4 100 |
Final Stand Exude might and valor. Rise into the air and throw a barrage of Axios Javelins. The javelins deal damage to nearby enemies wherever they land. Direct hits to enemies deal greater damage. Introduced in Update 32.0 (2022-09-07) |
Strength:1,000 / 1,100 / 1,300 / 1,500 ( Slash damage on direct hit per javelin) 1,000 / 1,100 / 1,300 / 1,500 ( Blast damage on explosion per javelin) | |
Duration:30 (number of javelins) 2.5 s (total throw time) | |||
Range:6 m (explosion range) | |||
Misc:
3 m (height) |
Info
- Styanax expends 100 energy as he rises into the air 3 meters high from the ground, summoning an army of shadow warriors aligned in a horizontal concave curve around him. Styanax and his ethereal shadows continuously hurl a volley of 30 Axios Javelins, thrown at a fire rate of 12 javelins per second over the course of 2.5 seconds toward the reticle location. Each javelin inflicts 1,000 / 1,100 / 1,300 / 1,500 Slash damage on direct hit, then explodes on impact with a surface for 1,000 / 1,100 / 1,300 / 1,500 Blast damage with a guaranteed Bleed proc in a 6 meter sight detection radius.
- Styanax can float horizontally and reorient his reticle aim during this ability.
- Movement speed while floating is affected by Sprint Speed.
- Styanax is considered airborne during Final Stand, allowing airborne conditional mods such as Aviator to trigger.
- If Styanax floats against a wall with an opening below it, he will automatically descend.
- If cast in midair, Styanax does not rise higher than his current elevation.
- The volley of javelins and throws per second determine Styanax's total airtime. Number of ethereal clones is affected by the volley count.
- The javelins benefit from generic increases to weapon base damage, such as from Arcane Arachne, Holster Amp, and Vigorous Swap, but not from weapon class specific increases like Steel Charge or Rifle Amp.
- Casting Final Stand is a full-body animation that vertically displaces Styanax if cast from the ground. Movement is allowed during the ability animation but interrupts other actions.
- Other abilities cannot be cast during Final Stand.
- Cast speed increases only affect the startup animation of Final Stand, and therefore have minimal effect on the overall cast time. (For example, Natural Talent reduces the cast time by only 0.25 seconds.)
- Final Stand cannot be recast in midair, requiring Styanax to land in order to reuse the ability.
Augment
- Main article: Intrepid Stand
Intrepid Stand is a Warframe Augment Mod for Styanax that grants Overguard for himself and allies in Affinity Range upon striking enemies with Final Stand.
Intrepid Stand