Dual Ichor is a pair of twin Infested short axes resembling a bony or chitinous material, wielded in each hand, inflicting Toxin damage.
This weapon can be sold for 5,000.
Characteristics[]
- This weapon deals primarily Toxin damage.
- Stance slot has a polarity, matching Swirling Tiger stance.
- Innate polarity.
Advantages over other Melee weapons (excluding modular weapons):
- Normal Attack (wiki attack index 1)
- Above average crit chance (25.00%)
- Above average attack speed (1.08x animation speed)
- Very high crit multiplier (3.00x)
Disadvantages over other Melee weapons (excluding modular weapons):
- Normal Attack (wiki attack index 1)
- Very low total damage (122)
- Low attack range (2.30 m)
- Low status chance (15.00%)
Acquisition[]
The Dual Ichor's blueprint can be researched from the Bio Lab in the dojo.
Manufacturing Requirements | |||||
---|---|---|---|---|---|
30,000 |
4 |
1,200 |
15,000 |
1 |
Time: 1 Day(s) |
Rush: 35 | |||||
Market Price: N/A | Blueprints Price:50,000 | ||||
Bio Lab Research3,000 | |||||
5,000 |
25 |
400 |
9,000 |
800 |
Time: 3 Day(s) |
Prereq: Torid | |||||
x1 x3 x10 x30 x100 |
Notes[]
Incarnon Genesis[]
- Upon completion of The Duviri Paradox and Angels of the Zariman, and unlocking The Steel Path, players can earn Dual Ichor Incarnon Genesis from The Circuit's Steel Path to place on their Dual Ichor with the help of Cavalero in the Chrysalith. This Incarnon Genesis form grants it evolutions to a transformation and newfound strength.
Evolution[]
Main article: Dual Ichor Incarnon Genesis § Evolutions (edit)
- Installing the Dual Ichor Incarnon Genesis requires 20 Pathos Clamps, 60 Rune Marrow and 80 Kovnik.
- When installed, the first Evolution tier is unlocked. The following Evolution tiers, their requirements for unlocking them, and their related perks, are shown below;
- Each challenge additionally grants 5,000 affinity to the weapon, affected by Affinity Boosters.
Evolution I[]
- Reach 6x Combo and then Heavy Attack to activate Incarnon Form.
- Incarnon Form creates a Toxin Damage field after a kill.
- Fields do 440 Toxin damage and last for 7 seconds.
- Fields have 0% Critical Chance, 1x Critical Damage. and 50% Status Chance.
- Status Chance is not affected by the Absolute Valor evolution or mods.
- Damage is affected by melee damage buffs such as Pressure Point and Incarnon form's innate +100% Melee Damage.
- Clouds are unaffected by Condition Overload.
- Damage is affected by elemental damage buffs such as Fever Strike.
- Clouds inherit elements procced by Dual Ichor.
- Fields have 0% Critical Chance, 1x Critical Damage. and 50% Status Chance.
- +100% Melee Damage
- +20% Sprint Speed
- +20% to Bullet Jump
- Fields do 440 Toxin damage and last for 7 seconds.
- Incarnon Form lasts for 180 seconds and persists until death.
Evolution II[]
Unlock Challenge: Complete a solo mission with this weapon equipped.
- Perk 1: Alchemist's Wrath:
- Increase Damage by +90
- 5 additional Combos on targets affected by Toxin.
- Perk 2: Ronin's Rush:
- Increase Damage by +90.
- On striking target with final move of Neutral Combo: +30% Attack Speed for 33s.
Evolution III[]
Unlock Challenge: Activate this weapon's Incarnon Form 6 times in a mission.
- Perk 1: Orokin Reach:
- +0.6 Range.
- Perk 2: Resolute Force:
- +7s Combo Duration.
- Perk 3: Swift Break:
- +100% Heavy Attack Windup Speed.
Evolution IV[]
Unlock Challenge: Kill 29 enemies with Heavy Attacks.
- Perk 1: Absolute Valor:
- Increase Status Chance by +34%.
- Perk 2: Poison Parasite:
- On killing an enemy with 3+ Toxin Stacks: +33 Heal Rate/s for 9s.
- Perk 3: Universal Readiness:
- Collecting ammo grants 5 Melee Combo counter.
Trivia[]
- The Ichors' weapon models appear to have the standard shaping of a pair of Tomahawks, short-handled variant of axes that can be either used for throwing at or slicing their victims.
- In modern terms, ichor may refer to Bile, the green or yellow fluid produced by the liver. In more antiquated terms, it is any discharge from a wound or ulcer with an offending stench. Seeing as the Dual Ichor is made from Infested tissue or biomass, they most likely get their name from this.
- H.P. Lovecraft often used ichor to describe his other-worldly creatures.
- In Greek mythology, Ichor was the blood of the gods.
- The bulb-like structures on the handle of the Dual Ichors beat like a heart, suggesting they are made of living Infested tissue.
- The Dual Ichor are the second melee Clan Tech weapons released, the first being the Prova, and the first to be made specifically by Clan Tech.
- This is the first Infested-themed Dual weapon ever released.
Gallery[]
Dual Ichor Skins
Patch History[]
Update 26.0 (2019-10-31)
- Damage increased from 35 Toxin to 132 (19 Impact, 11 Puncture, 45 Slash, and 47 Toxin).
- Range increased from 1 to 2.3.
- Slam Attack increased from 70 to 264.
- Slide Attack increased from 210 to 264.
- Parry Angle set to 60.
- (Undocumented) Follow Through decreased from 0.6 to 0.5.
Update 10.1 (2013-09-20)
- Reduced Mutagen Mass crafting requirement from 10 to 4 and Forma from 2 to 1.
Update 10.0 (2013-09-13)
- Introduced.
Last updated: Update 26.0 (2019-10-31)
See Also[]
- Synapse, a primary that shares a similar aesthetic as the Dual Ichor.
- Phage, a beam shotgun that shares a similar aesthetic as the Dual Ichor.
- Embolist, a sidearm that shares a similar aesthetic as the Dual Ichor.
- Dual Zoren, a similar weapon with high crit damage.
- Karyst, Toxin based dagger.
- Mire, another Toxin based melee weapon.
- Dual Ichor Incarnon Genesis, the Incarnon power-up for the Dual Ichor.
Research • Clan • Dojo | ||||||||||||||||||||||||||||||
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