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| rarity = Rare |
| rarity = Rare |
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| autoDrops = auto |
| autoDrops = auto |
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− | }}'''Flailing Branch |
+ | }}'''Flailing Branch''' is a ''[[:Category:Stance Mods|stance mod]]'' for Staff type weapons. |
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+ | <gallery type="slideshow" widths="260" hideaddbutton="true"> |
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− | == Combos == |
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− | <div class="tabbertab-borderless" style="width:calc(100% - 285px);"><tabber> |
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− | |-|Modern look= |
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− | {{StanceCombosV2 |
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+ | </gallery> |
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− | |no-header = y |
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+ | |||
− | |move1 = Battered Thread |
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− | |move1combo = {{CI}}{{CI||360}}{{CI||360||2}} |
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+ | {{StanceTable}} |
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− | |move1em = 1 |
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− | |move2 = Rising Falls |
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− | |move2combo = {{CI}}{{CI||360}}{{CI|Charge||200}}{{CI||360||2}}{{CI||||2|Finisher}} |
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− | |move2em = 1 |
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− | |move3 = Autumn Leaf |
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− | |move3combo = {{CI}}{{CI|Pause}}{{CI||||2}}{{CI||Slam}} |
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− | |move3em = 1 |
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− | |charge = The Way |
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− | |slide = Crushing Reach |
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− | |slam = Planting Widow |
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− | |wall = Guiding Plank |
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− | |finisher = Wide Dispatch |
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− | |finishcombo = {{CI|||2400||Finisher}} |
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− | }} |
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− | |-|Legacy Look = |
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− | {{StanceCombos |
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− | |no-header = y |
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− | |move1 = Battered Thread |
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− | |move1combo = {{Key}}{{Key/Blue}}{{Key/Blue|E||2X}} |
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− | |move2 = Rising Falls |
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− | |move2combo = {{Key}}{{Key/Blue}} Hold {{Key|E|200%}}{{Key/Blue|E||2X}}{{Key|E||2X}} |
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− | |move3 = Autumn Leaf |
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− | |move3combo = {{Key}} Pause {{Key|E||2X}}{{Key/Red}} |
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− | |chargeattack = The Way |
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− | |chargecombo = {{Key|E|350%}} |
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− | |slideattack = Crushing Reach |
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− | |slamattack = Planting Widow |
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− | |wallattack = Guiding Plank |
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− | |finisher = Wide Dispatch |
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− | }}</tabber></div> |
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==Notes== |
==Notes== |
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− | *'''Rising Falls'''' last hit staggers enemies, priming them for a [[Melee 2.0#Finisher|Counterattack Finisher]] |
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− | * '''Autumn Leaf''' procs the Amphis' electric ground slam on its last strike. |
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− | * '''Autumn Leaf''' can proc Hydroid's passive, quickly filling an area with tentacles easily. |
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− | * With the re-implementation of charge attacks, '''Rising Falls'''' 2nd and 3rd attacks can be executed by simply holding {{Key|E}}. |
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− | * The 3rd attack of '''Rising Falls''' deals 100% <u>bonus</u> damage. |
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+ | |||
− | ==Tips== |
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− | *To do '''Rising Falls''', the {{Key|E}} right after the hold should be pressed before the Tenno pauses in this combo. |
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==Gallery== |
==Gallery== |
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</gallery> |
</gallery> |
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==Media== |
==Media== |
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− | <gallery widths="300" |
+ | <gallery widths="300" position="center" spacing="small"> |
Flailing Branch Combos (Warframe) |
Flailing Branch Combos (Warframe) |
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FLAILING BRANCH MOD Staves melee 2.0 Warframe Hints Tips |
FLAILING BRANCH MOD Staves melee 2.0 Warframe Hints Tips |
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Warframe Stave Stance Edition thestancespotlight |
Warframe Stave Stance Edition thestancespotlight |
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+ | Warframe - All Melee 3.0 Combos (Part 3 of 3) |
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</gallery> |
</gallery> |
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+ | |||
{{StanceNav}} |
{{StanceNav}} |
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[[de:Dreschender Zweig]] |
[[de:Dreschender Zweig]] |
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+ | [[es:Rama fustigadora]] |
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+ | [[fr:Branche Battante]] |
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__NOTOC__ |
__NOTOC__ |
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[[Category:Mods]] |
[[Category:Mods]] |
Revision as of 16:47, 16 January 2020
Flailing Branch is a stance mod for Staff type weapons.
Can be equipped on:
- Amphis
- Bo ✓
- Bo Prime ✓
- Broken Scepter ✓
- Cadus ✓
- MK1-Bo ✓
- Tipedo ✓
- Tipedo Prime ✓
✓ denotes weapon with matching Stance polarity
Combos
Combo/Attack | Name | Attack Multipliers and Forced Procs | Avg Dmg Multi/s | Length @ 1.0 Attack Speed |
Animation | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Neutral (While Not Moving) |
Rising Falls | 383.0%/s | 2.4s | |||||||||||||||||||||
Forward (While Moving) |
Battered Thread | 540.5%/s | 1.9s | |||||||||||||||||||||
Forward Block (While Blocking & Moving) |
Autumn Leaf | 390.2%/s | 2.0s | |||||||||||||||||||||
Block (While Blocking) |
Rising Falls | 383.0%/s | 2.4s | |||||||||||||||||||||
Heavy (Heavy Attack) |
The Way* | N / A | N / A | |||||||||||||||||||||
Slide (While Sliding) |
Crushing Reach* | 147.1%/s | 0.7s | |||||||||||||||||||||
Aerial (While In Air) |
Planting Widow* | N / A | N / A | |||||||||||||||||||||
Wall (While Wall Latching) |
Guiding Plank* | N / A | N / A | |||||||||||||||||||||
Finisher (On Knocked Down Enemy) |
Wide Dispatch* | N / A | N / A | |||||||||||||||||||||
Slam (Looking At Ground While In Air) |
Slam Attack* | N / A | N / A | |||||||||||||||||||||
Default "Sweep" Attack • 360°/Spin Attack • Direct Slam Attack • Radial Slam Attack • Ranged Attack • "Thrust" Attack
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