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Swordsmanship

ExcaliburIcon272 Excalibur has improved mastery in the Tenno art of the blade, receiving +10% attack speed and +10% damage bonuses for melee attacks while wielding the following weapons:

Excalibur UmbraIcon272 Excalibur Umbra exhibits sentience, allowing him to remain active in combat even when a player uses Operator form, acting similarly to a Specter.

  • Umbra can receive damage and healing in his specter form. Health and shields lost in his specter form will not be restored upon returning to Umbra.
  • Umbra can use any equipped weapon and most abilities, which will take into account of any mods installed. Neither of these actions will consume ammunition nor energy, however.
  • When enemies come within 3 meters of Umbra, he will automatically switch to the equipped melee weapon.
    • If no melee weapon is equipped, Umbra will not attack enemies who approach him, but will still cast abilities.
  • Once all of Umbra's health is depleted, he will stop moving or attacking.
    • The player does not die or lose a revive, however, if Umbra's health is depleted.
  • If Umbra falls down a bottomless pit while in Specter mode, he will not be teleported back and will remain missing until players return to Warframe mode.

Abilities 

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SlashDashModU15 SlashDash
ENERGY
25
KEY
1
Slash Dash
Dash between enemies while slashing with the Exalted Blade.
Strength:100 / 125 / 200 / 250
Duration:N/A
Range:6 / 8 / 10 / 12 m
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RadialBlindMod RadialBlind
ENERGY
50
KEY
2
Radial Blind
Emits a bright flash of light, blinding all enemies in a small radius for several seconds.
Strength:N/A
Duration:7 / 10 / 12 / 15 s
Range:8 / 12 / 15 / 25 m
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RadialHowlMod RadialHowl
ENERGY
50
KEY
2
Radial Howl
Let out ferocious howl that stuns nearby enemies and causes Sentients to shed any built up resistances.
Strength:N/A
Duration:7 / 10 / 12 / 15 s
Range:8 / 12 / 15 / 25 m
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RadialJavelinMod RadialJavelin
ENERGY
75
KEY
3
Radial Javelin
Launches javelins towards enemies, dealing high damage and impaling them to walls.
Strength:500 / 650 / 800 / 1000 (damage)
Duration:N/A
Range:15 / 18 / 22 / 25 m
Misc:5 / 7 / 10 / 12 (javelins)
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ExaltedBlade ExaltedBladeIcon
ENERGY
25
KEY
4
Exalted Blade
Summon a sword of pure light and immense power.

Energy Drain: 2.5 s-1

Strength:100 / 125 / 200 / 250 (damage)
Duration:6 s (blind duration)
Range:5 m (blind radius)
Misc:15 m/s (wave speed)
40 m (wave range)
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Strength Mods

IntensifyModU145

Duration Mods

ContinuityModU145

Range Mods

StretchModU145

SlashDash SlashDash
RadialBlind RadialBlind
RadialJavelin RadialJavelin
ExaltedBladeIcon ExaltedBladeIcon

Removed

  Super Jump  
SuperJumpModU15 SuperJump
ENERGY
10
KEY
3
Super Jump
Excalibur launches into the air, jumping 3 times higher than normal.
Strength:3 / 5 / 6 / 7 m (height)
Duration:N/A
Range:1.5 / 1.75 / 2 / 2.25 m (stun radius)
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Start a Discussion Discussions about Excalibur/Abilities

  • Mix up on Excalibur

    2 messages
    • Just saying that the ability info on exalted blade and blinding flash are switched, exalted blade info on bringing flas, blinding flash info is...
    • I really have no idea what you are talking about. The ability info on the wiki is fine from what I can see in game and with how the basic funct...
  • New Excalibur ability!

    7 messages
    • 78.10.106.81 wrote:eyy that not fair i want superjump back fuck you DE lol kys
    • Exalted Blade too OP
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