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Update 31.5 (2022-04-27) rework
They trained to Counter the Enemy, and move with an opponent's attacks in order to nullify them. They maintained constant awareness in order to defend against all aggression.
—In-Game Description
Not to be confused with the Vazarin Pol Vazarin Polarity.

The Vazarin way is a school of the Protectors. The Tenno of Vazarin excels in the arts of emergency support, self-sustenance, recovery and warding power. Those who mastered the Vazarin school are granted defensive benefits.

This school supports their allies by increasing affinity radius to provide aid from further away, enhances revives to be performed more quickly, grant health regeneration and protective barriers, and inflict a burst of crowd control with Void Sling to provide immediate and emergency recovery. Their Way-Bound increases Operator health and regeneration rate.

VazarinFocusTree3

The treeways of the Vazarin school.

FocusMendingUnity
FocusNodeHex b
Increase affinity radius by 10m / 15m / 20m / 25m. FocusLensFocus b25000 to unlock

FocusLensFocus b40,000 / 54,142 / 80,000
FocusPool 1 / 2 / 3 / 4

  • Abilities that scale off affinity range, such as Blessing130xDark Blessing, Covenant130xDark Covenant, and Penance130xDark Penance, are affected by Mending Unity's affinity range increase.
  • Activates on entering the mission.
FocusMendingSoul
FocusNodeHex b
The next 1 / 2 / 3 / 4 revives are instantaneous. FocusLensFocus b50000 to unlock

FocusLensFocus b80,000 / 108,284 / 160,000
FocusPool 1 / 3 / 5 / 7

  • Number of charges per level are given to both your Warframe and Operator and cannot be refreshed.
    • i.e. at level 4, Mending Soul gives a total of 8 charges, 4 for your Warframe and 4 for your operator
  • Instantaneous revives applies to other players and yourself in bleedout
    • Interacting with a downed player instantly revives them and you will be instantly revived if other players interact with you when you are downed
    • Note that you can still revive yourself using affinity when the bleedout timer ends, not consuming any charges
  • Activates on entering the mission.
  • If a Vazarin player revives another Vazarin player (both of whom still have charges of Mending Soul), then ONLY the downed player loses a charge— the player doing the reviving does not expend their own charge.
FocusEnduringTides
FocusNodeRing b
Enduring TidesWay-Bound Passive
Increase health of the Operator by 25% / 50% / 100% / 150% / 150%.
FocusLensFocus b50000 to unlock

FocusLensFocus b80,000 / 108,284 / 160,000 / 1,000,000 + 1x Brilliant Eidolon Shard
FocusPool 1 / 3 / 5 / 7 / 7

  • Enduring Tides works off the Operator's current health, including health provided by MagusVigor64x Magus Vigor.
FocusRejuvenatingTides
FocusNodeRing b
Rejuvenating TidesWay-Bound Passive
Increase health regeneration of the Operator by 1 / 2 / 3 / 4 / 4 per second.
FocusLensFocus b80000 to unlock

FocusLensFocus b 120,000 / 162,426 / 240,000 / 1,000,000 + 1x Brilliant Eidolon Shard
FocusPool 1 / 4 / 7 / 10 / 10

  • Operator will continue slowly regaining health even when not out on the battlefield.
FocusGuardianShell
FocusNodeRing b
Void Blast can be charged to manifest a shield that drains energy for every 150 / 200 / 250 / 300 / 350 / 400 damage absorbed. FocusLensFocus b50000 to unlock

FocusLensFocus b80,000 / 108,284 / 160,000 / 226,969 / 306,274
FocusPool 1 / 3 / 5 / 7 / 9 / 11

  • Creates a frontal shield when the Void Blast key is held.
  • Currently, enemies with beam attacks will ignore the shield.
  • Channeling Void Blast does not cost any additional energy.
  • Operator energy can regenerate while channeling Void Blast.
  • Currently bugged and reduces Void Blast range to 1.5 meters.
FocusGuardianBlast
FocusNodeRing b
Void Blast consumes 25 energy for each ally hit within 5m / 6m / 7m / 8m and grants them 50 / 80 / 120 / 160 shields. FocusLensFocus b50000 to unlock

FocusLensFocus b80,000 / 108,284 / 160,000
FocusPool 1 / 3 / 5 / 7

  • The blast can grant overshields to your own Warframe, friendly Warframes and other Operators up until the standard overshield cap.
  • For reference, Warframes can have up to 1,200 overshields (except for HarrowIcon272 Harrow's 2,400 overshield cap), and Operators can accumulate up to 500 overshields.
FocusProtectiveDash
FocusNodeRing b
Allies hit by Void Dash are granted immunity from damage for 2s / 3s / 4s / 5s and healed 25% / 35% / 45% / 60% over 5s. FocusLensFocus b50000 to unlock

FocusLensFocus b80,000 / 108,284 / 160,000
FocusPool 1 / 3 / 5 / 7

FocusSonicDash
FocusNodeRing b
Void Dash no longer displaces enemies, instead it emits a shockwave 8m / 10m / 12m / 14m wide and travels 2m / 4m / 6m / 8m stunning any enemy it hits. FocusLensFocus b80000 to unlock

FocusLensFocus b120,000 / 162,426 / 240,000
FocusPool 1 / 4 / 7 / 10

  • Stunned enemies are opened up to finisher attacks for the duration of the stun.
FocusVoidRegen
FocusNodeRing b
Void Mode heals +4 / +8 / +16 / +25 health/s. This ability costs an additional 2 energy/s. FocusLensFocus b80000 to unlock

FocusLensFocus b120,000 / 162,426 / 240,000
FocusPool 1 / 4 / 7 / 10

FocusVoidAegis
FocusNodeRing b
Void Mode creates a shield that grows up to 5m / 8m / 10m / 12m over 5s. This ability costs an additional 2 energy/s. FocusLensFocus b50000 to unlock

FocusLensFocus b80,000 / 108,284 / 160,000
FocusPool 1 / 3 / 5 / 7

  • Creates a bubble shield that grows over time and absorbs damage, but explosions will pass through the shield.

Notes

  • The Vazarin school tree requires 9,000,000 Vazarin focus points to fully unlock all nodes at max rank, as well as 1,500,000 and 2 BrilliantEidolonShard Brilliant Eidolon Shards to unbind both Way-bound nodes, for a grand total of 10,500,000 focus.
  • A fully levelled Vazarin Operator is capable of:
    • Passive: Increases affinity range by 25 meters. Next 4 Bleedout revives from both Warframe and Operator (total of 8) are instantaneous; additional revives are 100% faster.
    • Operator Passive: Increases the Operator's health by 200% and health regeneration by 6 points per second. Health regeneration is doubled while in Warframe.
    • Void Sling: Slinging through allies grants immunity to damage for 5 seconds while healing 60% over 5 seconds, costing an additional 10 energy.
    • Void Mode: Heals 10 health per second and increases by an additional 10 per second up to a maximum of 50 per second. Upon reaching maximum regen, allied Operators within affinity range receive the health regeneration for 40 seconds.
    • First Ability: Manifests a frontal barrier on the Operator and allies in affinity range, the barrier is invulnerable for the first 4 seconds and damage taken during the invulnerability period increases its base health by 500. Upon breaking, increases Warframe shield regeneration rate by 150% and reduces shield regeneration delay by 90% for 8 seconds.
    • Second Ability: Launches a projectile that explodes on impact or reactivation while mid-flight, creating a vacuum that pulls enemies for 8 seconds. Void Slinging through trapped enemies recovers 100 health for the Operator and all allies in affinity range.

Patch History

Update 31.5 (2022-04-27)

VAZARIN

The Vazarin are trained to Counter The Enemy. Those who mastered the Vazarin school maintain constant awareness in order to defend against all aggression.

The Vazarin Focus School aims to now be a proper support School in both life and death.

  • 6 new Focus Abilities:
    • VOID REGEN
      • Void Mode starts healing at +10 Health per second, increasingly by 10 per second up to a maximum of 50.
    • SQUAD REGEN
      • When Void Regen reaches its maximum, it is applied to Operators within the Affinity Range for 40s.
    • VOID SNARE (Second Ability input)
      • Second Ability launches a projectile that spins up a vortex trap on impact, or tap Second Ability again to detonate in-flight. Trap lasts 8s. Void Sling through trapped enemies to grant yourself and allies within Affinity Range 100 Health.
    • PROTECTIVE SLING
      • Allies touched by Void Sling are granted immunity from damage for 5s and healed 60% over 5s for 10 energy cost.
    • GUARDIAN SHELL (First Ability input)
      • Use First Ability to manifest a barrier on the Operator and allies in Affinity Range. It is invulnerable for 4s when first created and damage inflicted while its invulnerable will be added to its base health of 500.
    • GUARDIAN BREAK
      • When Guardian Shell breaks, Warframe Shield Regeneration rate is increased by 150% and Regeneration Delay is reduced by 90%, for 8s.
  • Enduring Tides and Mending Unity remain unchanged.
  • Tweaked Rejuvenating Tides:
    • Effect is doubled while controlling your Warframe.
      • Why: Additional benefit between using both Warframe and Operator.
  • Tweaked Mending Soul:
    • The first 4 Revives are instantaneous. Additional Revives are 100% faster.
      • Why: Players would often remark that the ability eventually became useless in longer missions. Mending Soul retains its immediate strengths, but once used up, now offers a more permanent benefit!


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