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{{AbilityU10.3
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<onlyinclude>{{AbilityU10.3
 
| name = Fighter Escort
 
| name = Fighter Escort
 
| gameimage = FighterEscortIcon.png
 
| gameimage = FighterEscortIcon.png
Line 8: Line 8:
 
| cost =
 
| cost =
 
| damage = 2 / 4 / 6 / 8 (drones)<br>1000 / 1500 / 2000 / 2500 (explosion damage)
 
| damage = 2 / 4 / 6 / 8 (drones)<br>1000 / 1500 / 2000 / 2500 (explosion damage)
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| range = 20 / 18 / 21 / 30 m (explosion radius)<br>20 m (beam range)
+
| range = 60 / 100 / 120 / 160 m (explosion radius)<br>80 m (beam range)
 
| duration = 15 / 20 / 25 / 30 s
 
| duration = 15 / 20 / 25 / 30 s
  +
| cardonly = {{{1|}}}
 
|info =
 
|info =
āˆ’
*The [[Itzal]] launches '''2 / 4 / 6 / 8''' Locust Drones that independently attack enemies within a range of '''20''' meters using lasers that deal continuous {{Icon|Proc|Electricity|Text}} damage. These drones will disappear after '''15 / 20 / 25 / 30''' seconds. If a drone detonates after being killed by enemy fire or disappears after the ability's duration expires, it will deal '''1000 / 1500 / 2000 / 2500''' {{Icon|Proc|Blast|Text}} damage within '''20 / 18 / 21 / 30''' meters.
+
*In [[Archwing]] missions, the [[Itzal]] launches '''2 / 4 / 6 / 8''' Locust Drones that independently attack enemies within a range of '''80''' meters using lasers that deal continuous {{Icon|Proc|Electricity|Text}} damage. These drones will disappear after '''15 / 20 / 25 / 30''' seconds. If a drone is destroyed by enemy fire or detonates after the ability's duration expires, it will deal '''1000 / 1500 / 2000 / 2500''' {{Icon|Proc|Blast|Text}} damage within a radius of '''60 / 100 / 120 / 160''' meters.
  +
** In [[Landscape]] missions, the range of this ability is reduced down to '''8''' meters of beam range and '''6 / 10 / 12 / 16''' meters of detonation radius.
āˆ’
**Number of drones, beam damage (''pending confirmation''), and explosion damage are affected by [[Power Strength]].
+
**Number of drones, beam damage (''pending confirmation''), and explosion damage are affected by [[Ability Strength]].
 
**Explosion damage does '''not''' bypass obstacles in the environment and decreases with distance.
 
**Explosion damage does '''not''' bypass obstacles in the environment and decreases with distance.
  +
**{{Icon|Proc|Electricity|Text}} damage is effective against [[Machinery]] and [[Robotic]]s but less effective against [[Alloy Armor]].
**Drone duration is affected by [[Power Duration]].
 
  +
**{{Icon|Proc|Electricity|Text}} status effect chains '''50%''' of Fighter Escort's base damage to surrounding enemies in a small area of effect. Shocked enemies will also be briefly stunned.
**Explosion radius is affected by [[Power Range]].
 
  +
**{{Icon|Proc|Blast|Text}} damage is effective against [[Machinery]] and [[Fossilized]], but less effective against [[Ferrite Armor]] and [[Infested Sinew]].
  +
**{{Icon|Proc|Blast|Text}} status effect forces all enemies within a '''5''' meter radius to stumble and fall.
 
**Drone duration is affected by [[Ability Duration]].
 
**Explosion radius is affected by [[Ability Range]].
 
**Drones require line of sight for targeting acquisition.
 
**Drones require line of sight for targeting acquisition.
 
*Drones will '''not''' be transported by [[Blink]], will '''not''' open fire while under the effects of [[Penumbra]], and will '''not''' attack during a sprint.
 
*Drones will '''not''' be transported by [[Blink]], will '''not''' open fire while under the effects of [[Penumbra]], and will '''not''' attack during a sprint.
 
*Cannot be recast while active.
 
*Cannot be recast while active.
 
|tips =
 
|tips =
āˆ’
* The drones can distract enemies trying to attack you, drawing fire away from you (giving your shields time to regenerate) and dealing a little extra damage. Whilst they are fairly easily destroyed they are also small and agile, which means enemies without beam weapons will have a hard time hitting them.
+
*The drones can distract enemies trying to attack you, drawing fire away from you (giving your shields time to regenerate) and dealing a little extra damage. Whilst they are fairly easily destroyed they are also small and agile, which means enemies without beam weapons will have a hard time hitting them.
āˆ’
* Whilst ineffective against high-level enemies, the drones can easily destroy lower-level targets by focusing their fire.
+
*Whilst ineffective against high-level enemies, the drones can easily destroy lower-level targets by focusing their fire.
 
|max =
 
|max =
 
[[Maximization]] is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.
 
[[Maximization]] is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.
   
āˆ’
*[[Maximized Power Duration]] increases the drone duration to '''39''' seconds.
+
*[[Maximized Ability Duration]] increases the drone duration to '''39''' seconds.
 
**Has no negative effect on this ability.
 
**Has no negative effect on this ability.
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*[[Maximized Power Efficiency]] reduces the cost to '''72.5''' energy.
+
*[[Maximized Ability Efficiency]] reduces the cost to '''45''' energy.
 
**Has no negative effect on this ability.
 
**Has no negative effect on this ability.
āˆ’
*[[Maximized Power Range]] increases the explosion radius to '''48''' meters.
+
*[[Maximized Ability Range]] increases the explosion radius to '''256''' meters.
 
**Has no negative effect on this ability.
 
**Has no negative effect on this ability.
āˆ’
*[[Maximized Power Strength]] increases the number of drones to '''9''' and the explosion damage to '''3000'''.
+
*[[Maximized Ability Strength]] increases the number of drones to '''12''' and the explosion damage to '''3875'''.
 
**Has no negative effect on this ability.
 
**Has no negative effect on this ability.
 
|bugs=
 
|bugs=
  +
}}</onlyinclude>
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}}
 
  +
[[es:Escolta luchador]]
 
[[Category:Archwing Abilities]]
 
[[Category:Archwing Abilities]]
[[Category:Mechanics]]
 
 
[[Category:Update 15]]
 
[[Category:Update 15]]
 
[[Category:Itzal]]
 
[[Category:Itzal]]
 
[[Category:Blast Damage]]
  +
[[Category:Electricity Damage]]

Revision as of 18:39, 11 September 2018

FighterEscort FighterEscortIcon
4
EnergyOrb100
Fighter Escort

Deploys drones that fight alongside the Warframe, each detonating in a destructive blast when killed.


Introduced in Hotfix 15.7.2 (2014-12-19)

AbilityStrengthBuff Strength:2 / 4 / 6 / 8 (drones)
1000 / 1500 / 2000 / 2500 (explosion damage)
AbilityDurationBuff Duration:15 / 20 / 25 / 30 s
AbilityRangeBuff Range:60 / 100 / 120 / 160 m (explosion radius)
80 m (beam range)

Info

  • In Archwing missions, the Itzal launches 2 / 4 / 6 / 8 Locust Drones that independently attack enemies within a range of 80 meters using lasers that deal continuous Script error: The function "Proc" does not exist. damage. These drones will disappear after 15 / 20 / 25 / 30 seconds. If a drone is destroyed by enemy fire or detonates after the ability's duration expires, it will deal 1000 / 1500 / 2000 / 2500 Script error: The function "Proc" does not exist. damage within a radius of 60 / 100 / 120 / 160 meters.
    • In Landscape missions, the range of this ability is reduced down to 8 meters of beam range and 6 / 10 / 12 / 16 meters of detonation radius.
    • Number of drones, beam damage (pending confirmation), and explosion damage are affected by Ability Strength.
    • Explosion damage does not bypass obstacles in the environment and decreases with distance.
    • Script error: The function "Proc" does not exist. damage is effective against Machinery and Robotics but less effective against Alloy Armor.
    • Script error: The function "Proc" does not exist. status effect chains 50% of Fighter Escort's base damage to surrounding enemies in a small area of effect. Shocked enemies will also be briefly stunned.
    • Script error: The function "Proc" does not exist. damage is effective against Machinery and Fossilized, but less effective against Ferrite Armor and Infested Sinew.
    • Script error: The function "Proc" does not exist. status effect forces all enemies within a 5 meter radius to stumble and fall.
    • Drone duration is affected by Ability Duration.
    • Explosion radius is affected by Ability Range.
    • Drones require line of sight for targeting acquisition.
  • Drones will not be transported by Blink, will not open fire while under the effects of Penumbra, and will not attack during a sprint.
  • Cannot be recast while active.

Tips & Tricks

  • The drones can distract enemies trying to attack you, drawing fire away from you (giving your shields time to regenerate) and dealing a little extra damage. Whilst they are fairly easily destroyed they are also small and agile, which means enemies without beam weapons will have a hard time hitting them.
  • Whilst ineffective against high-level enemies, the drones can easily destroy lower-level targets by focusing their fire.

Maximization

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

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