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{{Infobox
[[File:ExterminationSplash.png|thumb|300px]]
 
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|Box title = Exterminate
'''Exterminate Missions''' requires players to kill a limited number of enemies in the area, and then make it to extraction. A counter will be displayed below the minimap showing the number of enemies remaining, and once all enemies are killed additional enemies will not spawn, giving you and any party members a stress-free run to extraction.
 
 
|image = ExterminationSplash.png
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}}
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{{quote|Enter the level and kill every enemy you encounter. Leave no one standing.|In-Game Description}}{{clr}}{{tocright}}
   
 
'''Exterminate Missions''' requires players to kill a limited number of enemies in the area, and then make it to extraction. A counter will be displayed below the minimap showing the number of enemies remaining.
==Tactics==
 
*One member of the team should "run sweep", lagging behind the other three and making sure that all enemies are clear from that section of the map. The map outlining the walls will turn grey when there are no more enemies in that room. This helps alleviates the hassle of going back and finding one more enemy after reaching extraction.
 
*Warframes with damage abilities that affect large areas can help greatly with speeding through Exterminate missions. Consider using [[Saryn]]'s [[Miasma]], [[Oberon]]'s [[Reckoning]], or [[Ember]]'s [[World On Fire]].
 
   
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{{clr}}
==Exterminate Missions==
 
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==Locations==
{{DisplayMissiontype|Exterminate}}
 
<!---To modify the content of this table please refer to: (You will have to replace Planetname with the name of the Planet that mission is on!)
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{{DisplayMissiontype|Exterminate}}<!---To modify the content of this table please refer to: (You will have to replace Planetname with the name of the Planet that mission is on!)
 
http://warframe.wikia.com/wiki/Template:Database/Planetname
 
http://warframe.wikia.com/wiki/Template:Database/Planetname
 
 
 
Modifing the display-routine is not adviced, unless you are an advanced user and know a computer-language or two.--->
 
Modifing the display-routine is not adviced, unless you are an advanced user and know a computer-language or two.--->
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{{clr}}
 
{{clr}}
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==Resource Caches and Rewards==
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The Exterminate missions at Plato, [[Lua]] and Dakata, [[Kuva Fortress]] feature [[Resource Cache]]s similar to those found in many [[Sabotage]] missions. These caches provide rewards at the end of the mission based on the number of caches found.
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To celebrate the new Gas City tileset, Resource Caches were added to the exterminate mission Carpo on [[Jupiter]] in {{ver|25}}.
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Exterminate missions in the [[Void]] and [[Archwing]] Exterminate missions give an end of mission reward upon completion.
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{{CustomCollapsible|Exterminate Cache Rewards}}
 
{{:Exterminate/Rewards}}
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{{CustomCollapsible/End}}
   
 
==Notes==
 
==Notes==
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*If the player tries to rush through the map and ignore enemies along the way, the ignored enemies will start sprinting toward the extraction zone.
*Hostile environmental objects such as [[Security Camera]]s and [[Arc Trap]]s are exempt from the counter.
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*Hostile environmental objects such as [[Security Camera]]s, [[Arc Trap]]s, and [[Wild]]life are exempt from the counter.
 
**[[:Category:Assassins|Assassins]], [[:Category:Field Boss|Field Bosses]] and [[Synthesis]] targets will also not count towards the counter.
 
**[[:Category:Assassins|Assassins]], [[:Category:Field Boss|Field Bosses]] and [[Synthesis]] targets will also not count towards the counter.
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*[[Capture]], [[Mobile Defense]], or [[Sabotage]] missions may randomly have the Lotus interject and inform the player to ignore their original objective and "leave nothing alive", converting the mission into an Exterminate.
*Some missions may change to this type from another type at random. The [[Lotus]] will notify you about the change.
 
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**A [[Spy]] can also become an Exterminate if all three data vaults have had their alarms tripped and their data extracted, to prevent the enemy from "reporting back to their command."
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**An [[Interception]] becomes a short Exterminate after the main objective is completed, for the same reason as above.
 
*Players are unable to join an in-progress mission once half of the required enemies have been killed.
 
*Players are unable to join an in-progress mission once half of the required enemies have been killed.
 
*Enemies spawned by other enemies, such as the [[Shield Osprey]]s deployed by [[Corpus Tech]]s or [[Maggot]]s spawned by [[Brood Mother]]s, will be added to the enemy counter. However, [[Latcher]]s deployed by [[Seeker]]s will not count. [[Drahk]]s from [[Drahk Master]]s and Infested from [[Boiler]] spawn pods will also increase the enemy limit.
 
*Enemies spawned by other enemies, such as the [[Shield Osprey]]s deployed by [[Corpus Tech]]s or [[Maggot]]s spawned by [[Brood Mother]]s, will be added to the enemy counter. However, [[Latcher]]s deployed by [[Seeker]]s will not count. [[Drahk]]s from [[Drahk Master]]s and Infested from [[Boiler]] spawn pods will also increase the enemy limit.
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*Enemies will continue to spawn even after the player(s) have killed the required enemies. This occurs even in [[Infested]] Exterminates where the player realistically should kill '''all''' enemies to prevent the spread of the Infestation, but is told to leave when the kill count is achieved. This even happens in Quest-specific exterminates like the one in [[Vor's Prize]], where the Lotus tells the player to kill "all Grineer", even though she tells the player to leave when the kill count is achieved and enemies still exist.
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==Tips==
 
*Warframes with damage abilities that affect large areas can help greatly with speeding through Exterminate missions. Consider using {{WF|Saryn}}'s {{A|Miasma}}, {{WF|Oberon}}'s {{A|Reckoning}}, or {{WF|Ember}}'s {{A|Inferno}}.
   
 
==Bugs==
 
==Bugs==
*Sometimes there can be a few [[Infested]] enemies left when depleting the counter on Infested maps.
 
 
*As of {{ver|18.3}}, enemies can sometimes not spawn making the mission impossible to complete.
 
*As of {{ver|18.3}}, enemies can sometimes not spawn making the mission impossible to complete.
 
*Enemies may sometimes have a spawn delay, making the mission longer to complete than usual.
 
*Enemies may sometimes have a spawn delay, making the mission longer to complete than usual.
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-WARFRAME Exterminate (Corpus).png
 
-WARFRAME Exterminate (Corpus).png
 
</gallery>
 
</gallery>
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==Patch History==
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{{Scrollbox/Article|
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{{ver|25.8}}
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* Fixed inability for Clients to see waypoints in the Corpus Ice Planet tileset after completing an Exterminate mission.
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{{ver|25.7.6}}
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*Fixed waypoint marker not updating to the closest enemy in Archwing Exterminate missions.
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{{ver|25.7.5}}
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*Fixed enemies spawning inside walls in the Corpus Outpost Exterminate tileset.
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*Fixed enemies not being teleported when falling into pits in the Orokin Derelict Exterminate tileset.
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{{ver|18.5}}
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*Exterminate Missions now require players to earn a kill every 15 minutes. A 20 second warning will be given before the end of the 15 minute period, at which point players that have not killed an enemy will automatically fail the Mission.
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*Players will now auto-extract 20 seconds after killing the final enemy in Archwing Exterminate Missions, or upon reaching the Extraction zone. Further adjustments to this may follow to help refine the timing of extraction.
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  +
{{ver|9.3}}
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*Can no longer join public in-progress extermination missions once half the enemies have been eliminated.
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}}
   
 
{{MissionsNav}}
 
{{MissionsNav}}
 
__NOTOC__
 
__NOTOC__
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[[de:Auslöschung]]
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[[es:Exterminio]]
 
[[Category:Missions]]
 
[[Category:Missions]]
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[[Category:Vanilla]]

Revision as of 02:33, 12 December 2019

Enter the level and kill every enemy you encounter. Leave no one standing.
—In-Game Description

Exterminate Missions requires players to kill a limited number of enemies in the area, and then make it to extraction. A counter will be displayed below the minimap showing the number of enemies remaining.

Locations

Template:DisplayMissiontype

Resource Caches and Rewards

The Exterminate missions at Plato, Lua and Dakata, Kuva Fortress feature Resource Caches similar to those found in many Sabotage missions. These caches provide rewards at the end of the mission based on the number of caches found.

To celebrate the new Gas City tileset, Resource Caches were added to the exterminate mission Carpo on Jupiter in Update 25.0 (2019-05-22).

Exterminate missions in the Void and Archwing Exterminate missions give an end of mission reward upon completion.

View Exterminate Cache Rewards List

Mission Completion

Exterminate missions in the Void, Archwing, and Empyrean Exterminate missions give an end of mission reward upon completion.

Rewards
LithRelicIntact Lith A6 13.33%
LithRelicIntact Lith C11 13.33%
LithRelicIntact Lith G10 13.33%
LithRelicIntact Lith G9 13.33%
LithRelicIntact Lith P8 13.33%
LithRelicIntact Lith R5 13.33%
LithRelicIntact Lith T10 13.33%
Aya Aya 6.67%

Locations:

Drop tables outdated? Readers can update Module:DropTables/data and cross reference with official drop tables on https://www.warframe.com/droptables.

Rewards
MesoRelicIntact Meso A5 6.67%
MesoRelicIntact Meso B9 6.67%
MesoRelicIntact Meso G6 6.67%
MesoRelicIntact Meso H5 6.67%
MesoRelicIntact Meso H6 6.67%
MesoRelicIntact Meso M4 6.67%
MesoRelicIntact Meso W3 6.67%
NeoRelicIntact Neo A11 6.67%
NeoRelicIntact Neo F3 6.67%
NeoRelicIntact Neo K6 6.67%
NeoRelicIntact Neo K7 6.67%
NeoRelicIntact Neo S18 6.67%
NeoRelicIntact Neo W1 6.67%
NeoRelicIntact Neo Z10 6.67%
Aya Aya 6.67%

Locations:

Drop tables outdated? Readers can update Module:DropTables/data and cross reference with official drop tables on https://www.warframe.com/droptables.

Rewards
Mod TT 20px Automatic Trigger 38.72%
Mod TT 20px Extend 38.72%
Mod TT 20px Shell Rush 11.28%
Receiver Phaedra Receiver 5.64%
Mod TT 20px Morphic Transformer 5.64%

Locations:

Drop tables outdated? Readers can update Module:DropTables/data and cross reference with official drop tables on https://www.warframe.com/droptables.

Rewards
Endo Endo x100 12.2%
Blueprint2 Lavan Engines Mk I 7.32%
Blueprint2 Lavan Plating Mk I 7.32%
Blueprint2 Lavan Reactor Mk I 7.32%
Blueprint2 Lavan Shield Array Mk I 7.32%
Blueprint2 Vidar Engines Mk I 7.32%
Blueprint2 Vidar Plating Mk I 7.32%
Blueprint2 Vidar Reactor Mk I 7.32%
Blueprint2 Vidar Shield Array Mk I 7.32%
Endo Endo x150 7.32%
Systems Ash Systems Blueprint 4.88%
LithRelicIntact Lith A6 2.44%
LithRelicIntact Lith C11 2.44%
LithRelicIntact Lith G10 2.44%
LithRelicIntact Lith G9 2.44%
LithRelicIntact Lith P8 2.44%
LithRelicIntact Lith R5 2.44%
LithRelicIntact Lith T10 2.44%

Drop tables outdated? Readers can update Module:DropTables/data and cross reference with official drop tables on https://www.warframe.com/droptables.

Rewards
Endo Endo x200 12.05%
Blueprint2 Lavan Engines Mk II 7.23%
Blueprint2 Lavan Plating Mk II 7.23%
Blueprint2 Lavan Reactor Mk II 7.23%
Blueprint2 Lavan Shield Array Mk II 7.23%
Blueprint2 Vidar Engines Mk II 7.23%
Blueprint2 Vidar Plating Mk II 7.23%
Blueprint2 Vidar Reactor Mk II 7.23%
Blueprint2 Vidar Shield Array Mk II 7.23%
Endo Endo x300 7.23%
Helmet Ash Neuroptics Blueprint 4.82%
MesoRelicIntact Meso A5 2.41%
MesoRelicIntact Meso B9 2.41%
MesoRelicIntact Meso G6 2.41%
MesoRelicIntact Meso H5 2.41%
MesoRelicIntact Meso H6 2.41%
MesoRelicIntact Meso M4 2.41%
MesoRelicIntact Meso W3 2.41%
RivenSliver Riven Sliver x2 1.2%

Drop tables outdated? Readers can update Module:DropTables/data and cross reference with official drop tables on https://www.warframe.com/droptables.

Rewards
Endo Endo x300 12.05%
Blueprint2 Lavan Engines Mk III 7.23%
Blueprint2 Lavan Plating Mk III 7.23%
Blueprint2 Lavan Reactor Mk III 7.23%
Blueprint2 Lavan Shield Array Mk III 7.23%
Blueprint2 Vidar Engines Mk III 7.23%
Blueprint2 Vidar Plating Mk III 7.23%
Blueprint2 Vidar Reactor Mk III 7.23%
Blueprint2 Vidar Shield Array Mk III 7.23%
Endo Endo x450 7.23%
Chassis Ash Chassis Blueprint 4.82%
NeoRelicIntact Neo A11 2.41%
NeoRelicIntact Neo F3 2.41%
NeoRelicIntact Neo K6 2.41%
NeoRelicIntact Neo K7 2.41%
NeoRelicIntact Neo S18 2.41%
NeoRelicIntact Neo W1 2.41%
NeoRelicIntact Neo Z10 2.41%
RivenSliver Riven Sliver x2 1.2%

Drop tables outdated? Readers can update Module:DropTables/data and cross reference with official drop tables on https://www.warframe.com/droptables.

Rewards
Endo Endo x400 14.46%
Endo Endo x600 9.64%
Blueprint2 Vidar Engines Mk III 7.23%
Blueprint2 Vidar Plating Mk III 7.23%
Blueprint2 Vidar Reactor Mk III 7.23%
Blueprint2 Vidar Shield Array Mk III 7.23%
Blueprint2 Zetki Engines Mk III 7.23%
Blueprint2 Zetki Plating Mk III 7.23%
Blueprint2 Zetki Reactor Mk III 7.23%
Blueprint2 Zetki Shield Array Mk III 7.23%
AxiRelicIntact Axi A17 2.41%
AxiRelicIntact Axi A18 2.41%
AxiRelicIntact Axi B7 2.41%
AxiRelicIntact Axi D5 2.41%
AxiRelicIntact Axi G11 2.41%
AxiRelicIntact Axi L6 2.41%
AxiRelicIntact Axi P6 2.41%
RivenSliver Riven Sliver x3 1.2%

Locations:

Drop tables outdated? Readers can update Module:DropTables/data and cross reference with official drop tables on https://www.warframe.com/droptables.

Rewards
Credits x10000 Credit Cache 40%
Endo Endo x900 17.5%
EntratiLanthorn Entrati Lanthorn 10%
VoidgelOrb Voidgel Orb 10%
Mod TT 20px Galeforce Dawn 5%
MesoRelicIntact Meso A5 2.5%
MesoRelicIntact Meso B9 2.5%
MesoRelicIntact Meso G6 2.5%
MesoRelicIntact Meso H5 2.5%
MesoRelicIntact Meso H6 2.5%
MesoRelicIntact Meso M4 2.5%
MesoRelicIntact Meso W3 2.5%

Drop tables outdated? Readers can update Module:DropTables/data and cross reference with official drop tables on https://www.warframe.com/droptables.

Resource Caches

Exterminate missions on Jupiter, Lua, and Kuva Fortress have Resource Caches. Each reward rotation corresponds to the resource cache that is opened: Rotation A = 1st Cache, Rotation B = 2nd Cache, Rotation C = 3rd Cache. Cache rewards are cumulative.

A B C
Credits x4000 Credit Cache 33.33% Endo Endo x400 12.65% Endo Endo x600 15.1%
Credits x4000 Credit Cache 33.33% Endo Endo x400 12.65% Endo Endo x600 15.1%
Credits x4000 Credit Cache 33.33% Endo Endo x400 12.65% Gallium Gallium 15.1%
Plastids Plastids x300 12.65% Neurodes Neurodes 15.1%
PolymerBundle Polymer Bundle x300 12.65% OrokinCell Orokin Cell 15.1%
Rubedo Rubedo x350 12.65% Endo Endo x600 4.4%
Endo Endo x400 11.06% Gallium Gallium x2 4.4%
Endo Endo x400 11.06% Neurodes Neurodes x2 4.4%
Endo Endo x400 1.01% OrokinCell Orokin Cell x2 4.4%
Endo Endo x400 1.01% Tellurium Tellurium 4.4%
ArgonCrystal Argon Crystal 1%
NitainExtract Nitain Extract 1%
GenericLandingCraftEngines Xiphos Engines Blueprint 0.5%

Locations:

Drop tables outdated? Readers can update Module:DropTables/data and cross reference with official drop tables on https://www.warframe.com/droptables.

A B C
Systems Octavia Systems Blueprint 22.56% Credits x2500 Credit Cache 25.29% ArgonCrystal Argon Crystal 10.82%
Endo Endo x400 12.91% Credits x3000 Credit Cache 25.29% Endo Endo x600 10.82%
Endo Endo x400 12.91% Credits x4000 Credit Cache 25.29% Gallium Gallium 10.82%
Endo Endo x400 12.91% Endo Endo x400 22.11% Gallium Gallium x2 10.82%
Plastids Plastids x300 12.91% Endo Endo x400 1.01% Neurodes Neurodes 10.82%
PolymerBundle Polymer Bundle x300 12.91% Endo Endo x400 1.01% Neurodes Neurodes x2 10.82%
Rubedo Rubedo x350 12.91% OrokinCell Orokin Cell 10.82%
OrokinCell Orokin Cell x2 10.82%
Tellurium Tellurium 10.82%
GenericLandingCraftEngines Xiphos Engines Blueprint 1.29%
NitainExtract Nitain Extract 1.29%

Locations:

Drop tables outdated? Readers can update Module:DropTables/data and cross reference with official drop tables on https://www.warframe.com/droptables.

A B C
Credits x10000 Credit Cache 100% Circuits Circuits x400 12.65% Mod TT 20px Cyclone Kraken 10.79%
Endo Endo x400 12.65% Endo Endo x600 10.79%
Endo Endo x400 12.65% Endo Endo x600 10.79%
Endo Endo x400 12.65% Endo Endo x600 10.79%
Plastids Plastids x300 12.65% Gallium Gallium 10.79%
Rubedo Rubedo x400 12.65% Neurodes Neurodes 10.79%
Endo Endo x400 11.06% OrokinCell Orokin Cell 10.79%
Endo Endo x400 11.06% ArgonCrystal Argon Crystal 3.67%
Endo Endo x400 2.01% Endo Endo x600 3.67%
Gallium Gallium x2 3.67%
NeuralSensors Neural Sensors x2 3.67%
OrokinCell Orokin Cell x2 3.67%
Tellurium Tellurium 3.67%
NitainExtract Nitain Extract 2%
GenericLandingCraftSystems Xiphos Avionics Blueprint 0.5%

Locations:

Drop tables outdated? Readers can update Module:DropTables/data and cross reference with official drop tables on https://www.warframe.com/droptables.

Notes

  • If the player tries to rush through the map and ignore enemies along the way, the ignored enemies will start sprinting toward the extraction zone.
  • Hostile environmental objects such as Security Cameras, Arc Traps, and Wildlife are exempt from the counter.
  • Capture, Mobile Defense, or Sabotage missions may randomly have the Lotus interject and inform the player to ignore their original objective and "leave nothing alive", converting the mission into an Exterminate.
    • A Spy can also become an Exterminate if all three data vaults have had their alarms tripped and their data extracted, to prevent the enemy from "reporting back to their command."
    • An Interception becomes a short Exterminate after the main objective is completed, for the same reason as above.
  • Players are unable to join an in-progress mission once half of the required enemies have been killed.
  • Enemies spawned by other enemies, such as the Shield Ospreys deployed by Corpus Techs or Maggots spawned by Brood Mothers, will be added to the enemy counter. However, Latchers deployed by Seekers will not count. Drahks from Drahk Masters and Infested from Boiler spawn pods will also increase the enemy limit.
  • Enemies will continue to spawn even after the player(s) have killed the required enemies. This occurs even in Infested Exterminates where the player realistically should kill all enemies to prevent the spread of the Infestation, but is told to leave when the kill count is achieved. This even happens in Quest-specific exterminates like the one in Vor's Prize, where the Lotus tells the player to kill "all Grineer", even though she tells the player to leave when the kill count is achieved and enemies still exist.

Tips

  • Warframes with damage abilities that affect large areas can help greatly with speeding through Exterminate missions. Consider using SarynIcon272 Saryn's Miasma130xWhite Miasma, OberonIcon272 Oberon's Reckoning130xWhite Reckoning, or EmberIcon272 Ember's Inferno130xWhite Inferno.

Bugs

  • As of Update 18.3 (2016-01-13), enemies can sometimes not spawn making the mission impossible to complete.
  • Enemies may sometimes have a spawn delay, making the mission longer to complete than usual.

Media

Patch History

Update 25.8 (2019-10-01)

  • Fixed inability for Clients to see waypoints in the Corpus Ice Planet tileset after completing an Exterminate mission.

Hotfix 25.7.6 (2019-09-18)

  • Fixed waypoint marker not updating to the closest enemy in Archwing Exterminate missions.

Hotfix 25.7.5 (2019-09-09)

  • Fixed enemies spawning inside walls in the Corpus Outpost Exterminate tileset.
  • Fixed enemies not being teleported when falling into pits in the Orokin Derelict Exterminate tileset.

Update 18.5 (2016-03-04)

  • Exterminate Missions now require players to earn a kill every 15 minutes. A 20 second warning will be given before the end of the 15 minute period, at which point players that have not killed an enemy will automatically fail the Mission.
  • Players will now auto-extract 20 seconds after killing the final enemy in Archwing Exterminate Missions, or upon reaching the Extraction zone. Further adjustments to this may follow to help refine the timing of extraction.

Update 9.3 (2013-07-26)

  • Can no longer join public in-progress extermination missions once half the enemies have been eliminated.