m (Added pool cost and duration for Guardian Presence. With that the Vazarin list is complete.) Tag: rte-wysiwyg |
(cooldown reduction nerf) Tag: sourceedit |
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|info =*The base cooldown is '''180''' seconds, with each ways unlocked increasing its timer by '''45''' seconds, except for Mending Tides Mastery. |
|info =*The base cooldown is '''180''' seconds, with each ways unlocked increasing its timer by '''45''' seconds, except for Mending Tides Mastery. |
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*Can be used to heal [[Specter]]s, [[Rescue]] targets, and objectives such as [[Defense|cryopods]] and [[Excavation|excavators]].}} |
*Can be used to heal [[Specter]]s, [[Rescue]] targets, and objectives such as [[Defense|cryopods]] and [[Excavation|excavators]].}} |
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− | {{FocusSimple|Mending Tides Mastery|Reduces the cooldown on Mending Tides by '''15 / 30 / 45 / |
+ | {{FocusSimple|Mending Tides Mastery|Reduces the cooldown on Mending Tides by '''15 / 30 / 45 / 60''' seconds. |
|unlock =120,000 |
|unlock =120,000 |
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|rankup =75,000 / 112,500 / 150,000 |
|rankup =75,000 / 112,500 / 150,000 |
Revision as of 07:57, 12 February 2016
Mending Tides Unleashes 5 / 6 / 8 / 10 waves of restorative energy over 10 / 12 / 16 / 20 seconds, each granting 250 health to allies within 10 meters. |
50,000 to unlock | |
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Community notes |
Protection Ward Mending Tides grants a shell of protective energy for 5 / 7 / 8 / 10 seconds. |
25,000 to unlock | |
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Community notes |
Strengthen Defenses Mending Tides also restores 100 / 150 / 200 / 250 shields. |
50,000 to unlock | |
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Community notes |