Exalted Weapons are special weapons exclusive to certain Warframes that can only be summoned and used upon activating their corresponding Warframe's ability. Exalted Weapons will take the place of the weapon in the corresponding weapon slot when activated (e.g. ExcaliburIcon272 Excalibur's ExaltedBlade130xWhite Exalted Blade replacing his melee, HildrynIcon272 Hildryn's Balefire130xWhite Balefire replacing her secondary), with the exception of MesaIcon272 Mesa's Peacemaker130xWhite Peacemaker, TitaniaIcon272 Titania's Razorwing130xWhite Razorwing, and Voidrig Voidrig's NechramechArtillery Guard Mode which disables all other weapons.

The stats and performances of these weapons are affected by mods equipped on the weapons themselves and also by certain mods equipped on the Warframe, such as Ability Duration mods, depending on the weapon. Certain mods, such as Weapon Augments, cannot be equipped on Exalted Weapons and Riven Mods are not generated for them. These weapons do not utilize ammunition and instead consume energy, either per shot or continuously, while active. To see which specific mods affect which weapon, visit their ability pages.

All Exalted Weapons come pre-built with an Orokin Catalyst, regardless of whether the Warframe has an equipped Orokin Reactor or not, and can be Polarized with Forma.

List of Exalted Weapons[]



Built-in subsidiary weapon[]

One frame comes with a weapon exclusive to it that is not an Exalted Weapon, and is mechanically a mundane weapon in all important respects, but still shares a few characteristics with Exalted Weapons (see Notes):


  • All Exalted Weapons cannot equip Primary, Secondary, or Melee Arcane Enhancements, though they will still benefit from respective Warframe Arcanes (e.g. ArcaneFury Arcane Fury).
  • All primary and secondary Exalted Weapons do not have an Exilus slot.
    • Melee Exalted Weapons do possess Exilus slots, which can slot in Tennokai mods and Mod TT 20px Parry.
  • Kills with Exalted Weapons grant 100% of their Affinity, as well as kill and assist stats, to their respective Warframes, as they count as ability kills.
    • Exalted Weapons always gain the same amount of Affinity as their Warframe, but level faster due to the lower Affinity requirements for weapons.
    • Focus Lenses cannot be installed on Exalted Weapons, but they feed a Warframe's Lens as described.
    • This is also true for Garuda Talons, as an exception to their non-exalted status.
  • While Exalted Weapons gain rank, they do not contribute towards a player's Mastery Rank.
    • This is also true for Garuda Talons, as an exception to their non-exalted status.
  • Exalted Weapons can be used and will benefit from equipped mods in weapon-specific Sortie missions.
  • Damage dealt by Exalted Weapons depends on the rank of the weapon's ability. The weapon's rank only affects mod capacity.
  • While Set Mods can be equipped on Exalted Weapons, they do not benefit from, nor contribute to the set bonuses.
  • Melee Combo Counter Mods (except Mod TT 20px Drifting Contact), Acolyte Mods (e.g. Blood Rush and Weeping Wounds), Amalgam Mods, and Mod TT 20px Dispatch Overdrive cannot be equipped on Exalted Weapons.
    • Garuda Talons is an exception, as it is also treated as a standard melee weapon.
  • Equipping Xoris Xoris alongside an ability will reset their melee combo counter.
  • Riven Mods are not generated for Exalted Weapons.
    • This is also true for Garuda Talons, as an exception to their non-exalted status.
  • Although not a weapon, KhoraIcon272 Khora/KhoraPrimeIcon272 Khora Prime's Venari Venari/VenariPrime Venari Prime functions as an active "Exalted" Companion that is separately moddable.
  • SevagothIcon272 Sevagoth's ExaltedShadow130xWhite Exalted Shadow doubles as an Exalted Weapon in ShadowClaws Shadow Claws and an "Exalted" Warframe both of which are separately moddable.

Patch History[]

Update 35.5 (2024-03-27)

  • Fixed Disclipline’s Merit’s “Opportunities [for Tennokai] occur every 4 melee hits” not counting all the hits from an Exalted Melee Weapon and standard Melee Weapon when equipped on both.

Update 35.1 (2024-02-20)

  • Fixed Exalted Weapons losing their progress after merging accounts.
    • Since a Warframe can only have a singular Exalted Weapon, the Primary account would override the Secondary’s Exalted Weapon progress, regardless of its state. Now, when accounts are merged, the account with the Exalted Weapon that has more Forma and Rank/Affinity will be prioritized.
  • Fixed Excalibur Umbra’s Exalted Blade not draining Energy after being disarmed while dual wielding with Glaive.
  • Fixed Exalted Melee weapons (ex: Excalibur’s Exalted Blade) experiencing animation issues if they were deactivated after parrying.
  • Fixed being unable to switch back to Secondary weapon after hitting the “Switch Weapon” binding while Exalted Melee weapon is active and you don’t have a Primary weapon equipped.

Hotfix 35.0.9 (2024-01-17)

  • Fixed cases where Exalted Weapons could be unmodded in Duviri.
    • Exalted Weapons use the Mods in the Config you select for your Warframe in Teshin’s Cave, but in the case where a Config didn’t have Mods equipped onto the Exalted Weapon, there was no fallback system to ensure you didn’t go into Duviri with it unmodded. Now, if a Warframe Mod Config is selected that doesn’t have any Mods equipped for the Exalted Weapon, the game will choose the Exalted Mod Config that uses the most Mod Capacity (as is the case with other equipment in Teshin’s Cave) to prevent players from going into Duviri with a bare bones Exalted Weapon.

Update 34.0 (2023-10-18)

  • Fixed a large hitch that could occur during specific cutscenes in The Sacrifice Quest.

Update 33.0 (2023-04-26)

  • Fixed many mods that previously worked on Exalted Weapons not correctly applying, for example (but not exclusively) Internal Bleeding and Hunter Munitions when installed on Ivara’s Artemis Bow, or Life Strike not working when installed on Exalted Melee Weapons. Valkyr's Hysteria not having life steal was in the same category.

Update 32.3 (2023-02-15)

  • Fixed multiple issues with entering a mission with no Melee weapon equipped and then using an Exalted Melee weapon:
    • Fixed being able to Parazon Mercy Kill with an invisible weapon (normally disabled when you have no melee weapon).
    • Fixed Parazon Mercy Kills being disabled.
    • Fixed cooperative emotes (like handshakes) being disabled.

Update 31.6 (2022-06-09)

  • Fixed being able to stack the effects of certain mods (notably the Galvanized set) when equipped on Exalted weapons that are cast multiple times back to back as Client.

Hotfix 31.5.8 (2022-05-11)

  • Fixed some skins for Exalted Weapons’ descriptions in Inventory stating that you do not own the weapon despite the fact that you do.

Update 29.7 (2021-02-01)

  • Fixed hearing multiple equip sounds with increasing volume when equipping a Warframe with an Exalted weapon.

Update 29.5 (2020-11-19)

  • Fixed de-equipping a Scanner not returning you to your active Exalted weapon if one was equipped prior.
  • Fixed the Carnis, Jugulus, and Saxum Mod Sets not being equippable on Exalted Melee.

Update 28.3 (2020-08-12)

  • Fixed switching back and forth between Melee weapon and Exalted Melee weapon causing the Arsenal stats to stack indefinitely.

Hotfix 28.2.1 (2020-08-01)

  • Fixed inability to Melee block with your Exalted weapon until the normal weapon's combo times out.

Update 28.1 (2020-07-08)

Xoris Interaction Changes

Certain Warframe Abilities and Exalted weapons will now reset the Melee Combo Counter only if the Xoris is being used. The overwhelming Damage output of certain Warframe Abilities was not our intention with an infinite Melee Combo weapon, and the conversation of ‘Xoris or you’re doing it wrong’ is greatly restrictive in terms of player choice.

Warframe Abilities / Exalted Warframe weapons affected by this are:

  • Baruuk Serene Storm
  • Excalibur Exalted Blade
  • Valkyr Talons
  • Wukong Iron Staff

The full breakdown can be read here.

Hotfix 27.4.2 (2020-05-04)

  • Removed Stance Forma eligibility on Exalted weapons due to Stance Forma providing no benefit to these weapons.

Update 24.6 (2019-04-04)

  • Amalgam Mods can no longer be equipped on Exalted weapons.

Update 24.4 (2019-03-08)

Let The Gun & Blade Flow

Swap between your gun and melee at the press of a button, no holstering required!


Notable Keybind changes:

  • Your left mouse button is gun fire, always, instantly.
  • Your right mouse button is now aim, always, instantly.
Additional Information and Changes
  • Exalted weapons will also benefit from the uninterrupted swaps! Be aware that Energy will still drain, even when swapping between weapons!

Update 23.0 (2018-06-15)


Warframes with unique Ability-driven (Exalted) Weapons can now be separately Modded in your Arsenal! This includes the ability to customize their appearance too!

If you own any of the following Warframes, their “Exalted” Weapon have been added to your Arsenal:

  • Excalibur/Prime’s Exalted Blade
    • We gave the Blade a partial physical design (hilt) so that you can customize its appearance (Energy color is still determined by Excalibur’s)!
  • Ivara’s Artemis Bow
  • Mesa’s Regulators
    • If you own or purchase the Mesa Presidio Skin, you will automatically receive the Presidio Regulators skin to equip onto Mesa’s Regulators.
  • Titania’s Dex Pixia + Diwata
  • Valkyr/Prime’s Talons
    • No customizing since her Talons’ design is all Energy-based!
  • Wukong’s Iron Staff

Exalted Weapons work in the following ways:

  • They appear in your Arsenal as an unranked moddable Weapon option once you’ve unlocked the Ability.
  • All Exalted weapons use the Mod classes expected for the class of weapon.
  • Melee Exalted Weapons have their Stance Mod permanently displayed in the modding UI with access to Combos!
  • Titania’s Dex Pixia now uses Secondary Mods! More on that in the https://forums.warframe.com/topic/966164-titanias-exalted-weapons-limbo-a-quick-workshop/ Titania Exalted Weapons Dev Workshop] we posted at the beginning of this week.
  • While Exalted Weapons can be ranked, they do not count towards Mastery Rank (with the exception of Khora’s Venari).
  • Riven Mods are not generated for Exalted Weapons.