Flailing Branch is a stance mod for Staff type weapons.
Can be equipped on:
- Amphis
- Bo ✓
- Bo Prime ✓
- Broken Scepter ✓
- Cadus ✓
- MK1-Bo ✓
- Tipedo ✓
- Tipedo Prime ✓
✓ denotes weapon with matching Stance polarity
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|---|---|---|---|---|---|
Weekly Conclave Challenge Reward | Weekly Conclave Challenge Reward | A | 2.27% | 1 | 0.0227 |
Complete all weekly Conclave challenges to get this reward in your in-game inbox:
|
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Corrupted Bombard | 3% | 0.67% | 0.0201% | 4975 | 1 | 0.000201 |
Corrupted Drahk Master | 3% | 0.67% | 0.0201% | 4975 | 1 | 0.000201 |
Corrupted Heavy Gunner | 3% | 0.67% | 0.0201% | 4975 | 1 | 0.000201 |
Corrupted Nullifier | 3% | 0.67% | 0.0201% | 4975 | 1 | 0.000201 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Combos
Combo/Attack | Name | Attack Multipliers and Forced Procs | Avg Dmg Multi/s | Length @ 1.0 Attack Speed |
Animation | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Neutral (While Not Moving) |
Rising Falls | 383.0%/s | 2.4s | |||||||||||||||||||||
Forward (While Moving) |
Battered Thread | 540.5%/s | 1.9s | |||||||||||||||||||||
Forward Block (While Blocking & Moving) |
Autumn Leaf | 390.2%/s | 2.0s | |||||||||||||||||||||
Block (While Blocking) |
Rising Falls | 383.0%/s | 2.4s | |||||||||||||||||||||
Heavy (Heavy Attack) |
The Way* | N / A | N / A | |||||||||||||||||||||
Slide (While Sliding) |
Crushing Reach* | 147.1%/s | 0.7s | |||||||||||||||||||||
Aerial (While In Air) |
Planting Widow* | N / A | N / A | |||||||||||||||||||||
Wall (While Wall Latching) |
Guiding Plank* | N / A | N / A | |||||||||||||||||||||
Finisher (On Knocked Down Enemy) |
Wide Dispatch* | N / A | N / A | |||||||||||||||||||||
Slam (Looking At Ground While In Air) |
Slam Attack* | N / A | N / A | |||||||||||||||||||||
Default "Sweep" Attack • 360°/Spin Attack • Direct and Radial Slam Attack • Ranged Attack • "Thrust" Attack
|
Notes[]
Gallery[]
Media[]
Update 29.10 (2021-03-19)
- Shifted the forced Impact proc from the second hit of Rising Falls' first attack to the second hit.
- Removed the forced Impact proc from Battered Thread's first attack.
- Removed the forced Impact proc from Battered Thread's second attack.
- Removed the knockdown from the second hit of Battered Thread's third attack.
- Added a forced Impact proc to Autumn Leaf's first attack.
Update 13.0 (2014-04-09)
- Introduced.
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)