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Fire rate implies the frequency in which projectiles are disbursed. Various mods can be used to increase the fire rate of primary and secondary weapons. This not only includes bullets/lasers but also the throwing knife category.<br /><br />Fire rate is naturally a main factor that raises the recoil of weapons and ones with high fire rates are advised to be combined with recoil reducing mods like Stabilizer. Laser weapons with 0 recoil are ideal for maintaining full accuracy during high rates of fire.<br /><br />Fire rate reduces the spin up time of weapons that gradually gain in speed such as the Gorgon, Deth Rifle, Soma and Supra. It also reduces the charge time of bows and other weapons with charge like the Ogris, Miter, Ballistica, Stug and Lanka.
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Fire rate implies the frequency in which projectiles are disbursed. Various mods can be used to increase the fire rate of primary and secondary weapons. This not only includes bullets/lasers but also the throwing knife category.<br /><br />Fire rate is naturally a main factor that raises the recoil of weapons and ones with high fire rates are advised to be combined with recoil reducing mods like Stabilizer. Laser weapons with 0 recoil are ideal for maintaining full accuracy during high rates of fire.<br /><br />Mods that increase fire rate also reduce the spin up time of weapons that gradually gain in speed such as the Gorgon, Deth Rifle, Soma and Supra. It also reduces the charge time of bows and other weapons with charge like the Ogris, Miter, Ballistica, Stug and Lanka.
   
 
==Singular fire rate mods==
 
==Singular fire rate mods==

Revision as of 11:25, 23 January 2014

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Fire rate implies the frequency in which projectiles are disbursed. Various mods can be used to increase the fire rate of primary and secondary weapons. This not only includes bullets/lasers but also the throwing knife category.

Fire rate is naturally a main factor that raises the recoil of weapons and ones with high fire rates are advised to be combined with recoil reducing mods like Stabilizer. Laser weapons with 0 recoil are ideal for maintaining full accuracy during high rates of fire.

Mods that increase fire rate also reduce the spin up time of weapons that gradually gain in speed such as the Gorgon, Deth Rifle, Soma and Supra. It also reduces the charge time of bows and other weapons with charge like the Ogris, Miter, Ballistica, Stug and Lanka.

Singular fire rate mods

Speed Trigger - Increases the fire rate of rifles by 15% at base level and 60% at max.

Shotgun Spazz- Increases the fire rate of shotguns by 15% at base level and 90% at max.

Gun Slinger - Increases the fire rate of secondary weapons by 12% at base level and 72% at max.

Dual fire rate mods

Dual fire rate mods are obtained from Nightmare Mode and combine increased fire rate with another positive enhancment. These mods are often weaker than their singular counterparts, but are useful during stacking.

Accelerated Blast - Increases the fire rate of shotguns by +15% and puncture damage by +15% at base level. (+60% fire rate and +60% puncture damage at max level)

Lethal Torrent - Increases the fire rate of secondary weaponds by +10% and multishot by +10% at base level. (+60% fire rate and +60% multishot at max level)

Alternative fire rate mods

Fired Up - Increases overheat by 10% at base level and 60% at max. This mod is known to positivly affect fire rate, but the exact percentages are unkown. It is installed on the sentinel.

Corrupted fire rate mods

These mods are found within vaults of the Orokin Derelict missions and negativley affect fire rate.

Vile Precision - Decreases the fire rate of rifles by -6% and recoil by -10% at base level.
(-60% recoil and -36% fire rate at max level)

Critical Delay - Decreases the fire rate of rifles by -6% and raises the critical chance by +8% at base level.
(-36% fire rate and +48% critical chance at max)

Tainted Shell - Decreases the fire rate of shotguns by -6% and -7% spread at base level.
(-66 fire rate and -77% spread at max)