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Flow increases the Maximum Energy reserve of a Warframe.

StatsEdit

Normal
Rank Effect Cost
0 +25% 4
1 +50% 5
2 +75% 6
3 +100% 7
4 +125% 8
5 +150% 9


Flawed
Rank Effect Cost
0 +18% 2
1 +36% 3
2 +54% 4
3 +72% 5

Base Energy totals for unranked and rank 30 Warframes
100 (150) 125 (175) 150 (200) 175 (225) 200 (250) 225 (275) 250 (300)
150 (225) 187 (262) 225 (300) 262 (337) 300 (375) 337 (412) 375 (450)
175 (262) 218 (306) 262 (350) 306 (393) 350 (437) 393 (481) 437 (525)
200 (300) 250 (350) 300 (400) 350 (450) 400 (500) 450 (550) 500 (600)

NotesEdit

  • The energy increase is applied to the base (rank 0) energy reserve of a Warframe before energy gains from level ups are applied.
    • $ \text{Energy}_{total}=\text{Energy}_{max}+(\text{Energy}_{base}\times \text{Flow Multiplier}) $
    • Example: A rank 30 LokiIcon272 Loki has a maximum energy pool of 225 and a base energy of 150. When equipped with a max rank 5 Flow mod (+150%), the Warframe would have 225 + (150 × 150%) = 450 maximum energy.
  • This mod is better than Streamline mod for some purposes.
    • Due to a higher energy pool, abilities can be cast more often. The additional energy allows for more uses than the reduced usage of Streamline.
    • The additional energy benefits certain mods (such as Quick Thinking and Rage).
    • The higher energy cap allows toggled duration abilities like SoundQuake130xDark Sound Quake and Absorb130xDark Absorb to last longer.
    • However, as the mod simply increases the amount of energy the player can store it isn't beneficial when energy is constantly being used. Players who frequently use abilities should consider Streamline or a combination.
  • For specific Warframe base and maximum values, see Warframes Comparison.

GalleryEdit

See alsoEdit

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