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Carve through enemies with surgical precision using this Corpus-tech glaive.

The Falcor is a Corpus glaive with Electricity b Electricity properties. It can be researched from the Energy Lab in the dojo.


Manufacturing Requirements
Credits64
20,000
Fieldron64
5
AlloyPlate64
8,500
Circuits64
1,650
Forma64
1
Time: 24 hrs
Rush: Platinum64 35
MarketIcon Market Price: Platinum64 200 Blueprint2 Blueprints Price:Credits6415,000
Energy Lab Research ClanAffinity64 3,000
Credits64
5,000
FieldronSample64
550
Circuits64
325
AlloyPlate64
1,750
PolymerBundle64
800
Time: 72 hrs
Prereq: Prova
LeaderBadgeGhostHolo x1   LeaderBadgeShadowHolo x3   LeaderBadgeStormHolo x10   LeaderBadgeMountainHolo x30   LeaderBadgeMoonHolo x100

CharacteristicsEdit

This weapon deals primarily Slash b Slash and Electricity b Electricity damage.

Advantages:

  • Second highest base damage of all glaives, behind Pathocyst Pathocyst.
  • Decent critical chance.
  • Very high status chance.
  • Heavy Attack throws the glaive, which can bounce up to three times or travels up to 30 meters before returning to the user, damaging anyone in its path.
    • Thrown glaive has a guaranteed Impact b Impact and Electricity b Electricity proc.
    • Primary and secondary weapons can be fired and reloaded can be used normally with a thrown glaive, and retrieving the glaive does not interrupt these actions.
    • Thrown glaive is silent.
    • Glaive can explode mid-flight by pressing the melee button which also forces a return.
  • Can be wielded in-tandem with a single-handed secondary weapon.

Disadvantages:

Weapon LoadoutsEdit

MediaEdit

Falcor Skins

Patch HistoryEdit

Update 26.0

As a general note, self damage has been removed from Glaive power throws. As this decision made it through the testing pipeline, some mentioned this impacts a specific Chroma interaction, but positively impacts 41 other Warframes.

  • Damage increased from 78 to 230.
  • Range increased from 0.75 to 1.3.
  • Status Chance increased from 28% to 34%.
  • Slam Attack increased from 78 to 690.
  • Slide Attack increased from 390 to 460.
  • Parry Angle set to 55.
  • Follow Through increased from 0.5 to 0.7.

Hotfix 24.5.3

  • Changed the Glaive recall to be done with Melee instead of Melee Channel so its consistent again (Channel being a toggle-only messed up this function).
  • Fixed an error where, after Dual-Wielding gun and Glaive, throwing the Glaive in the "normal" Melee only mode could result in a turbo throw that is only supposed to apply for Dual-Wield.

Update 23.10

  • Introduced.

Last updated: Update 26.0

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