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Discharge a rail of ionized death or throw the Ferrox like a spear and create a localized field of attraction no enemy can escape from.

The Ferrox is a Corpus Speargun introduced and wielded by Index broker Derim Zahn. The primary fire features a charged shot that deals high damage, complimented by its high critical stats. Its Alternate Fire tosses the Ferrox as far as 50 meters, creating an electric field where it lands and pulls enemies towards it. It is available for research in the Energy Lab of the Clan Dojo.

This weapon can be sold for Credits64 7,500.

Manufacturing Requirements
📝 Edit blueprint requirements
Credits
30,000
Fieldron
5
AlloyPlate
30,000
Salvage
35,000
Forma
1
Time: 1 Day(s)
Rush: PlatinumLarge 35
MarketIcon Market Price: PlatinumLarge 150 Blueprint2 Blueprints Price:Credits15,000
Energy Lab ResearchClanAffinity643,000
Credits
10,000
FieldronSample
800
Circuits
550
Ferrite
3,500
Oxium
500
Time: 3 Day(s)
Prereq: Amprex
Ghost Clan x1   Shadow Clan x3   Storm Clan x10   Mountain Clan x30   Moon Clan x100

Characteristics

This weapon deals primarily Script error: The function "Proc" does not exist. damage on its primary fire and Script error: The function "Proc" does not exist. damage on its alt-fire.

Advantages:

  • High Script error: The function "Proc" does not exist. damage on primary fire – effective against armor.
  • High Script error: The function "Proc" does not exist. damage on alt-fire – effective against shields.
  • Primary Fire charges and shoots thin beams.
  • Very fast charge speed.
    • Vaporizes enemies on kill, making it good for stealth when silenced.
  • Alternate Fire throws the Ferrox, creating a field dealing Script error: The function "Proc" does not exist. damage and pulls enemies within 10 meters toward the Ferrox every 2 seconds.
  • Very ammo efficient.
  • Innate Script error: The function "Pol" does not exist. and Script error: The function "Pol" does not exist. polarities.

Disadvantages:

  • Primary Fire:
    • Low Script error: The function "Proc" does not exist. damage – less effective against shields.
    • Low status chance.
    • Shoots thin lasers, requiring precise aiming.
    • Cannot fire with a partial charge.
    • The weapon fires as soon as it has reached a full charge which can lead to premature firing.
  • Alternate Fire:
    • Low Script error: The function "Proc" does not exist. damage – less effective against armor.
    • Extremely low critical chance.
    • Once thrown, the player will not be able to use it until it is either picked up or when it returns to the player's hands after 10 seconds if quick thrown or 30 seconds if charged thrown.
    • Thrown spear has travel time.

Notes

  • The Ferrox' alternate fire throws the weapon itself at the target, and upon landing on a surface arcs of electricity will emit from the Ferrox and chain to enemies within 10 meters, dealing 150 Script error: The function "Proc" does not exist. damage every 2 seconds with a moderate chance to proc. Enemies under this effect will also be passively dragged towards the Ferrox.
    • The damage's tick rate is affected by fire rate mods.
    • Multishot neither increases the tick's damage nor rate.
    • Currently, reaching 100% status on the alt-fire does not guarantee procs; it is more in line with the normal attack's status chance.
  • The Ferrox automatically teleports back to the player 20 seconds after being thrown, or until the player manually picks the Ferrox back up again.
    • Throwing the weapon does not consume ammo.
  • The Ferrox' alt-fire has a maximum throwing range of ~50m (though it may be displayed as slightly less due to the forward movement of the player when throwing the weapon).
    • The arc Ferrox will take when thrown is affected by both the angle of the throw as well as how much the throw was charged.
    • Throwing distance can be increased with flight speed modifiers (e.g. Mod TT 20px Terminal Velocity and ZephyrIcon272 Zephyr's Mod TT 20px Jet Stream Augment).
    • Unlike the Javlok Javlok, the Ferrox' alt-fire will not damage its user when thrown too close.
  • If the Ferrox is silenced using Mod TT 20px Hush, Mod TT 20px Hushed Invisibility, or BansheeIcon272 Banshee's passive ability, its alt-fire will not alert enemies when dragging and dealing damage to them.
  • Enemies killed by the primary or damage from the secondary attack will vaporize, similar to channeled kills by melee weapons. This makes it very suitable for stealth, as long as the weapon is silenced or Mod TT 20px Hushed Invisibility is used.
    • This only occurs if the enemy was the last in the line of a primary shot. If a Ferrox shot kills multiple enemies at once due to punchthrough, not all targets will be vaporized.
  • It is not recommended to install Mod TT 20px Heavy Caliber as the accuracy will greatly deviate leading to inaccurate shots even with the secondary fire.

Tips

  • This weapon's high critical chance and critical multiplier makes critical builds using Mod TT 20px Point Strike and Mod TT 20px Vital Sense very good options.
  • When applying additional elements to the Ferrox, its alt-fire will proc them periodically; as with other weapons with an elemental base, Script error: The function "Proc" does not exist. will be applied last if there are two or more, other elements modded for, unless an Script error: The function "Proc" does not exist. mod is included in the order.
  • Mod TT 20px Tactical Reload will still have an effect while the spear is out after the alt-fire is used, so it's possible to do seamless reloads this way.
  • The Ferrox' alt-fire is very useful as a crowd control tool in Survival missions, as its tethering arcs may stun enemies with Script error: The function "Proc" does not exist. procs and also pull them together in a close bunch.
    • It is further amplified on corridors where enemies pass through frequently.
    • Grenade-type secondary weapons such as Angstrum Angstrum and Kulstar Kulstar, thrown secondaries with Mod TT 20px Concealed Explosives, and weapons that chain between targets like the Atomos Atomos are good choices when using the Ferrox in this manner.
    • This will also assist squadmates with launcher-type primaries such as Zarr Zarr and Tonkor Tonkor, as well as any weaponry with Script error: The function "Proc" does not exist. procs.

Trivia

  • The bodies of enemies killed by this weapon disintegrate in a manner similar to channeled Melee kills.
  • Has the same aesthetic as the Ohma Ohma tonfas and Quaro armor set.
  • The name Ferrox seems to be a mix of the Latin words Ferox, meaning "savage" or "fierce", and Ferrum, meaning "iron".

Media

Patch History

Update 25.0 (2019-05-22)

  • 33% of clip reloaded every second when Spear is deployed. This allows for a more fluid use of all the Gun Spear mechanics.
  • Added 100 Impact damage with 3m area-of-effect at end point of Primary fire.
  • Increased Alt Fire's tether range from 6m to 10m.
  • Increased tether's Status Chance from 33% to 50%.
  • Increased tether's Damage pulse from every 5 secs to every 2 secs.
  • Quick throw auto recall timer reduced from 20 to 10 secs.
  • Charged throw auto recall timer increased from 20 to 30 secs.

Update 22.12 (2018-02-09)

  • Mastery Rank increased from 7 to 14.
  • Critical chance increased from 30% to 32%.
  • Critical damage increased from 2.5x to 2.8x.

Hotfix 19.13.1 (2017-03-10)

  • Increased the amount of the Ferrox pull force to prevent enemies from meleeing out of the tether.
  • Fixed Clients being able to throw multiple Javloks and Ferroxs which are then unable to be picked back up.
  • Fixed a script error when throwing the Ferrox.

Update 19.13 (2017-03-09)

  • Introduced.

See also

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