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Madurai | Vazarin | Naramon | Unairu | Zenurik |
- Not to be confused with the
Vazarin Polarity.
The Vazarin way is a school of the Protectors. The Tenno of Vazarin excels in the arts of emergency support, self-sustenance, recovery and warding power. Those who mastered the Vazarin school are granted defensive benefits.
- Through an increased affinity radius, their Warframes are able to provide aid from further away.
- They have a higher health pool and regeneration, further augmented by a highly regenerative Void Mode.
- They are able to inflict a burst of crowd control with Void Dash to provide immediate and emergency recovery, supplementing a brief respite to injured allies along the way.
- They can absorb and offset damage taken by allies, while bestowing to them additional shields with Void Blast.
Mending UnityPassive Increase affinity radius by 10m / 15m / 20m / 25m.
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Mending SoulPassive The next 1 / 2 / 3 / 4 revives are instantaneous.
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Enduring TidesPassive, Way-Bound Increase health of the Operator by 25% / 50% / 100% / 150% / 150%.
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Rejuvenating TidesPassive, Way-Bound Increase health regeneration of the Operator by 1 / 2 / 3 / 4 / 4 per second.
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Void Blast can be charged to manifest a shield that drains energy for every 150 / 200 / 250 / 300 / 350 / 400 damage absorbed. | ![]()
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Void Blast consumes 25 energy for each ally hit within 5m / 6m / 7m / 8m and grants them 50 / 80 / 120 / 160 shields. | ![]() | |
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Allies hit by Void Dash are granted immunity from damage for 2s / 3s / 4s / 5s and healed 25% / 35% / 45% / 60% over 5s. | ![]() | |
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Void Mode heals +4 / +8 / +16 / +25 health/s. This ability costs an additional 2 energy/s. | ![]() |
Void Mode creates a shield that grows up to 5m / 8m / 10m / 12m over 5s. This ability costs an additional 2 energy/s. | ![]() | |
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Notes[edit | edit source]
- The Vazarin school tree requires 6,929,367 focus points to fully maximize, making it the least costly focus school to maximize.
- A fully levelled Vazarin Operator is capable of:
- Warframe Passive: Increases affinity radius by 25 meters, and the next 4 bleedout revives are instantaneous.
- Operator Passive: Increases the Operator's health by 150% and health regeneration by 4 points per second, and the next 4 bleedout revives are instantaneous.
- Void Blast: Can be charged to create a shield that drains energy for every 400 damage absorbed, and while channeling every ally hit within 8 meters recovers 160 shields but consumes 25 energy.
- Void Dash: Allies hit are immune to damage and regenerate 60% health over 5 seconds. Enemies hit by Void Dash are also no longer displaced, but instead a 14 meter-wide shockwave that travels 8 meters forward is emitted after the dash, stunning every enemy it hits and briefly opening them up to melee finishers.
- Void Mode: Heals 25 health per second and creates a shield that grows up to 12 meter radius over 5 seconds, but consumes 9 energy per second while in Void Mode.
Patch History[edit | edit source]
- Fixed Vazarin Enduring Tides level 2 and 3 giving the same value. Level 3 changed from 50% to 100%.
Operator | |
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Focus | ![]() ![]() ![]() ![]() ![]() |
Ability | Void Beam ⢠Void Blast ⢠Void Dash ⢠Void Mode |
Amp ⢠Arcane Enhancement ⢠Operator Cosmetics ⢠The Quills |
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