WARFRAME Wiki
Advertisement
WARFRAME Wiki

Fire Suppression is a Super Tactical Plexus Mod that fixes one hazard when activated. Additional ranks will only decrease the cooldown.

Stats[]

Rank Cooldown
0 300s
1 290s
2 275s
3 260s
4 245s
5 230s

Drop Locations[]

Mission Drop Tables

Mission Type Source Rotations
or
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]
Axio Basilisk 15% 75.88% 11.382% 9 1 0.11382
Corpus Ramsled 15% 16.71% 2.5065% 40 1 0.025065
Elite Axio Basilisk 15% 59.66% 8.949% 11 1 0.08949
Elite Exo Flak 15% 16.25% 2.4375% 41 1 0.024375
Elite Gyre Flak 15% 29.83% 4.4745% 22 1 0.044745
Elite Orm Basilisk 15% 16.25% 2.4375% 41 1 0.024375
Elite Taro Basilisk 15% 59.66% 8.949% 11 1 0.08949
Elite Vorac Basilisk 15% 16.25% 2.4375% 41 1 0.024375
Exo Flak 15% 25.29% 3.7935% 26 1 0.037935
Gyre Flak 15% 37.94% 5.691% 18 1 0.05691
Orm Basilisk 15% 25.29% 3.7935% 26 1 0.037935
Vorac Basilisk 15% 25.29% 3.7935% 26 1 0.037935

Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.

Patch History[]

Update 29.10 (2021-03-19)

  • Introduced new Plexus Mods to replace functionality of some existing avionics.
  • Avionics have been removed.

Update 27.4 (2020-05-01)

  • Changed the Fire Suppression Tactical Avionic to always fix only one Hazard, and upgrading the rank reduces the cooldown.
    • Previously the only reason you would have upgraded this avionic was to handle more Hazards at once, but now your Railjack can only have 1 Hazard at a time. Reducing the cooldown instead still gives you a reason to rank it up.

Update 27.0 (2019-12-13)

  • Introduced.
  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)
Advertisement