50,000 to unlock

FocusLensFocus b75,000 / 112,500 / 150,000
FocusPool 1 / 2 / 3 / 4
Mastery Rank 4

  • The base cooldown is 180 seconds. Each active Way increases the cooldown by 45 seconds.
Community notes  

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Void Pulse Mastery
Reduces the cooldown of Void Pulse by 15 / 30 / 45 / 60 seconds.
FocusLensFocus b50,000 to unlock

FocusLensFocus b75,000 / 112,500 / 150,000
FocusPool 1 / 2 / 3 / 4
Mastery Rank 4

  • Unlike other Ways, the Mastery Way does not increase Focus cooldown by 45 seconds when active.
Community notes  

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Time Stream
Void Pulse has a 50% chance to increase speed by 20% for 5 / 8 / 10 / 12 seconds but reduce shields by 75% / 65% / 50% / 39% for the player.
FocusLensFocus b50,000 to unlock

FocusLensFocus b150,000 / 225,000 / 300,000
FocusPool 1 / 3 / 5 / 7
Mastery Rank 6

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Temporal Storm
Void Pulse has a 50% chance to increase speed by 20% for 5 / 8 / 10 / 12 seconds but reduce shields by 75% / 65% / 50% / 39% for nearby allies.
FocusLensFocus b80,000 to unlock

FocusLensFocus b225,000 / 337,500 / 450,000
FocusPool 1 / 4 / 7 / 10
Mastery Rank 6

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Passive
Energy Overflow
Void Pulse replenishes 1 / 2 / 3 / 4 energy per second for the duration of the mission.
FocusLensFocus b25,000 to unlock

FocusLensFocus b75,000 / 112,500 / 150,000
FocusPool 1 / 2 / 3 / 4
Mastery Rank 4

  • Energy regeneration from this skill works similarly to Mod TT 20pxEnergy Siphon and shares the same restrictions on Channeled Abilities.
  • When the player is affected by an Eximus that drains energy, the ability becomes muted.
  • Sortie Condition: Energy Reduction will reduce the amount of replenished energy by 75%.
Community notes  

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Passive
Systemic Override
Void Pulse increases the efficiency of Warframe abilities by 20% for 15 / 20 / 25 / 30 seconds.
FocusLensFocus b50,000 to unlock

FocusLensFocus b150,000 / 225,000 / 300,000
FocusPool 1 / 3 / 5 / 7
Mastery Rank 6

  • Despite being classified as a passive ability, Systemic Override has a limited duration, and only activates after each use of Void Pulse.
  • The bonus from this skill stacks additively with Ability Efficiency Mods, but is subject to the maximum efficiency cap of 75%.
  • Channeled/Toggle Abilities which are activated within the duration can not maintain the Ability Efficiency bonus after the buff expires.
Community notes  

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Passive
Energy Spike
Void Pulse causes energy orbs to restore energy to allies within 3 / 4 / 6 / 8 meters for the duration of the mission.
FocusLensFocus b50,000 to unlock

FocusLensFocus b150,000 / 225,000 / 300,000
FocusPool 1 / 3 / 5 / 7
Mastery Rank 4

  • Synergizes well with Mod TT 20pxGreedy Pull and ArcaneEnergize64x Arcane Energize.
  • Activates Mod TT 20pxEnergy Conversion for other players if they have the mod equipped.
  • Not affected by the restrictions of channeled abilities, and will restore energy to teammates using abilities such as Razorwing130xDark Razorwing, Peacemaker130xDark Peacemaker, SoundQuake130xDark Sound Quake, et cetera.
  • Likewise, if a teammate has this node unlocked and you are using any such abilities, you will still gain energy if you are within range.
Community notes  

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Energy Surge
Void Pulse will leave a field that replenishes 2 energy per second to allies standing within it for 5 / 7 / 10 / 12 seconds.
FocusLensFocus b25,000 to unlock

FocusLensFocus b75,000 / 112,500 / 150,000
FocusPool 1 / 2 / 3 / 4
Mastery Rank 4

  • Energy Surge creates a field with a 5 meter radius beneath the player's Operator as soon as the summoning animation completes.
    • The player may benefit from the field's restoration even while in Operator form.
    • Energy regeneration from this skill works similarly to Mod TT 20pxEnergy Siphon and shares the same restrictions on Channeled Abilities.
Community notes  

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Rift Sight
Void Pulse allows the player to see enemies through walls and displays them on the minimap of their allies for 5 / 8 / 10 / 12 seconds.
FocusLensFocus b50,000 to unlock

FocusLensFocus b150,000 / 225,000 / 300,000
FocusPool 1 / 3 / 5 / 7
Mastery Rank 6

  • Rift Sight's effects only apply to enemies directly affected by Void Pulse, and as such is limited to a 15 meter range.
    • Highlights affected enemies through terrain in blue similarly to Codex Scanners.
    • Additional hits by Void Pulse will not refresh the duration of Rift Sight effects.
Community notes  

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Umbra Lance
Void Pulse creates a 6 meter aura around the player for 20 seconds that lashes out at enemies with harmful Void energy, dealing 4000 / 5000 / 6000 / 7000 damage per second.
FocusLensFocus b80,000 to unlock

FocusLensFocus b225,000 / 337,500 / 450,000
FocusPool 1 / 4 / 7 / 10
Mastery Rank 4

  • Umbra Lance damage is fire based.
  • Damage from Umbra Lance is not dealt per second as described, instead occurring at set 2 second intervals.
  • Damage from Umbra Lance does not ignore armor.
Community notes  

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Magnetic Aftershock
Void Pulse inflicts the target with an aura for 5 / 8 / 10 / 12 seconds causing passing bullets to seek them out and deal 2x damage.
FocusLensFocus b25,000 to unlock

FocusLensFocus b75,000 / 112,500 / 150,000
FocusPool 1 / 2 / 3 / 4
Mastery Rank 4

  • Functionally similar to MagIcon272 Mag's Magnetize130xDark Magnetize.
    • Compared to Magnetize, Magnetic Aftershock's bubble has a limited radius of 3 meters.
Community notes  
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