Flechette is a mod that increases the Puncture damage of Shotguns.
Stats[]
Rank | Effect | Cost |
---|---|---|
0 | +15% | 4 |
1 | +30% | 5 |
2 | +45% | 6 |
3 | +60% | 7 |
4 | +75% | 8 |
5 | +90% | 9 |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Ancient Disruptor | 3% | 25.29% | 0.7587% | 132 | 1 | 0.007587 |
Brood Mother | 3% | 25.29% | 0.7587% | 132 | 1 | 0.007587 |
Deimos Brood Mother | 3% | 25.29% | 0.7587% | 132 | 1 | 0.007587 |
Deimos Therid | 3% | 25.29% | 0.7587% | 132 | 1 | 0.007587 |
Kuva Shield Lancer | 3% | 25.29% | 0.7587% | 132 | 1 | 0.007587 |
Narmer Shield Lancer | 3% | 25.29% | 0.7587% | 132 | 1 | 0.007587 |
Shield Lancer | 3% | 25.29% | 0.7587% | 132 | 1 | 0.007587 |
Tar Mutalist MOA | 3% | 25.29% | 0.7587% | 132 | 1 | 0.007587 |
Tusk Shield Lancer | 3% | 25.29% | 0.7587% | 132 | 1 | 0.007587 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Trivia[]
- The weapon featured on this mod is the Strun, which is oriented towards Impact damage. This is a holdover from Damage 1.0, back when damage specializations weren't as definite as they are now.
- A flechette is a steel dart used in firearms due to its armor-piercing potential.
- Can be combined with Accelerated Blast and Breach Loader to provide a 270% increase to Puncture damage.
Gallery[]
Patch History[]
Update 9.7 (2013-08-30)
- Fixed Puncture Mods not working as intended on projectile weapons.
Vanilla (2012-10-25)
- Introduced.
See also[]
- Accelerated Blast, a Nightmare mod increasing fire rate and puncture damage for shotguns.
- Breach Loader, a puncture damage modifier for shotguns from Operation: Mutalist Incursions.
Patch History[]
Update 33.6 (2023-07-27)
- Increased the IPS (Impact, Puncture, Slash) Damage of the following Mods:
- Rupture - Increased Impact Damage from 30% to 90%
- Disruptor - Increased Impact Damage from 30% to 90%
- Piercing Hit - Increased Puncture Damage from 30% to 90%
- Flechette - Increased Puncture Damage from 30% to 90%
- Sawtooth Clip - Increased Slash Damage from 30% to 90%
- Shredder - Increased Slash Damage from 30% to 90%
- Concussion Rounds - Increased Impact Damage from 60% to 90%
- No Return - Increased Puncture Damage from 60% to 90%
- Razor Shot - Increased Slash Damage from 60% to 90%
Physical Damage Mods | ||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)