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They followed the path of Engage The Enemy. Their swift, uncompromising onslaught, holding nothing back and recklessly attacking their foes, could vanquish an opponent before he had the chance to steel himself. Speed and savagery characterized this school.
—In-Game Description
Not to be confused with the Script error: The function "Pol" does not exist. Madurai Polarity.

The Madurai way is a school dedicated to offense. Tenno of the Madurai way are unrelenting fighters, excelling in the arts of ambush and barrage. Those who mastered the Madurai school are granted predatory, savage power.

  • They are able to improve on the raw damage output from their Warframe's weapons, as well as Warframe abilities that dish out damage.
  • They have a much higher Amp energy pool and regeneration, and utilize Void Mode to gather several charges of impressive damage amplification at whim.
  • Enhanced Void Blast and Void Dash outputs several instances of damage compared to their standard version.
MaduraiFocusTree2

The treeways of the Madurai school.

FocusPhoenixTalons
FocusNodeRing b
Physical Damage and Operator Damage increased by 30%. FocusLensFocus bUnknown to unlock

FocusLensFocus b
Script error: The function "getImage" does not exist.

  • Activates the moment a mission is started. Lasts throughout the duration of the mission.
  • Does not affect unique damage types.
  • Multiplicative to other damage increases (e.g. Mod TT 20px Serration).
  • Does not increase damage of status effects.
FocusPhoenixSpirit
FocusNodeRing b
Elemental Damage increased by |PERCENT|%. FocusLensFocus bUnknown to unlock

FocusLensFocus b
Script error: The function "getImage" does not exist.

  • Activates the moment a mission is started. Lasts throughout the duration of the mission.
  • Does not affect unique damage types.
  • Multiplicative to other damage increases (e.g. Mod TT 20px Hellfire).
FocusVoidRadiance
FocusNodeRing b
Consumes 50 Energy on leaving Void Mode to blind enemies within 10m for 5s. FocusLensFocus bUnknown to unlock

FocusLensFocus b
Script error: The function "getImage" does not exist.

FocusVoidStrike
FocusNodeRing b
First Ability consumes all energy to increase damage for 8s. Deal 10% additional damage for every percentage of energy consumed. 40s cooldown. FocusLensFocus bUnknown to unlock

FocusLensFocus b
Script error: The function "getImage" does not exist.

  • The charges created by Void Strike will be consumed if either the Operator or the Warframe performs an attack.
  • Cloaking again while having charges left will increase the damage bonus for the remaining charges, but new charges will not be stored until all are used.
  • Only 1 pellet will get the damage boost. This is true for added multishot or innate multishot. This is also the case for the Pencha Scaffold which has 2 damage instances of which only one gets boosted.
FocusFlameBlast
FocusNodeRing b
Void Blast releases a ball of fire that deals 250% of the Void Blast damage and explodes after 0.6s. FocusLensFocus bUnknown to unlock

FocusLensFocus b
Script error: The function "getImage" does not exist.

  • At max rank, Flame Blast deals 500 Script error: The function "Proc" does not exist. damage.
  • Explosion deals ??? Script error: The function "Proc" does not exist. damage.
  • Affected by Stealth Damage Bonus.
  • Can headshot enemies.
FocusRisingBlast
FocusNodeRing b
Increases Void Blast Damage by 200% and it can now be charged to deal additional damage. FocusLensFocus bUnknown to unlock

FocusLensFocus b
Script error: The function "getImage" does not exist.

  • At max rank, uncharged and partially charged Rising Blast deals 1,000 Script error: The function "Proc" does not exist. damage.
    • When fully charged, Flame Blast deals 3,000 Script error: The function "Proc" does not exist. damage.
FocusBlazingDash
FocusNodeRing b
Void Sling leaves a trail of fire that deals 1000 Damage/s over 14s. Void Sling will now stun enemies instead of displacing them. FocusLensFocus bUnknown to unlock

FocusLensFocus b
Script error: The function "getImage" does not exist.

  • Stunned enemies are opened up to finisher attacks for the duration of the stun.
    • However, if Void Radiance is also chosen, its blind effect will override Blazing Dash's stun upon leaving void mode after a dash, removing the finisher opportunity. It is therefore not advised to not take Void Radiance if attempting to utilize Blazing Dash for the finisher vulnerability.
FocusMeteoricDash
FocusNodeRing b
Void Sling deals 400 Extra Damage to enemies. FocusLensFocus bUnknown to unlock

FocusLensFocus b
Script error: The function "getImage" does not exist.

  • Meteoric Dash deals Script error: The function "Proc" does not exist. damage.
  • Can deal damage against an Eidolon's shield.
FocusInnerGaze
FocusNodeRing b
Increase Energy for Amps and Void Beam by 40%. FocusLensFocus bUnknown to unlock

FocusLensFocus b
Script error: The function "getImage" does not exist.

FocusEternalGaze
FocusNodeRing b
Increase Energy Regeneration Rate for Amps and Void Beam by 60%. FocusLensFocus bUnknown to unlock

FocusLensFocus b
Script error: The function "getImage" does not exist.

Notes

  • The Madurai school tree requires 8,479,097 focus points to fully maximize.
  • A fully levelled Madurai Operator is capable of:
    • Warframe Passive: Increases physical damage and elemental damage by 25%.
    • Operator Passive: Increases the Operator's Amp and Void Beam energy capacity by 40% and regeneration by 60%.
    • Void Blast: Increases damage dealt by 200% as Script error: The function "Proc" does not exist. and can be charged, and releases a ball of fire that deals 250% Script error: The function "Proc" does not exist. damage and explodes after 0.6 seconds.
    • Void Dash: Deals +400 Script error: The function "Proc" does not exist. damage and leaves a trail of fire that deals 1000 Script error: The function "Proc" does not exist. damage per second over 14 seconds, and stuns enemies instead of displacing them.
    • Void Mode: Exiting Void Mode blinds enemies within 10 meters for 5 seconds and the next 8 attacks deal 12% additional damage for every second spent cloaked, but consumes 7 energy per second while cloaked and an additional 50 energy upon exiting Void Mode.


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