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Enter the level and kill every enemy you encounter. Leave no one standing.

—In-Game Description

Exterminate missions require players to kill a limited number of enemies in the area, and then make it to extraction. A counter will be displayed below the minimap showing the number of enemies remaining.

Locations

Planet Mission Name Faction Level Tier
EarthMarianaGrineer1 - 3-
EarthE PrimeGrineer1 - 3-
VenusE GateCorpus3 - 5-
VenusMontesCorpus3 - 8Archwing
MercuryPantheonGrineer6 - 8-
MercuryM PrimeInfested vs Grineer7 - 9-
MarsHellasGrineer8 - 10-
MarsSyrtisGrineer8 - 13Archwing
PhobosRocheCorpus10 - 12-
VoidTeshubCorrupted10 - 15Void T1
MarsUltorGrineer vs Corpus11 - 13-
CeresPallasGrineer12 - 14-
JupiterCarpoCorpus17 - 19Jupiter
EuropaArmarosGrineer vs Infested18 - 20-
EuropaBaalCorpus21 - 23-
SaturnTelestoGrineer22 - 24-
UranusSycoraxGrineer24 - 26-
Orokin DerelictExterminateInfested25 - 35-
LuaPlatoGrineer vs Corpus25 - 30Lua
UranusPuckGrineer27 - 29-
Kuva FortressDakataGrineer28 - 30Kuva
NeptuneNesoCorpus29 - 31-
VoidOxomocoCorrupted30 - 35Void T3
PlutoNarcissusCorpus32 - 36-
SednaAdaroGrineer32 - 36-
ErisSaxisInfested34 - 38-
PlutoAcheronCorpus34 - 38-
There are a total of 27 Exterminate Missions

Resource Caches and Rewards

The Exterminate missions at Carpo, Jupiter; Plato, Lua; and Dakata, Kuva Fortress feature Resource Caches similar to those found in many Sabotage missions. These caches provide rewards at the end of the mission based on the number of caches found.

Exterminate missions in the Void and Archwing Exterminate missions give an end of mission reward upon completion.

View Exterminate Cache Rewards List

First Cache Second Cache Third Cache
Credits64 4000 Credit Cache 33.33% Endo64 400 Endo 12.65% Endo64 600 Endo 15.1%
Credits64 4000 Credit Cache 33.33% Endo64 400 Endo 12.65% Endo64 600 Endo 15.1%
Credits64 4000 Credit Cache 33.33% Endo64 400 Endo 12.65% Gallium64 Gallium 15.1%
Plastids64 300 Plastids 12.65% Neurode64 Neurodes 15.1%
PolymerBundle64 300 Polymer Bundle 12.65% OrokinCell64 Orokin Cell 15.1%
Rubedo64 350 Rubedo 12.65% Endo64 600 Endo 4.4%
Endo64 400 Endo 11.06% Gallium64 2 Gallium 4.4%
Endo64 400 Endo 11.06% Neurode64 2 Neurodes 4.4%
Endo64 400 Endo 1.01% OrokinCell64 2 Orokin Cell 4.4%
Endo64 400 Endo 1.01% Tellurium64 Tellurium 4.4%
ArgonCrystal64 Argon Crystal 1%
DENitainExtract2 Nitain Extract 1%
GenericLandingCraftEngines Xiphos Engines Blueprint 0.5%

Locations:

Up to date as of Hotfix 27.5.6.1


First Cache Second Cache Third Cache
Systems Octavia Systems Blueprint 22.56% Credits64 2500 Credit Cache 25.29% Endo64 600 Endo 10.82%
Endo64 400 Endo 12.91% Credits64 3000 Credit Cache 25.29% ArgonCrystal64 Argon Crystal 10.82%
Endo64 400 Endo 12.91% Credits64 4000 Credit Cache 25.29% Gallium64 Gallium 10.82%
Endo64 400 Endo 12.91% Endo64 400 Endo 22.11% Gallium64 2 Gallium 10.82%
Plastids64 300 Plastids 12.91% Endo64 400 Endo 1.01% Neurode64 Neurodes 10.82%
PolymerBundle64 300 Polymer Bundle 12.91% Endo64 400 Endo 1.01% Neurode64 2 Neurodes 10.82%
Rubedo64 350 Rubedo 12.91% OrokinCell64 Orokin Cell 10.82%
OrokinCell64 2 Orokin Cell 10.82%
Tellurium64 Tellurium 10.82%
GenericLandingCraftEngines Xiphos Engines Blueprint 1.29%
DENitainExtract2 Nitain Extract 1.29%

Locations:

Up to date as of Hotfix 27.5.6.1


First Cache Second Cache Third Cache
Credits64 10000 Credit Cache 100% Endo64 400 Endo 12.65% Endo64 600 Endo 10.79%
Endo64 400 Endo 12.65% Endo64 600 Endo 10.79%
Endo64 400 Endo 12.65% Endo64 600 Endo 10.79%
Circuits64 400 Circuits 12.65% FusionCorePackSilversingle Cyclone Kraken 10.79%
Plastids64 300 Plastids 12.65% Gallium64 Gallium 10.79%
Rubedo64 400 Rubedo 12.65% Neurode64 Neurodes 10.79%
Endo64 400 Endo 11.06% OrokinCell64 Orokin Cell 10.79%
Endo64 400 Endo 11.06% Endo64 600 Endo 3.67%
Endo64 400 Endo 2.01% ArgonCrystal64 Argon Crystal 3.67%
Gallium64 2 Gallium 3.67%
NeuralSensor64 2 Neural Sensors 3.67%
OrokinCell64 2 Orokin Cell 3.67%
Tellurium64 Tellurium 3.67%
DENitainExtract2 Nitain Extract 2%
GenericLandingCraftSystems Xiphos Avionics Blueprint 0.5%

Locations:

Up to date as of Hotfix 27.5.6.1


Rewards
VoidProjectionsIronD Lith C4 Relic 12.5%
VoidProjectionsIronD Lith C6 Relic 12.5%
VoidProjectionsIronD Lith D1 Relic 12.5%
VoidProjectionsIronD Lith K4 Relic 12.5%
VoidProjectionsIronD Lith M5 Relic 12.5%
VoidProjectionsIronD Lith N4 Relic 12.5%
VoidProjectionsIronD Lith S8 Relic 12.5%
VoidProjectionsIronD Lith W2 Relic 12.5%

Locations:

Up to date as of Hotfix 27.5.6.1


Rewards
VoidProjectionsBronzeD Meso B4 Relic 6.25%
VoidProjectionsBronzeD Meso C4 Relic 6.25%
VoidProjectionsBronzeD Meso C5 Relic 6.25%
VoidProjectionsBronzeD Meso D4 Relic 6.25%
VoidProjectionsBronzeD Meso D5 Relic 6.25%
VoidProjectionsBronzeD Meso E4 Relic 6.25%
VoidProjectionsBronzeD Meso N9 Relic 6.25%
VoidProjectionsBronzeD Meso R3 Relic 6.25%
VoidProjectionsSilverD Neo A3 Relic 6.25%
VoidProjectionsSilverD Neo I2 Relic 6.25%
VoidProjectionsSilverD Neo M3 Relic 6.25%
VoidProjectionsSilverD Neo N12 Relic 6.25%
VoidProjectionsSilverD Neo P1 Relic 6.25%
VoidProjectionsSilverD Neo R4 Relic 6.25%
VoidProjectionsSilverD Neo T2 Relic 6.25%
VoidProjectionsSilverD Neo Z5 Relic 6.25%

Locations:

Up to date as of Hotfix 27.5.6.1


Rewards
FusionCorePackSilversingle Automatic Trigger 38.72%
FusionCorePackSilversingle Extend 38.72%
Receiver Phaedra Receiver 5.64%
FusionCorePackSilversingle Morphic Transformer 5.64%
FusionCorePackSilversingle Shell Rush 5.64%
FusionCorePackSilversingle Shell Rush 5.64%

Locations:

Up to date as of Hotfix 27.5.6.1


Notes

  • If the player tries to rush through the map and ignore enemies along the way, the ignored enemies will start sprinting toward the extraction zone.
  • Hostile environmental objects such as Security Cameras, Arc Traps, and Wildlife are exempt from the counter.
  • Capture, Mobile Defense, or Sabotage missions may randomly have the Lotus interject and inform the player to ignore their original objective and "leave nothing alive", converting the mission into an Exterminate.
    • A Spy can also become an Exterminate if all three data vaults have had their alarms tripped and their data extracted, to prevent the enemy from "reporting back to their command."
    • An Interception becomes a short Exterminate after the main objective is completed, for the same reason as above.
  • Players are unable to join an in-progress mission once half of the required enemies have been killed.
  • Enemies spawned by other enemies, such as the Shield Ospreys deployed by Corpus Techs or Maggots spawned by Brood Mothers, will be added to the enemy counter. However, Latchers deployed by Seekers will not count. Drahks from Drahk Masters and Infested from Boiler spawn pods will also increase the enemy limit.
  • Enemies will continue to spawn even after the player(s) have killed the required enemies. This occurs even in Infested Exterminates where the player realistically should kill all enemies to prevent the spread of the Infestation, but is told to leave when the kill count is achieved. This even happens in Quest-specific exterminates like the one in Vor's Prize, where the Lotus tells the player to kill "all Grineer", even though she tells the player to leave when the kill count is achieved and enemies still exist.

Tips

Bugs

  • As of Update 18.3, enemies can sometimes not spawn making the mission impossible to complete.
  • Enemies may sometimes have a spawn delay, making the mission longer to complete than usual.

Media

Patch History

Hotfix 27.3.15
  • Fixed a script error that could occur when joining Exterminate missions in progress.

Hotfix 27.3.14

  • Fixed script error that could occur when joining Exterminate missions in progress.

Update 25.8

  • Fixed inability for Clients to see waypoints in the Corpus Ice Planet tileset after completing an Exterminate mission.

Hotfix 25.7.6

  • Fixed waypoint marker not updating to the closest enemy in Archwing Exterminate missions.

Hotfix 25.7.5

  • Fixed enemies spawning inside walls in the Corpus Outpost Exterminate tileset.
  • Fixed enemies not being teleported when falling into pits in the Orokin Derelict Exterminate tileset.

Update 18.5

  • Exterminate Missions now require players to earn a kill every 15 minutes. A 20 second warning will be given before the end of the 15 minute period, at which point players that have not killed an enemy will automatically fail the Mission.
  • Players will now auto-extract 20 seconds after killing the final enemy in Archwing Exterminate Missions, or upon reaching the Extraction zone. Further adjustments to this may follow to help refine the timing of extraction.

Update 9.3

  • Can no longer join public in-progress extermination missions once half the enemies have been eliminated.
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