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Not to be confused with the mod, Mod TT 20px Firewalker.
FireWalkerModx256 FireWalker130xWhite
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EnergyOrb25
Fire Walker

Blaze a trail of flames, scorching enemies and cleansing allies.


Introduced in Update 18.1 (2015-12-16)

AbilityStrengthBuff Strength:50 / 100 / 150 / 200 (DmgFireSmall64 Heat damage per tick)
500 / 750 / 1000 / 1250 (DmgFireSmall64 Heat explosion damage)
AbilityDurationBuff Duration:15 / 20 / 25 / 30 s (buff duration)
5 / 6 / 7.5 / 10 s (flame duration)
AbilityRangeBuff Range:3 / 4 / 5 / 6 m (explosion radius)

Misc: 15 / 15 / 20 / 25 % (movement speed bonus)
0.5 s (damage interval)
10 / 25 / 50 / ? % (DmgFireSmall64 Heat status chance)
100 % (flame trail status cleanse)
? s (flame ring duration)

Subsumable to Helminth

Info

  • Nezha expends EnergyOrb25 energy to ignite his Wind Fire Wheels to gain 15% / 15% / 20% / 25% bonus Movement Speed for AbilityDurationBuff15 / 20 / 25 / 30 seconds, while leaving behind a trail of fire beneath his feet that lasts for AbilityDurationBuff5 / 6 / 7.5 / 10 seconds. Enemies that walk over the flames are dealt AbilityStrengthBuff50 / 100 / 150 / 200 DmgFireSmall64 Heat damage per 0.5 seconds, with each instance of damage having a 10% / 25% / 50% / ? DmgFireSmall64 Heat status chance. While Nezha and his allies stand on the flames, they are immune and continually cleansed of all Status Effects.
    • Cast animation of ~0.5 seconds, affected by Casting Speed.
    • Flames can be formed in mid-air but only while Bullet Jumping. Falling will not leave behind any flames.
  • Ability Synergy: If Fire Walker is active when using BlazingChakram130xWhite Blazing Chakram's teleportation, Fire Walker will overheat at the destination and deal AbilityStrengthBuff500 / 750 / 1000 / 1250 DmgFireSmall64 Heat damage with a 10% / 25% / 50% / ? DmgFireSmall64 Heat status chance within a radius of AbilityRangeBuff3 / 4 / 5 / 6 meters, as well as leaving a lingering ring of Fire Walker's flames for ? seconds.
    • Damage does not bypass obstacles in the environment and diminishes with distance.
  • Fire Walker can be cast while moving but will interrupt all other actions.
  • Can be recast while active to refresh its duration.
  • Subsuming Nezha to the Helminth will offer Fire Walker and its augments to be used by other Warframes.
    • This does not allow other Warframes to use Fire Walker's explosion on teleport. This is exclusively a synergy with Blazing Chakram.

Augment

PyroclasticFlowMod
Main article: Pyroclastic Flow

Pyroclastic Flow is a Warframe Augment Mod for NezhaIcon272 Nezha and NezhaPrimeIcon272 Nezha Prime that accumulates the damage FireWalker130xWhite Fire Walker deals and unleashes it in a trail of fire upon reactivating the ability.

Pyroclastic Flow

Tips & Tricks

  • The 100% chance of the DmgFireSmall64 Heat status effect makes this an effective form of control for narrow hallways or choke points.
  • Quickly sliding into groups of enemies can reliably disable them.
  • The amount of ground that can be covered in flames can be improved using Sprint Speed mods.
  • Also works as an escape tool to prevent enemies from following you.
  • Can be used to cut off melee units from defense objectives.
  • Briefly tapping slide key allows for additional control over Nezha's momentum while maintaining the additional speed.
  • Choosing a dark energy color makes the visual effect less intrusive.

Maximization

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This calculator feature is sunsetted on the wiki. It may not see further updates, but will be present on articles for the time being since some people still find use for them. See User blog:Cephalon Scientia/Sunsetting of Maximization Calculators for more details.
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See also[]

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