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Not to be confused with the mod, Firewalker.
FireWalker FireWalkerIcon
ENERGY
25
KEY
1
Fire Walker
Blaze a trail of flames, scorching enemies and cleansing allies. Teleporting blasts the landing area with a ring of fire.
Strength:50 / 100 / 150 / 200 (damage per second)
500 / 750 / 1000 / 1250 (explosion damage)
Duration:15 / 20 / 25 / 30 s (buff duration)
5 / 6 / 7.5 / 10 s (flame duration)
Range:3 / 4 / 5 / 6 m (explosion radius)
Misc:15% / 15% / 20% / 25% (speed bonus)

Info
  • Nezha ignites his Wind Fire Wheels to gain 15% / 15% / 20% / 25% bonus movement speed for 15 / 20 / 25 / 30 seconds, while leaving behind a trail of fire beneath his feet that lasts for 5 / 6 / 7.5 / 10 seconds. Enemies that walk over the flames are dealt 50 / 100 / 150 / 200 Heat b Heat damage per second, with each instance of damage having a 10% / 25% / 50% / ? Heat b Heat status chance. Allies that walk over the flames will have their status effects removed.
    • Damage per second is affected by Ability Strength, while the movement speed bonus is not.
      • Instances of damage occur in half-second intervals.
    • Speed buff duration and flame duration is affected by Ability Duration.
    • Flames can be formed in mid-air but only while Bullet Jumping. Falling will not leave behind any flames.
    • Cast animation of ~0.5 seconds is affected by Natural Talent and Speed Drift.
      • Fire Walker can be cast while moving, and will pause (but not interrupt) reloading weapons.
      • Can be recast while active to refresh its duration.
  • If Fire Walker is active when using Blazing Chakram's teleportation, Fire Walker will overheat at the destination and deal 500 / 750 / 1000 / 1250 Heat b Heat damage, with a 10% / 25% / 50% / ? Heat b Heat status chance, within a radius of 3 / 4 / 5 / 6 meters, as well as leaving a lingering ring of Fire Walker's flames.
    • Explosion damage is affected by Ability Strength.
    • Damage does not bypass obstacles in the environment and diminishes with distance.
    • Explosion radius is affected by Ability Range.
    • Fire Walker will stay active after teleporting.

Augment
PyroclasticFlowMod
Main article: Pyroclastic Flow

Pyroclastic Flow is a Warframe Augment Mod for Nezha that accumulates the damage Fire Walker deals and unleashes it in a trail of fire upon reactivating Fire Walker.


Rank Damage Accumulation Trail Duration Cost
0 75% 6s 6
1 95% 7s 7
2 120% 8s 8
3 150% 10s 9

Tips & Tricks
  • The 100% chance of the Heat b Heat status effect makes this an effective form of control for narrow hallways or choke points.
  • Quickly sliding into groups of enemies can reliably disable them.
  • The amount of ground that can be covered in flames can be improved using Sprint Speed mods.
  • Also works as an escape tool to prevent enemies from following you.
  • Can be used to cut off melee units from defense objectives.
  • Briefly tapping slide key allows for additional control over Nezha's momentum while maintaining the additional speed.
  • Choosing a dark energy color makes the visual effect less intrusive.

Maximization

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

  • Maximized Ability Duration increases flame duration to 30.6 seconds and reduces channeling cost to 1.63 energy per second.
    • Reduces range to 2.04 meters.
  • Maximized Ability Efficiency reduces activation cost to 6.25 and channeling cost to 1.25 energy per second.
    • Reduces flame duration to 4
  • Maximized Ability Range increases range to 16.8 meters.
    • Reduces damage to 80 per second and explosion damage to 500.
  • Maximized Ability Strength increases damage to 824 per second and explosion damage to 5150.
    • Without Energy Conversion and Growing Power, increases damage to 674 per second and explosion damage to 4212.5.
    • Increases activation cost to 38.75 and channeling cost to 10.69 energy per second.
    • Reduces flame duration to 7.25