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![]() ENERGY: 75 KEY 3 |
Fire Blast Slam the ground to create a wave of incinerating plasma that knocks back enemies and strips their armor. |
Strength:66 / 100 / 141 / 200 (![]() |
Duration:N/A | |||
Range:25 m (wave radius) | |||
Misc:100% (![]() 50-100% (armor reduction) -2%/s (heat generation rate reduction for Immolation) -50% (total heat removal for Immolation) | |||
Subsumable to Helminth |
- Ember slams the ground, creating a wave of fire that expands outwards to a radius of 25 meters. Enemies in direct line of sight of Ember and within range are dealt 66 / 100 / 141 / 200
Heat damage with a 100% status chance, have their Armor permanently reduced by 50% - 100%, and suffer knockdown and are violently pushed back.
- Damage and armor reduction are affected by Ability Strength, and armor reduction is capped at 50-100%.
- Wave radius is affected by Ability Range.
- The armor reduction affects enemies' current armor and stacks with multiple casts, e.g. two casts at minimum heat (50% armor reduction) will reduce enemies armor to 25%.
- Ability Synergy:
- Each cast of Fire Blast decreases
Immolation's rate of heat generation by 2% per second, while also removing 50% heat.
- Fire Blast's enemy armor reduction scales linearly with Immolation's heat level, with 0 percent heat resulting in the minimum value being removed and 100 percent heat resulting in the maximum.
- Each cast of Fire Blast decreases
- Has a cast delay of about 0.7 seconds.
- Subsuming Ember to the Helminth will offer Fire Blast and its augments to be used by other Warframes.
- Armor reduction per cast is capped at 75% of enemies' current armor, achievable with Ability Strength of 100% at max ability rank.
- Number of casts required to fully strip armor via Subsumed Fire Blast depends on enemy armor level. When enemy armor value reaches below 1, armor will be fully stripped as a result. For example, a level 60 Napalm with 3,189.24 armor, afflicted by 6 Subsumed Fire Blasts at 100% power strength, and ignoring the armor strip from a
Heat status effect, will have its armor reduced to 3,189.24 × (1 - 0.75)6 = 0.7786. This value rounds down to 0, resulting in the Napalm being fully stripped of armor.
- Main article: Healing Flame
Healing Flame is a Warframe Augment Mod for Ember that heals the player for each enemy hit by
Fire Blast.
Rank | Healed Amount | Cost |
---|---|---|
0 | 10-20 | 6 |
1 | 15-30 | 7 |
2 | 20-40 | 8 |
3 | 25-50 | 9 |
- Main article: Purifying Flames
Purifying Flames is a PvE and Conclave Warframe Augment Mod for Ember's
Fire Blast that causes allies who enter the fire to have debuffs removed and grant them temporary status immunity.
Rank | Status Immunity Duration | Cost |
---|---|---|
0 | 1s | 6 |
1 | 2s | 7 |
2 | 3s | 8 |
3 | 4s | 9 |
- If using this in conjunction with Inferno to strip armor, cast Inferno first, so that it gets the benefits from high heat, then cast Fire Blast to strip enemy armor, slowing Ember's heat generation.
- Cast when at max heat in order to prevent Immolate from draining Energy.
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